What are some of the most impressive looking games you've seen in recent years?

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TechBoyJK

Lifer
Oct 17, 2002
16,699
60
91
Originally posted by: reallyscrued
Originally posted by: skace
Crysis, easily. Even if time has gone on and other games have come out, Crysis made shit look amazing. A lot of games use "tricks" to make things look good while suffering in other areas, however Crysis didn't pull any punches, which is why it brought systems to their knees.

Tricks? What? What exactly can be defined as trickery when it come to rendering video games and why is Crysis being touted here for being free of them? I'm sure CryEngine2 took shortcuts in rendering lots of stuff just like every other engine out there.

And no, Crysis brings systems to their knees because of its badly optimized code.

LOL. It's not badly optimized. Show me how its badly optimized. There is just ALOT going on. If anything, it's an overbuilt engine. WHich is why the high res screen shots are capable yet hardware can't do it in real time.
 
Aug 11, 2008
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Obviously Crysis, but it seems to me that COD4 is really outstanding for the rather low hardware requirements. Any game should look good if you throw enough hardware at it.
I also thought Mass Effect was outstanding and Half Life 2 for an older game.

I have a fairly low end system and dont play that many shooters, so I havent played a lot of the other games mentioned.

An RTS that nobody has mentioned is Universe at War. I thought that game looked really nice for an older RTS.
 

mwmorph

Diamond Member
Dec 27, 2004
8,877
1
81
Originally posted by: frozentundra123456
Obviously Crysis, but it seems to me that COD4 is really outstanding for the rather low hardware requirements. Any game should look good if you throw enough hardware at it.
I also thought Mass Effect was outstanding and Half Life 2 for an older game.

I have a fairly low end system and dont play that many shooters, so I havent played a lot of the other games mentioned.

An RTS that nobody has mentioned is Universe at War. I thought that game looked really nice for an older RTS.

Crysis looked good for obvious reasons.

Mass Effect and COD4 I think looked good because of the excellent texture detail. I remember setting mass effect textures to very high and being absolutely surprised I could see hundreds of lines in the armor dividing up the hard armor plates into small, square sections.

I figure there's 3 things that help a game to look good,

1. General art direction. I think Super Mario Bros graphics were amazing and would look great even today in a 2D platformer with a higher resolution.

2. Geometry art design. Octagon-circles be damned, if you can hide the hard edges in a curved object, you can make things look good even with low poly models. That's why Stalker looks comparatively pretty bad compared to COD4.

3. Texture art design. The higher rez you can play with, suddenly the better everything looks. When you can zoom in on armor and see small details unpixelated, it serves as probably the greatest benefit. Again, compare say, Crysis with the really nice texturing to the low rez Stalker.

The one thing I think devs try too hard is with lighting. With all the HDR and Bloom, it's almost as if they added too much contrast just for the hell of it. Take a look at this, basically, life usually doesn't have this kind of dynamic range that you see so much in games nowadays and I think toning down the insane amounts of light and shadow would help. It's like they assume every day is a 100% sunny day at high noon where you've just come out of a pitch black room.
 

KMFJD

Lifer
Aug 11, 2005
33,266
53,098
136
Originally posted by: TechBoyJK
Originally posted by: reallyscrued
Originally posted by: skace
Crysis, easily. Even if time has gone on and other games have come out, Crysis made shit look amazing. A lot of games use "tricks" to make things look good while suffering in other areas, however Crysis didn't pull any punches, which is why it brought systems to their knees.

Tricks? What? What exactly can be defined as trickery when it come to rendering video games and why is Crysis being touted here for being free of them? I'm sure CryEngine2 took shortcuts in rendering lots of stuff just like every other engine out there.

And no, Crysis brings systems to their knees because of its badly optimized code.

LOL. It's not badly optimized. Show me how its badly optimized. There is just ALOT going on. If anything, it's an overbuilt engine. WHich is why the high res screen shots are capable yet hardware can't do it in real time.

I think the fact that no one could run it at max settings when the game came out is what he is talking about?
 

Juddog

Diamond Member
Dec 11, 2006
7,851
6
81
Originally posted by: KMFJD
Originally posted by: TechBoyJK
Originally posted by: reallyscrued
Originally posted by: skace
Crysis, easily. Even if time has gone on and other games have come out, Crysis made shit look amazing. A lot of games use "tricks" to make things look good while suffering in other areas, however Crysis didn't pull any punches, which is why it brought systems to their knees.

Tricks? What? What exactly can be defined as trickery when it come to rendering video games and why is Crysis being touted here for being free of them? I'm sure CryEngine2 took shortcuts in rendering lots of stuff just like every other engine out there.

And no, Crysis brings systems to their knees because of its badly optimized code.

