Originally posted by: Acanthus
I have had more fun in DAOC pvp than any other game, its the only tiny thread i cling to that might get me into WHOL.
Originally posted by: PaulNEPats
If it weren't for Trials of Atlantis and New Frontiers, I would probably still be playing DAoC. Even though they sucked at balancing classes (Wizards/Theurgists/Armsman especially).
Originally posted by: HeroOfPellinor
Originally posted by: Acanthus
I have had more fun in DAOC pvp than any other game, its the only tiny thread i cling to that might get me into WHOL.
Oh I had fun too. Hell, look at my username.MOOOOOOOSE!!!!
But it was fun despite the design. Being a class like Cleric (healing, armor, dmg spells, yippee) or a stealther (critical shot while invis) or running with a couple mezzers you couldn't help but have fun. But just fall in with a random group or play an unfavored class and run out into the frontier and see how fun it is. Ever play a melee character in a keep defense.....oh boy was that fun. :roll:
Originally posted by: PaulNEPats
If it weren't for Trials of Atlantis and New Frontiers, I would probably still be playing DAoC. Even though they sucked at balancing classes (Wizards/Theurgists/Armsman especially).
Which is kinda critical for a game billed as having a PvP/RvR end game. They never even came close to balancing things. As I said, it looked like they took a PvE engine and flipped a switch to make everything work against players. It looked like what it was.....lazy design....and that was proven by their ineffectual attempts at fixing things.
My favorite PvP was Shadowbane. Then again, what you had there was a game actually built around PvP and it showed. Which is why I can call out Mythic.
That said, I'll say about DAOC that the animations were the best I've ever seen in an MMO. Those special skills they added at different levels were nice. RvR was a great idea. Darkness Falls was freaking brilliant. The horses were a great compromise between instant travel and walking everywhere. WoW straight ripped off 80% of that game or more, but people don't even realize.
Originally posted by: Acanthus
Originally posted by: HeroOfPellinor
Originally posted by: Acanthus
I have had more fun in DAOC pvp than any other game, its the only tiny thread i cling to that might get me into WHOL.
Oh I had fun too. Hell, look at my username.MOOOOOOOSE!!!!
But it was fun despite the design. Being a class like Cleric (healing, armor, dmg spells, yippee) or a stealther (critical shot while invis) or running with a couple mezzers you couldn't help but have fun. But just fall in with a random group or play an unfavored class and run out into the frontier and see how fun it is. Ever play a melee character in a keep defense.....oh boy was that fun. :roll:
Originally posted by: PaulNEPats
If it weren't for Trials of Atlantis and New Frontiers, I would probably still be playing DAoC. Even though they sucked at balancing classes (Wizards/Theurgists/Armsman especially).
Which is kinda critical for a game billed as having a PvP/RvR end game. They never even came close to balancing things. As I said, it looked like they took a PvE engine and flipped a switch to make everything work against players. It looked like what it was.....lazy design....and that was proven by their ineffectual attempts at fixing things.
My favorite PvP was Shadowbane. Then again, what you had there was a game actually built around PvP and it showed. Which is why I can call out Mythic.
That said, I'll say about DAOC that the animations were the best I've ever seen in an MMO. Those special skills they added at different levels were nice. RvR was a great idea. Darkness Falls was freaking brilliant. The horses were a great compromise between instant travel and walking everywhere. WoW straight ripped off 80% of that game or more, but people don't even realize.
They said early on in WoW development that many of the Developers were avid DAOC players.
I didnt think New Frontiers was a bad addition to the game, however it was too little too late. I was on the beta team for SI and TOA and on the forums we were screaming that the PvE grind isnt what the players were here for... Not to mention the 60+ bugs i reported that all went live (whats the point of beta again?)
That being said, Darkness falls is hands down the most fun ive ever had in an MMO.
Originally posted by: lupi
Can we have one MMo thread without that gawdafull EVE added to the discussion.
Originally posted by: PaulNEPats
Darkness Falls was hilarious. You could attack the vendors, have all out wars with other realms, and laugh your ass off watching people run up the ramps trying to escape the mob kill train. LOL those were great times.
Originally posted by: TripleAAA
Originally posted by: PaulNEPats
Darkness Falls was hilarious. You could attack the vendors, have all out wars with other realms, and laugh your ass off watching people run up the ramps trying to escape the mob kill train. LOL those were great times.
Indeed...early on I could take my level 50 minstrel, stealth over to the noob side and annihilate like 20 people in a one fell swoop....then they would bring the big guns in and I'd log out on the spot....LAWL.
Originally posted by: imaheadcase
That was what was annoying about ToA, they invested so much into it, but even admitted it was poorly introduced part of the game. I never understood how come game developers would be flat out hard headed in not listening to player base. I bet DAOC would be still very popular today if it was not for that single expansion. In its mature phase DAOC servers had around 3k players per server. After ToA was released..6 months later they announced clustering servers. Of course they said it was to make it so more people could RvR, but everyone knew it was because ToA drained mass portions of the game.
This is my "fear" of Warhammer..they will no doubt have expansions to War..but what kind. If the follow the same route as with DAOC..pve exp after another..thats not good at all.
Think about it, daoc ONLY pvp/rvr "expansion" given was New frontiers..that is sad for a game tounted as RvR warfare. Darkness Falls was not really a pvp/rvr expansion..considering most servers it was lopsided that one realm controlled it %90 of the time before they made it open..after toa.
I loved the game while it lasted, but could of lasted a lot longer.
Originally posted by: skace
If EVE has 100 perfectly balanced classes then I'm Jesus dual wielding wrecking balls and flying through the air on my magic dolphin while a team of midgets sings my theme song.
Originally posted by: SPARTAN VI
First thing that came to my mind is, "that sucks." Then second, "they're probably doing this so they can sell this excluded content as an expansion later." Then thirdly... "I don't play MMOs anyway, and lastly why did i just post this?"
Originally posted by: KMFJD
Originally posted by: SPARTAN VI
First thing that came to my mind is, "that sucks." Then second, "they're probably doing this so they can sell this excluded content as an expansion later." Then thirdly... "I don't play MMOs anyway, and lastly why did i just post this?"
ftfy
Originally posted by: dreadpiratedoug
While this is a WHO thread, I noticed a lot of old DAoC players in here - hit up camelot herald and vote on their new poll. They're talking about introducing a new server type which will do away with anything after DF and revert told school DAoC with a universal buff system. Sounds sick if they can pull it off.
Originally posted by: PaulNEPats
Originally posted by: dreadpiratedoug
While this is a WHO thread, I noticed a lot of old DAoC players in here - hit up camelot herald and vote on their new poll. They're talking about introducing a new server type which will do away with anything after DF and revert told school DAoC with a universal buff system. Sounds sick if they can pull it off.
Sounds great, but starting from scratch again? Screw that. Some of the people on the Warhammer Boards over at IGN had a good idea that they should bundle DAoC with Warhammer when it comes out.