- Apr 15, 2002
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Bad still has a huge advantage. I think the number of masons should be equal to the number of cultists and wolves.
No.
That would give Good a 4-player voting block off the bat. Right now, bad has a 2-player block off the bat, same as good. Sure the cultists know the wolves, but the wolves don't know the cultists from the villagers. None of team bad knows the Sorceress and the sorceress doesn't know any of team bad.
I'm willing to conceded on the Alpha Werewolf if more people agree with you, but I'm not increasing the Masons.