BladeVenom
Lifer
- Jun 2, 2005
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Originally posted by: datalink7
Pirating is stealing, no way around it.
No, piracy is copyright infringement.
Originally posted by: datalink7
Pirating is stealing, no way around it.
Good, tell them to release them cheaper, maybe not make crap, and demos are nice too.
No, piracy is copyright infringement.
No, its stealing by definition according to statutory law: NET ActOriginally posted by: BladeVenom
Originally posted by: datalink7
Pirating is stealing, no way around it.
No, piracy is copyright infringement.
Originally posted by: Bateluer
"We take all of our games day-and-date to Russia," Holtman said. "The reason people pirated things in Russia is because Russians are reading magazines and watching television. They say 'Man, I want to play that game so bad,' but the publishers respond 'you can play that game in six months...maybe.' "
To Holtman, the key is making sure that Valve products are available on the Moscow shelves, in Russian, when they hit America. After that, he said that "we found that our piracy rates dropped off significantly."
Originally posted by: chizow
No, its stealing by definition according to statutory law: NET ActOriginally posted by: BladeVenom
Originally posted by: datalink7
Pirating is stealing, no way around it.
No, piracy is copyright infringement.
NET being an acronym for No Electronic THEFT Act
Originally posted by: Maximilian
Because you cant tell a game will suck, what do we have to rely on to tell if a game sucks, a non existant demo, backhanded review sites and a bunch of retards on forums hoo giv der opinyun on fings dey liek. Even on forums where the people seem civil you get people that dont like starcraft, that hate half life for some inexplicable reason. Bottom line is everyones different and its reasonable enough to find out if a games fun or not to for you by pirating it. If you disagree with this fair enough, but you wont be convincing anyone otherwise.
Originally posted by: chizow
No, its stealing by definition according to statutory law: NET ActOriginally posted by: BladeVenom
Originally posted by: datalink7
Pirating is stealing, no way around it.
No, piracy is copyright infringement.
NET being an acronym for No Electronic THEFT Act
I know Australia has some very strict rating and content laws that may delay some game's releases. UK may be delayed due to proximity with EU countries that don't speak English, so they're released in an EU pack with English included.Originally posted by: ShawnD1
I didn't know Valve did that. My respect for them has just gone up.
I still don't understand why some regions have games come out on different dates. Some of them are just asinine. UK and Australia have the same language as the US, but they get games way down the line. Why?
Douchebaggery in whatever your local language is? I don't know, check your country's laws. They're certainly going to be different in different countries, most modernized countries have similar laws, but you'll also see that publishers simply do not localize and distribute in countries with high piracy rates. Even Stardock has mentioned this strategy as "ignoring China". I wouldn't be shocked honestly if Western media was the #1 reason for English's high adoption rate globally. You either learn English or you don't understand what it is that you pirated.Originally posted by: BassBomb
Originally posted by: chizow
NET being an acronym for No Electronic THEFT Act
Outside of USA what is it defined as?
No really, it's copyright infringement. Theft, although commonly used, is inaccurate. Look up Dowling v United States.Originally posted by: chizow
No, its stealing by definition according to statutory law: NET ActOriginally posted by: BladeVenom
Originally posted by: datalink7
Pirating is stealing, no way around it.
No, piracy is copyright infringement.
NET being an acronym for No Electronic THEFT Act
Originally posted by: datalink7
It's not reasonable at all. You can make an informed decision based on reviews, looks, company history, and other peoples opinions. You don't get to steal a game to see if it is a good fit and call that reasonable. How about go to the store, and having never eaten pinapple before, take a nice slice and try it? Don't like it, don't pay for it. Is that reasonable too?
Originally posted by: BladeVenom
Bills are named for propaganda purposes. It's just a name. Did you even read the Wikipedia article you linked to?
"a federal law passed in 1997, provides for criminal prosecution of individuals who engage in copyright infringement"
Originally posted by: coloumb
Ok - so Valve is saying that most piracy happens in Russia?
While the overall rate of piracy for the world remained static, the rate in high-piracy countries such as China and Russia dropped considerably. China's software piracy rate was as high as 92 percent in 2003 but, according to the 2006 data, has dropped to about 82 percent. Russia's piracy rate dropped seven percentage points over the last three years?from 87 percent in 2003 to 80 percent in 2006.
Originally posted by: SunnyD
A tangible loss is a tangible loss no matter whether it's physical or digital. Someone is losing money, so you're stealing. Get over it.
Besides, do you think your insurance company gives a crap if your car is stolen and you can't get to work? Nope... the only thing they care about is the monetary value assigned to the car.
