Warhammer Online Loses 66% of Capital Cities, Multiple Character Classes

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Drift3r

Guest
Jun 3, 2003
3,572
0
0
Originally posted by: pontifex
Originally posted by: Drift3r
Originally posted by: hooflung
Wouldn't call EVE's ships perfectly balanced, though its the best balanced PVP oriented MMO in existance. They also have more dynamics to their balancing ( inter class balance, module balance, role balance etc ).

Well let's be honest here. EVE is not designed around 1 vs 1 PvP mechanics. EVE is designed around small gang and fleet warfare which is why it kicks so much butt. EVE is very much a group based PvP game and it shines in this area greatly.

I was going to make a smart ass comment about something else they could balance in EVE but then I realized it's easier to make fun of EVE than the retarded kid with his face smashed against the short bus' window.

Why are you so defensive?
 

Jschmuck2

Diamond Member
Jul 13, 2005
5,623
3
81
Originally posted by: Drift3r
Originally posted by: pontifex
Originally posted by: Drift3r
Originally posted by: hooflung
Wouldn't call EVE's ships perfectly balanced, though its the best balanced PVP oriented MMO in existance. They also have more dynamics to their balancing ( inter class balance, module balance, role balance etc ).

Well let's be honest here. EVE is not designed around 1 vs 1 PvP mechanics. EVE is designed around small gang and fleet warfare which is why it kicks so much butt. EVE is very much a group based PvP game and it shines in this area greatly.

I was going to make a smart ass comment about something else they could balance in EVE but then I realized it's easier to make fun of EVE than the retarded kid with his face smashed against the short bus' window.

Why are you so defensive?

He's just a troll with a lot of posts. Pay no mind.
 

Craig234

Lifer
May 1, 2006
38,548
350
126
Originally posted by: Drift3r
Originally posted by: ggnl
Jeebus, 24 classes? Look at how much trouble Blizz has balancing just 9 classes for WoW pvp. 24 seems completely unmanageable.

They are not all unique. Each racial paring is made up of tank, melee dps, range dps or melee hybrid healer and/or a caster / caster hybrid healer. They all do the same things but they go about it in a different manner is all.

Sounds something like DAoC.
 

Xylitol

Diamond Member
Aug 28, 2005
6,617
0
76
warhammer looked like shit anyways judging by the videos (gameplay and graphics). Now, it's just diarrhea.

i gotta say that wow is the best mmo i've played so far
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Originally posted by: Xylitol
warhammer looked like shit anyways judging by the videos (gameplay and graphics). Now, it's just diarrhea.

i gotta say that wow is the best mmo i've played so far

WoW is overhyped too many kiddies thinking they are God ,PvP sucked too,I even prefered EQ2 to WoW,I would say best MMORPG was SWG Pre CU ,however thanks to Sony and NGE that soon killed off SWG.

 

pontifex

Lifer
Dec 5, 2000
43,804
46
91
Originally posted by: Xylitol
warhammer looked like shit anyways judging by the videos (gameplay and graphics). Now, it's just diarrhea.

i gotta say that wow is the best mmo i've played so far

Warhammer looked exactly like WoW from the videos I saw, even pretty damn close to the art style. It looked like they even copied the UI exactly as well.
 

SunnyD

Belgian Waffler
Jan 2, 2001
32,675
146
106
www.neftastic.com
Originally posted by: Modeps
Originally posted by: manko
Originally posted by: SunnyD
It was only a matter of time before EA's acquisition of Mythic took it's toll.

My thoughts exactly.

So, holding back for quality is a typical EA action?

No... more like EA saying "You're taking too long and this project isn't generating revenue yet, so put stuff on the block, half-ass it, and get it out the door cause we want our money bitches!"
 

ArmchairAthlete

Diamond Member
Dec 3, 2002
3,763
0
0
The full interview is here, which few seem to want to read:

http://www.mmorpg.com/gamelist.../game/239/feature/2041

Originally posted by: ggnl
Jeebus, 24 classes? Look at how much trouble Blizz has balancing just 9 classes for WoW pvp. 24 seems completely unmanageable.

