Fritzo
Lifer
- Jan 3, 2001
- 41,920
- 2,161
- 126
Yet somehow PC gaming exploded along with the internet, and made companies huge profits. All with nothing more than an easily crackable CD check. Pirates aren't your customers. You sell games to your customers, and the pirates don't matter.
You may think that, but piracy has killed more PC game developers than you would believe. The dev team behind Midtown Madness comes to mind. Awesome game, easy to pirate, they dropped out of the game.
Here's Epic's president on the matter:
If you walked into [Epic's Offices] six years ago, said Capps, Epic was a PC company. We did one PS2 launch title, and everything else was PC. And now, people are saying Why do you hate the PC? Youre a console-only company.
And guess what? he says, Its because the moneys on console.
We still do PC, we still love the PC, but we already saw the impact of piracy: it killed a lot of great independent developers and completely changed our business model.
http://www.thesixthaxis.com/2010/05/16/epic-president-the-moneys-on-console/