LOL. It's not badly optimized. Show me how its badly optimized. There is just ALOT going on. If anything, it's an overbuilt engine. WHich is why the high res screen shots are capable yet hardware can't do it in real time.

I think the fact that no one could run it at max settings when the game came out is what he is talking about?

That would actually be the goal though for many developers - you want a game where the high end settings cannot be played with the current gen hardware. It gives people a reason to upgrade to newer hardware to give the game another shot. You also want it to be perfectly playable at lower settings.
 

TechBoyJK

Lifer
Oct 17, 2002
16,699
60
91
Originally posted by: KMFJD
Originally posted by: TechBoyJK
Originally posted by: reallyscrued
Originally posted by: skace
Crysis, easily. Even if time has gone on and other games have come out, Crysis made shit look amazing. A lot of games use "tricks" to make things look good while suffering in other areas, however Crysis didn't pull any punches, which is why it brought systems to their knees.

Tricks? What? What exactly can be defined as trickery when it come to rendering video games and why is Crysis being touted here for being free of them? I'm sure CryEngine2 took shortcuts in rendering lots of stuff just like every other engine out there.

And no, Crysis brings systems to their knees because of its badly optimized code.

LOL. It's not badly optimized. Show me how its badly optimized. There is just ALOT going on. If anything, it's an overbuilt engine. WHich is why the high res screen shots are capable yet hardware can't do it in real time.

I think the fact that no one could run it at max settings when the game came out is what he is talking about?

If that's the basis of his opinion, than he is completely wrong. Just because the game has enough subroutines in it to bring a super computer to its knees doesn't mean it's poorly coded. It just means it's over coded. Yevat Cerli (crytek owner) even said he wishes he would have taken the "very high" settings out of the game, because nobody could play it like that, and it gave off the wrong perception of the game because it made everyone feel like they had inadequate computers. This is partly why they changed the names of the settings to "best performance, gamer, enthusiast" etc.

The game, which runs amazing, still looks better than most games when you have it on the lowest settings.


 

jamesbond007

Diamond Member
Dec 21, 2000
5,280
0
71
Crysis is pretty slick, but chalk me up as another gamer who enjoys the graphics in WoW. There is a very particular aspect that makes the game mesmerizing down to the last detail.
 

SneakyStuff

Diamond Member
Jan 13, 2004
4,294
0
76
Bioshock absolutely blew me away when I got my 8800GT and was able to run it on real settings.
 

lxskllr

No Lifer
Nov 30, 2004
60,367
10,764
126
Originally posted by: SneakyStuff
Bioshock absolutely blew me away when I got my 8800GT and was able to run it on real settings.

I was just going to say that. Bioshock's probably my all time favorite game as far as visuals are concerned. I also liked Dark Messiah of Might and Magic.
 

bamacre

Lifer
Jul 1, 2004
21,029
2
81
I think half the people in this thread don't understand quite what the OP is saying.

He's not talking about "quality" of graphics in terms of how realistic they may or may not look. He's talking about the artistic quality of the games. And that's going to bring about opinionated answers. People have different tastes, just as they do with music, movies, food, and even games.

If we were talking solely about realistic-looking graphics, then obviously Crysis is going to win hands down. But we have to remember that some people are not into shooters. And those of us who are, may not be into RPG's.

My favorites as far as games I have enjoyed from an artistic viewpoint, Half Life 2, Far Cry, GTA 3 & VC, Mafia, and probably Portal.
 

Kromis

Diamond Member
Mar 2, 2006
5,214
1
81
Originally posted by: bamacre
I think half the people in this thread don't understand quite what the OP is saying.

He's not talking about "quality" of graphics in terms of how realistic they may or may not look. He's talking about the artistic quality of the games. And that's going to bring about opinionated answers. People have different tastes, just as they do with music, movies, food, and even games.

If we were talking solely about realistic-looking graphics, then obviously Crysis is going to win hands down. But we have to remember that some people are not into shooters. And those of us who are, may not be into RPG's.

My favorites as far as games I have enjoyed from an artistic viewpoint, Half Life 2, Far Cry, GTA 3 & VC, Mafia, and probably Portal.

In that case, The Witcher and Oblivion for me :)
 

HunterDT

Member
Oct 5, 2001
86
0
0
You guys should check out some screenies from Risen. The lighting in the game is fantastic. The "god rays" and water effects are beautiful. The depth of field in the game is not too shabby either. A few times, so far, I just had to stop and appreciate the view.
 

Golgatha

Lifer
Jul 18, 2003
12,408
1,087
126
Aion, Bioshock, Call of Duty 4, Oblivion Shivering Isles, and BlazBlue come to mind immediately.