Most people don't understand how classes work in WAR. Each side has a somewhat "mirror image" to another side's class, such as Squig Herder and Shadow Warrior. They have their differences, but also similarities. So it's more balancing the differences of each than balancing entirely different classes. I think that some *races* will have gaps, but across an entire realm (order or destruction) things will be better. And there's no reason races can't go to another race's campaign.

From the title I was concerned till I saw that is only 4 of 24.

Makes it very easy for people to really mislead those who don't know much about WAR and make this seem a lot worse than it is. Maybe some out there with an agenda are taking advantage of this to sensationalize and distort things a bit...

...Another delay and people go nuts, cut some content for now that wasn't fun or finished in favor of making the content that's in the game really good... you still get flamed.

Warhammer looked exactly like WoW from the videos I saw, even pretty damn close to the art style. It looked like they even copied the UI exactly as well.

/facepalm. Not sure how anyone gets this, the look is very different. I can think of plenty of differences/improvements from the WoW UI. But what would I know...

As for cities, as the interview states the cities that remain will have MUCH more content than otherwise, and seeing how they do will do worlds of good for figuring out better ways to approach remaining cities.
 

pontifex

Lifer
Dec 5, 2000
43,804
46
91
Originally posted by: Jschmuck2
Originally posted by: Drift3r
Originally posted by: pontifex
Originally posted by: Drift3r
Originally posted by: hooflung
Wouldn't call EVE's ships perfectly balanced, though its the best balanced PVP oriented MMO in existance. They also have more dynamics to their balancing ( inter class balance, module balance, role balance etc ).

Well let's be honest here. EVE is not designed around 1 vs 1 PvP mechanics. EVE is designed around small gang and fleet warfare which is why it kicks so much butt. EVE is very much a group based PvP game and it shines in this area greatly.

I was going to make a smart ass comment about something else they could balance in EVE but then I realized it's easier to make fun of EVE than the retarded kid with his face smashed against the short bus' window.

Why are you so defensive?

He's just a troll with a lot of posts. Pay no mind.
says the troll.
 

pontifex

Lifer
Dec 5, 2000
43,804
46
91
Originally posted by: Drift3r
Originally posted by: pontifex
Originally posted by: Drift3r
Originally posted by: hooflung
Wouldn't call EVE's ships perfectly balanced, though its the best balanced PVP oriented MMO in existance. They also have more dynamics to their balancing ( inter class balance, module balance, role balance etc ).

Well let's be honest here. EVE is not designed around 1 vs 1 PvP mechanics. EVE is designed around small gang and fleet warfare which is why it kicks so much butt. EVE is very much a group based PvP game and it shines in this area greatly.

I was going to make a smart ass comment about something else they could balance in EVE but then I realized it's easier to make fun of EVE than the retarded kid with his face smashed against the short bus' window.

Why are you so defensive?

defensive about what? :confused:
 

Drift3r

Guest
Jun 3, 2003
3,572
0
0
Originally posted by: SunnyD
Originally posted by: Modeps
Originally posted by: manko
Originally posted by: SunnyD
It was only a matter of time before EA's acquisition of Mythic took it's toll.

My thoughts exactly.

So, holding back for quality is a typical EA action?

No... more like EA saying "You're taking too long and this project isn't generating revenue yet, so put stuff on the block, half-ass it, and get it out the door cause we want our money bitches!"

Funny thing is the day before this announcement EA-Mythic changed it's name back to Mythic Entertainment.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Can we have one MMo thread without that gawdafull EVE added to the discussion.
 

TripleAAA

Golden Member
Jul 7, 2002
1,412
0
0
I think the "quality" over "quantity" philosophy is best and applaud Mythic for being ballsy enough to come right out and tell everyone up front about it.

Further content can always be added later, but when you have it to begin with, there are so many more unforseeable factors that you have to deal with.

It's fine by me if people want to whine or give up on a game because they lost 4 classes in what was already a large amount anyways. Either way, the verdict on any MMORPG doesn't really truly become evident for several months if not a year or so anyways.
 
Dec 27, 2001
11,272
1
0
Originally posted by: SunnyD
It was only a matter of time before EA's acquisition of Mythic took it's toll.

Wrong. Mythic has always been a halfass developer. PvP in DAOC was horrendously imbalanced for years and they eventually used these stupid "talents" to balance it out a little. They outsourced their graphics engine, net code, and rule set for DAOC. They killed their own game with a PvM expansion. They denied the berzerker damage bug for two years before realizing their internal testing never tried fighting other players just mobs.