As far as the article goes, I think Valve is half right. The problem these days isn't so much being a have-not, but rather the notion of entitlement that everybody has now. Most people that pirate do so because they can with little fear of reprisal. Why spend your hard earned cash when you don't have to? Plus it's a faceless crime, and there's no notion of quantity involved. You're not walking into the store with the specter of people watching every move you make. People trust the anonymity of the internet. You don't walk away with anything stuffed in your pockets. There's just little risk in getting caught - hence why people do it. And even if publishers localize their content for release, it's not going to stop this "I am entitled to this game" notion that all you pirates have, no matter how you try to justify it - you are NOT entitled to a title without paying for it (unless of course it's free in the first place).
Originally posted by: BassBomb
Originally posted by: SunnyD
A tangible loss is a tangible loss no matter whether it's physical or digital. Someone is losing money, so you're stealing. Get over it.
Besides, do you think your insurance company gives a crap if your car is stolen and you can't get to work? Nope... the only thing they care about is the monetary value assigned to the car.
As far as the article goes, I think Valve is half right. The problem these days isn't so much being a have-not, but rather the notion of entitlement that everybody has now. Most people that pirate do so because they can with little fear of reprisal. Why spend your hard earned cash when you don't have to? Plus it's a faceless crime, and there's no notion of quantity involved. You're not walking into the store with the specter of people watching every move you make. People trust the anonymity of the internet. You don't walk away with anything stuffed in your pockets. There's just little risk in getting caught - hence why people do it. And even if publishers localize their content for release, it's not going to stop this "I am entitled to this game" notion that all you pirates have, no matter how you try to justify it - you are NOT entitled to a title without paying for it (unless of course it's free in the first place).
How do you lose what you didn't have? Some pirates will never spend money on a game, them continuing to pirate does not cause any LOST money, just lost potential money. If I pirate a game after I decide I will not buy it, how did you lose money as opposed to me not buying it w/o pirating?
Originally posted by: BassBomb
Anyways for me I don't pirate because the games are too expensive, I pirate because most games are NOT worth the money they cost.
Originally posted by: PingSpike
I don't really buy the "they're to expensive" arguement. With PC Games, you can usually find a hot deal on a recently released title for like $40. This isn't a vacation to the bahamas here, its more like dinner at chilis. Its a pretty cheap luxury item, and its not like some one is stealing bread to feed their starving family.
I used to copy games a lot when I was younger, mostly just to LAN with people. I did it because I was cheap and because I could. I didn't have a lot of money, but I could have afforded it. Hell, I spent more then that on a pair of jeans on more then one occasion.
There's some truth I think to the underserved customers thing though. If the only way you can get something is by downloading it, well then I guess thats what you're going to do.
Originally posted by: ja1484
Most of the people I've known that have pirated titles has mainly been due to financial reasons - they want to play a game hella band, but just can't spare the scratch.
I think they could dent piracy again by giving a 20% discount with proof of fulltime student status or something like that. Only problem is potential for abuse.
Originally posted by: Beev
I pirate games that I'm not sure I want to buy (assuming there is no demo). If the game is enjoyable, I buy it. If not then I delete it. I'm sure I'm in the pirating minority, but that's how I handle my game purchases /shrug
Originally posted by: rivan
Originally posted by: PingSpike
I don't really buy the "they're to expensive" arguement. With PC Games, you can usually find a hot deal on a recently released title for like $40. This isn't a vacation to the bahamas here, its more like dinner at chilis. Its a pretty cheap luxury item, and its not like some one is stealing bread to feed their starving family.
I used to copy games a lot when I was younger, mostly just to LAN with people. I did it because I was cheap and because I could. I didn't have a lot of money, but I could have afforded it. Hell, I spent more then that on a pair of jeans on more then one occasion.
There's some truth I think to the underserved customers thing though. If the only way you can get something is by downloading it, well then I guess thats what you're going to do.
$60 is too much.
Rather, $60 is too much to pay for the average game that comes out. It's just fine for the once-a-year boxful of awesome. I'd pay $60 for Mass Effect. I resent/regret paying more than about $20 for the other 99% of the games that come out per year.
$30 for games without a demo. $40 for games with a demo that's representative of the final game.
Unfortunately you probably are in the minority on this. I don't do this much for games, but I do for music. I really enjoy supporting artists and developers if the product is good.Originally posted by: Beev
I pirate games that I'm not sure I want to buy (assuming there is no demo). If the game is enjoyable, I buy it. If not then I delete it. I'm sure I'm in the pirating minority, but that's how I handle my game purchases /shrug
Originally posted by: frostedflakes
Unfortunately you probably are in the minority on this. I don't do this much for games, but I do for music. I really enjoy supporting artists and developers if the product is good.Originally posted by: Beev
I pirate games that I'm not sure I want to buy (assuming there is no demo). If the game is enjoyable, I buy it. If not then I delete it. I'm sure I'm in the pirating minority, but that's how I handle my game purchases /shrug