Discussion [WCCFTech] What’s Up With The Missing NVIDIA DLSS Support In AMD Sponsored FSR Titles?

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poke01

Diamond Member
Mar 8, 2022
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We have our answer
  • Added Full Ray Tracing (Path Tracing) feature on supported NVIDIA video cards. A minimum of 12GB VRAM is required to make use of this feature. Please note that we’re also working to support AMD FSR in a future game update.
 

DAPUNISHER

Super Moderator CPU Forum Mod and Elite Member
Super Moderator
Aug 22, 2001
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That's normal/typical for a sponsored game going back decades.There is nothing to see here. It's what makes this thread stand out as an example of Rollo/paid shill viral marketing. Tech tubers being part of it is worse yet. Pushing the narrative loudly and pervasively, that it is bad when AMD does it. Yet crickets chirping when Nvidia does it.

The defense that DLSS is better is garbage. It's only better for gamers that paid the RTX tax. RTX, GTX, AMD, and Intel gamers can all use FSR. Now, I see someone claim AMD powered consoles are responsible for hardware RT being a requirement in a game lacking FSR support and sponsored by Nv? GTFO
 

ToTTenTranz

Senior member
Feb 4, 2021
413
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That's normal/typical for a sponsored game going back decades.There is nothing to see here. It's what makes this thread stand out as an example of Rollo/paid shill viral marketing. Tech tubers being part of it is worse yet. Pushing the narrative loudly and pervasively, that it is bad when AMD does it. Yet crickets chirping when Nvidia does it.

The defense that DLSS is better is garbage. It's only better for gamers that paid the RTX tax. RTX, GTX, AMD, and Intel gamers can all use FSR. Now, I see someone claim AMD powered consoles are responsible for hardware RT being a requirement in a game lacking FSR support and sponsored by Nv? GTFO


Hot take: if other media creators like youtubers are obligated to disclose paid sponsorships, then so should all games that are doing the same.

You want to put only DLSS in your game because Nvidia dictated it in return of sending in their engineers for optimizations? Sure, go ahead. But your customers need to know that you did it, so you need to disclose it for everyone to see it clearly.

Free market is a beautiful thing, as long as it's transparent.
 

Saylick

Diamond Member
Sep 10, 2012
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Hot take: if other media creators like youtubers are obligated to disclose paid sponsorships, then so should all games that are doing the same.

You want to put only DLSS in your game because Nvidia dictated it in return of sending in their engineers for optimizations? Sure, go ahead. But your customers need to know that you did it, so you need to disclose it for everyone to see it clearly.

Free market is a beautiful thing, as long as it's transparent.
It used to be that way, i.e. The Way You're It's Meant to Be Played program.
 

coercitiv

Diamond Member
Jan 24, 2014
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I mean, if you have DLSS, FSR is kind of redundant.
And if you have FSR, which everyone has, DLSS is a whim. This is the reasoning cesspool where subjective arguments take you.

The whole premise of this thread, at the time it was created, was to decry the state of sponsored titles where exclusive tech support would needlessly lock some gamers out of performance/IQ features. If locking people out of DLSS is not acceptable, locking people out of FSR or XeSS is not acceptable either, no matter who has the performance crown. The fact that grown adults have trouble computing this argument is saddening.
 

Thibsie

Golden Member
Apr 25, 2017
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And if you have FSR, which everyone has, DLSS is a whim. This is the reasoning cesspool where subjective arguments take you.

The whole premise of this thread, at the time it was created, was to decry the state of sponsored titles where exclusive tech support would needlessly lock some gamers out of performance/IQ features. If locking people out of DLSS is not acceptable, locking people out of FSR or XeSS is not acceptable either, no matter who has the performance crown. The fact that grown adults have trouble computing this argument is saddening.
I agree although maybe publishing the game with the tech from your sponsor with the other techs following slightly later might be OK. Might.
Not supporting the other techs or using unjustified delays is completely unacceptable indeed.
 
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Jul 27, 2020
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Maybe the digital storefronts (Steam but especially Epic since Tim Sweeney is such a sucker for doing the right thing) should enforce a requirement for any new game to launch with upscaling support for all existing GPUs?
 
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DeathReborn

Platinum Member
Oct 11, 2005
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Hah okay, sure.



Nah, indie developers might find supporting any or all upscalar tech to be onerous.
So what we need is what Nvidia tried to do (even open sourced it) & Microsoft has done (in their DX only proprietary kind of way) with DirectSR, a one stop shop for adding upscaling tech to your game?
 

jpiniero

Lifer
Oct 1, 2010
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Most indie games wouldn't need an upscaler anyway. Also, didn't Microsoft make it easier with DirectSR?

Don't think that would help with Vulkan.

Presumably Indy is using the same engine that Doom TDA is using. Presumably FSR support will be put in by it's release.