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Vega/Navi Rumors (Updated)

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However, I don't believe in ignoring trolls, misinformation spreaders or people showing awful judgement - allowing their statements to stand unchallenged is too easily read as acquiescence (or at the very least lack of objection). Whether it's a raving tech fanboy/hater, some bumbling MAGA-Trumpist, anti-vaxxers, climate deniers, deregulation-obsessed libertarians, some alt-right neo-nazi a**hole, or just some logic-challenged overly impressionable teenager, they all need to be challenged and met with thoughtful, logical and thorough argumentation at every step. If not, they soon start drowning out the sensible people. Which makes for awful, awful discussion.

But I'm veering quite a bit off topic now, so I'll leave at that.

edit: obvious, argument-breaking typo.
Here here.

Feel free to stop by P&N if you get bored. Plenty of trolls and idiots there.

As we've always said, VC&G is to General Hardware as P&N is to OT
 
Does anyone know why it took AMD two generations later to add tile based rasterization?

After seeing Nvidia adding tile based rasterization and seeing significantly improved power consumption, AMD should have worked on adding it right away.
 
Does anyone know why it took AMD two generations later to add tile based rasterization?

After seeing Nvidia adding tile based rasterization and seeing significantly improved power consumption, AMD should have worked on adding it right away.

Maybe because attaching the ROPs to L2 would require to many changes, and title caching would not be performant enough without the L2 ...
 
Does anyone know why it took AMD two generations later to add tile based rasterization?

After seeing Nvidia adding tile based rasterization and seeing significantly improved power consumption, AMD should have worked on adding it right away.
You will know why when Vega will come out.
 
Here here.

Feel free to stop by P&N if you get bored. Plenty of trolls and idiots there.

As we've always said, VC&G is to General Hardware as P&N is to OT

for example gpu development or any other product development takes time and a lot of planning and even planning into the future. nvidia simply did it according to their planning as well as amd didnt intent to implement it until vega. i guess they wanted to but there are so many steps into developing a product its crazy.

its like people think amd/nvidia engineers come into threads like these and search for tips for how to develope a gpu and how to do drivers right while 99% of the people here have zero clue either of gpu developement nor driver developement. 🙄
 
for example gpu development or any other product development takes time and a lot of planning and even planning into the future. nvidia simply did it according to their planning as well as amd didnt intent to implement it until vega. i guess they wanted to but there are so many steps into developing a product its crazy.

its like people think amd/nvidia engineers come into threads like these and search for tips for how to develope a gpu and how to do drivers right while 99% of the people here have zero clue either of gpu developement nor driver developement. 🙄
They probably come in here if they're feeling stressed just so they can laugh at the utter stupidity lmao

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Does anyone know why it took AMD two generations later to add tile based rasterization?

After seeing Nvidia adding tile based rasterization and seeing significantly improved power consumption, AMD should have worked on adding it right away.

If they didn't thought of tile based rasterization before seeing maxwell, then this is the shortest possible timing. Maxwell released 2014, you defintely need 1 year to implement such a major change in your architecture, then 1 year for the design of the gpu, so you are already in 2016 and then nearly a year from tapeout to relase of the gpu.
 
Does anyone know why it took AMD two generations later to add tile based rasterization?

After seeing Nvidia adding tile based rasterization and seeing significantly improved power consumption, AMD should have worked on adding it right away.
Is two generations really a long time? It took nVidia 13 years to implement it after it was demonstrated successfully by the PowerVR Kyro (I owned one of those) in 2001, so an extra 3 years for the much more resource-limited AMD isn't that much longer.
 
Is two generations really a long time? It took nVidia 13 years to implement it after it was demonstrated successfully by the PowerVR Kyro (I owned one of those) in 2001, so an extra 3 years for the much more resource-limited AMD isn't that much longer.
Agreed. Also, given the magnitude and extent of other changes implemented in Vega, I'd say that getting tile based rendering into the architecture is really the icing on the cake, especially with a resource-limited AMD like you said. I am really looking forward to the improvements made to the CU and the Command Processor. Getting high utilization seems to have been a long outstanding issue with GCN, especially when you have a LOT of CUs on a die (ala Fiji); hopefully with better load balancing, this is "fixed" in Vega.
 
Silly question probably, but after scanning many pages, I don;t see a release date. Does anybody know ?
 
Well, that means sometime in the next 34 days if its on time. So any time now ?
Q2 includes June so more like the next 60 days. Seems to be some consensus that we are looking at a Computex reveal, whether that's a hard launch or paper launch is yet to be revealed.
 
It's going to be a June launch. E3 has been their show of choice for GPU launches the last couple generations. The only other choice is Computex in late May early June.
 
I already got my monitor. I was too afraid of all the cheap Korean freesync monitors selling out. I can't find the uhd550 much anywhere which was my main monitor I want.

So now I'm just really sad that I can't use the monitor.

I had my work snag a Pixio PX277 1440p AHVA 144Hz monitor and stash it for me in case I go Vega lol. So the perks of selling hardware helps, if they've been sitting for a bit I can get my boss to sell it to me at cost to do them a favor 🙂. Honestly it's a very impressive monitor, we hooked it up to a Ryzen 1800x system with an RX 480, installed Overwatch and tweaked some settings to get it to run at ~120 FPS and it really looks beautiful. There's the tiniest bit of ghosting but it is an AHVA panel afterall and it doesn't support any of the fancy strobing techniques that the pricier G-Sync models have. Overall for $350 it seems like a great value. I've been at 1440p 60Hz for 3 years now and the 144Hz panel looks incredible in comparison.
 
So, I'm going to put out a bold prediction 🙂 Vega reviews tomorrow!

There was that tweet from Ryan Smith posted earlier.

nVidia released a new driver today so any online troll/fanboy/youtuber/viral marketer has the latest performance improvements for popular benchmarks available for them.
http://fudzilla.com/news/graphics/43481-nvidia-releases-geforce-381-89-game-ready-driver

A super moderate posting (probably) a silly question. Almost as if taunting us...

Silly question probably, but after scanning many pages, I don;t see a release date. Does anybody know ?

So there. Maybe there's a pattern here or maybe I'm just off my meds... 🙂
 
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