Discussion [WCCFTech] What’s Up With The Missing NVIDIA DLSS Support In AMD Sponsored FSR Titles?

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DAPUNISHER

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AMD definitively needs to do a better job getting FSR4 out there or come up with a DLL swap/intercept built into their drivers for DLSS games. Not enough market share for a small dev team to specifically target.
It must not be that big of a deal since their partners are still pricing every model except some of the 8GB POS above MSRP. Hell, the 9060XT 16GB is in the 2 and 4 spots (don't count support braces) on Amazon today. 2 of the other 3 are the 3060 12GB and 3040 tie 6GB. Only 50 series in the top 5 is a 5070.

Is that what happens when the upscaling is so good? The old cards outsell the new ones? Maybe rushing wide range support for FSR 4 isn't the best plan? :p
 

GodisanAtheist

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Not sure if everyone is intentionally missing my point, but FSR4 has by far the smallest install base for each of the upscalers.

A small dev is best served directing its limited resources on DLSS first, then XESS (which i believe still provides better than FSR3 quality for non-intel cards using the int24 fallback mode), then FSR4 (which is supported by the smallest number of cards out there).

The 9xxx series selling like hotcakes doesn't magically make all RDNA3 and prior cards suddenly disappear from the gaming ecosystem, and they cannot use FSR4.
 
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The 9xxx series selling like hotcakes doesn't magically make all RDNA3 and prior cards suddenly disappear from the gaming ecosystem, and they cannot use FSR4.
That's an AMD problem I think. If Intel can make a vendor agnostic version of XeSS, why can't AMD do the same for FSR4? They probably can but they need time I guess. They delayed RDNA4 as much as they could to polish the drivers and FSR4.

Also, does anyone know if DLSS4 and FSR4 require training for new games? If suppose the developer has to share some of the cost of the training with the hardware vendor, it makes sense for them to do it just once for DLSS4 and leave the rest to XeSS to save time and money.
 

DAPUNISHER

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That's an AMD problem I think.
No, it's not. Why would it be? GTX owners were completely left behind. You want the new features, buy the new or more expensive card. Good guy AMD finished last. Stockholm Syndrome obviously works, can't beat them, join them.
If Intel can make a vendor agnostic version of XeSS, why can't AMD do the same for FSR4?
Why hasn't Nvidia done it? The answer is probably why AMD hasn't either.
Also, does anyone know if DLSS4 and FSR4 require training for new games?
DLSS uses a generalized model. "Dev uses the SDK or plug-in for it, and it adapts to the game's rendering pipeline." FSR 4 does not require per game training either.
Not sure if everyone is intentionally missing my point, but FSR4 has by far the smallest install base for each of the upscalers.
We get it. You still seem to forget what thread you are in. Read the first 10 pages again, if you can stand the IQ points it'll shave off. Like "Even a modder did it by launch day for a game with early access." Why does it matter the install base if there are SDK/game engine plug-ins,/middleware that make it easy to do?
A small dev is best served directing its limited resources on DLSS first, then XESS (which i believe still provides better than FSR3 quality for non-intel cards using the int24 fallback mode),
From reading around Intel has not mentioned int24 in a good while. But someone could use a shader debugging tool to check for it. RDNA was the only generation of GPUs I read of using that path with XeSS. And that's if reddit can be trusted, I don't know if TAP ever covered it. Yet another reason it is aging like milk compared to 20 series.
then FSR4 (which is supported by the smallest number of cards out there).
Again, easy peasy to add upscalers. AMD allegedly blocking DLSS made some people upsetti spaghetti about it, hence this thread. Paying to keep it out is the only reason it could happen according to them, since adding it is child's play. Keep up would ya? 🤣
The 9xxx series selling like hotcakes doesn't magically make all RDNA3 and prior cards suddenly disappear from the gaming ecosystem, and they cannot use FSR4.
No, no they can't. And GTX can't use DLSS. 16 series came out after the 20 series. GPUs get left behind all the time.

a1ve7u.jpg

Pardon me if I don't take any of this too seriously. It was a low quality 💩post by a notorious shill and I am treating it as such.
 

Thunder 57

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Aug 19, 2007
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That's an AMD problem I think. If Intel can make a vendor agnostic version of XeSS, why can't AMD do the same for FSR4? They probably can but they need time I guess. They delayed RDNA4 as much as they could to polish the drivers and FSR4.

Also, does anyone know if DLSS4 and FSR4 require training for new games? If suppose the developer has to share some of the cost of the training with the hardware vendor, it makes sense for them to do it just once for DLSS4 and leave the rest to XeSS to save time and money.

Prior AMD hardware lacks the hardware (FP8?) to use FSR4. There is a hack/workaround but it comes with a performance penalty.

 
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DAPUNISHER

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I had to go back and see the OP. You aren't wrong. It seems quite a few have self-removed themselves over the past few months. I'm OK with that.
Paying for exclusivity suddenly being anti consumer or anti competition because AMD may have done it, was a bad faith argument. Look at the bruhaha over 32bit PhysX support if anyone needs a perfect example of how a company can pay for exclusive features. Hell, right now there is a little drama over AMD getting screwed over in UE4. I don't see anyone making threads about it here. Why is that? According to dorks like Loserbenchmark AMD has legions of shills out here, where are they? How is there not a lynch mob forming? 🤣