Then they start work on a new MMO called Imperator based around Romans fighting evil space Aztecs. It gets canned.

So far, they've made a name for themselves by releasing stable, passable games. WHO will be just fine as a WoW methadone, but there is a very low cap on the expectations you can have when this company is involved.

FWIW, they did this with DAOC too......they fully developed Albion and then most of Midgard and a little Hibernia. After release they were still fleshing out the zones in Hibernia which never showed the same polish the other realms had.
 
Dec 27, 2001
11,272
1
0
Originally posted by: lupi
Can we have one MMo thread without that gawdafull EVE added to the discussion.

No. Because when skills are learned on a timer, people get better the longer they subscribe....not play. So the longer you subscribe the more enthusiastic you are about the game and just can't keep it to your damn self.
 

SunnyD

Belgian Waffler
Jan 2, 2001
32,675
146
106
www.neftastic.com
Originally posted by: HeroOfPellinor
Originally posted by: SunnyD
It was only a matter of time before EA's acquisition of Mythic took it's toll.

Wrong. Mythic has always been a halfass developer. PvP in DAOC was horrendously imbalanced for years and they eventually used these stupid "talents" to balance it out a little. They outsourced their graphics engine, net code, and rule set for DAOC. They killed their own game with a PvM expansion. They denied the berzerker damage bug for two years before realizing their internal testing never tried fighting other players just mobs.

Then they start work on a new MMO called Imperator based around Romans fighting evil space Aztecs. It gets canned.

So far, they've made a name for themselves by releasing stable, passable games. WHO will be just fine as a WoW methadone, but there is a very low cap on the expectations you can have when this company is involved.

FWIW, they did this with DAOC too......they fully developed Albion and then most of Midgard and a little Hibernia. After release they were still fleshing out the zones in Hibernia which never showed the same polish the other realms had.

While I concur with some of your points, you have to admit - MOST MMO's use 3rd party engines (I'd say 80%). Imperator got canned because they god the Warhammer license, which stands to make much more money.

Yes, I agree they did mess up with DAoC post-DF expansions, but when it was out, nothing was as good as DAoC bar none (aside from the EverCrack whores' praise for their title).

Mythic could have taken their time with Warhammer, but they didn't. Why? Because EA wants $$$ as always.

Originally posted by: HeroOfPellinor
Originally posted by: lupi
Can we have one MMo thread without that gawdafull EVE added to the discussion.

No. Because when skills are learned on a timer, people get better the longer they subscribe....not play. So the longer you subscribe the more enthusiastic you are about the game and just can't keep it to your damn self.

Any I was so enthusiastic about EVE too - until I got to the point where I could subscribe for a month, sit around mining or whatnot, set a multi-month skill to train, and let my sub expire. No sense in paying money to watch paint dry without any actual meaningful advancement.
 

hooflung

Golden Member
Dec 31, 2004
1,190
1
0
SunnyD, advancing the stupidity of himself playing MMO's daily.

So, MOST MMO's use 3rd Party engines aye? I guess you are including the Asian markets in that. Also, if you play EVE to mine that is your perogative but why don't you shut the hell up about it. You always sound like EVE is this lifeless entity. You clearly don't f'ing play anymore or really, really suck if you do. Its a PVP game first and formost and if you can't find action then you have the IQ of a bean sprout.

There is no need for you to attempt to advance your argument by needlessly insulting another poster. Your clean record means this is only a warning. Please try to be more civil in the future. What do you think this is, P&N? ;)

Perknose
Senior AT Mod
 

Magusigne

Golden Member
Nov 21, 2007
1,550
0
76
Originally posted by: hooflung
SunnyD, advancing the stupidity of himself playing MMO's daily.

So, MOST MMO's use 3rd Party engines aye? I guess you are including the Asian markets in that. Also, if you play EVE to mine that is your perogative but why don't you shut the hell up about it. You always sound like EVE is this lifeless entity. You clearly don't f'ing play anymore or really, really suck if you do. Its a PVP game first and formost and if you can't find action then you have the IQ of a bean sprout.

Hooflung- SunnyD has brought up many good points. Just because you don't agree with him doesn't mean you need to insult his intelligence.
 

Wreckem

Diamond Member
Sep 23, 2006
9,555
1,133
126
Originally posted by: HeroOfPellinor
Originally posted by: SunnyD
It was only a matter of time before EA's acquisition of Mythic took it's toll.

Wrong. Mythic has always been a halfass developer. PvP in DAOC was horrendously imbalanced for years and they eventually used these stupid "talents" to balance it out a little. They outsourced their graphics engine, net code, and rule set for DAOC. They killed their own game with a PvM expansion. They denied the berzerker damage bug for two years before realizing their internal testing never tried fighting other players just mobs.

Then they start work on a new MMO called Imperator based around Romans fighting evil space Aztecs. It gets canned.

So far, they've made a name for themselves by releasing stable, passable games. WHO will be just fine as a WoW methadone, but there is a very low cap on the expectations you can have when this company is involved.

FWIW, they did this with DAOC too......they fully developed Albion and then most of Midgard and a little Hibernia. After release they were still fleshing out the zones in Hibernia which never showed the same polish the other realms had.

I dont know why you knock them for using Gamebryo. Its not a bad engine.

All MMOGs are rushed to market. IMHO more developers should stop wasting time on trying to reinvent the wheel by making their own engine, and license one.

MMOs need to focus more on content, than technology.

 

CKent

Diamond Member
Aug 17, 2005
9,020
0
0
Sad. Content that would have added depth and exploration, gone because the average player is a drooling idiot who just wants to do deathmatches for gear, as WoW has shown us. Idiocracy is becoming a reality faster than we think, and only China is doing something about it.
 
Dec 27, 2001
11,272
1
0
Originally posted by: Wreckem
I dont know why you knock them for using Gamebryo. Its not a bad engine.

All MMOGs are rushed to market. IMHO more developers should stop wasting time on trying to reinvent the wheel by making their own engine, and license one.

MMOs need to focus more on content, than technology.

By itself I wouldn't care. But I'm not sure what, outside of the artwork, they did for themselves. I understand, at some point, they rewrote their own rule set.

As far as the engine itself, it really wasn't very conducive to an MMO. Colors in the game, at least on clothes, never looked right because they had to be applied overtop of the textures as a lighting effect (as in they turn your cloak blue by shining a blue light on it), so they were always changing colors at different angles even as you moved.....it was so shoddy.

As far as Everquest, the best thing I can say about the game is that it ran on any video card and any Internet connection. I had a horrible 33.6 dialup for a year after I got married and moved to an apartment. I couldn't play Ultima Online or any RTS or FPS games it was so bad. Not that I played much. But Everquest was perfectly smooth and lag free. THAT is the difference between licensing and engine and buying one. Better results. Also, it shows more of a personal investment in the game that usually carries through to design which is probably why Everquest today still has more players than DAOC.
 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
Originally posted by: HeroOfPellinor
Originally posted by: Wreckem
I dont know why you knock them for using Gamebryo. Its not a bad engine.

All MMOGs are rushed to market. IMHO more developers should stop wasting time on trying to reinvent the wheel by making their own engine, and license one.

MMOs need to focus more on content, than technology.

By itself I wouldn't care. But I'm not sure what, outside of the artwork, they did for themselves. I understand, at some point, they rewrote their own rule set.

As far as the engine itself, it really wasn't very conducive to an MMO. Colors in the game, at least on clothes, never looked right because they had to be applied overtop of the textures as a lighting effect (as in they turn your cloak blue by shining a blue light on it), so they were always changing colors at different angles even as you moved.....it was so shoddy.

As far as Everquest, the best thing I can say about the game is that it ran on any video card and any Internet connection. I had a horrible 33.6 dialup for a year after I got married and moved to an apartment. I couldn't play Ultima Online or any RTS or FPS games it was so bad. Not that I played much. But Everquest was perfectly smooth and lag free. THAT is the difference between licensing and engine and buying one. Better results. Also, it shows more of a personal investment in the game that usually carries through to design which is probably why Everquest today still has more players than DAOC.

I have had more fun in DAOC pvp than any other game, its the only tiny thread i cling to that might get me into WHOL.