- Mar 28, 2005
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I currently have an 8800GTS 320, and an e6750 (Conroe) CPU. I run at 1680X1050.
The setup has been fine for a couple years, but with recent games I am starting to have serious problems, not due to a lack of raw power on the part of the GPU, but rather due to its low memory. For example, with GTA4 I am locked out of even setting the game at my native resolution, and when I use consol commands to set it at 1680, the game runs like crap even with all detail settings turned low. And with Champions Online, I cannot set the game above medium texture quality without it severely stuttering and locking up, whereas a friend of mine has a 7900GS (512mb) and doesn't have this problem.
As upgrading my CPU/mainboard/RAM is a $500+ proposition and will not be in the budget until late next year when I will be looking at Sandy Bridge, I am going to keep the current CPU until then. It is OCed as high as it goes without a voltage bump, and that is as far as I want to go.
So my question is, given the CPU and the resolution I am running at, will the CPU limitation severely limit the framerate bump in going from 8800GTS-->5850? Without the CPU limitation, I am thinking it should be about 150% performance improvement, but if the CPU limitation is going to make it more like 20% or something, I think I'll solve the memory problem by grabbing a 4850 instead for like $90, as a stopgap, and upgrade the video card again in a year when I upgrade everything else.
So how much will the CPU limit the expected performance gain here?
- woolfe
The setup has been fine for a couple years, but with recent games I am starting to have serious problems, not due to a lack of raw power on the part of the GPU, but rather due to its low memory. For example, with GTA4 I am locked out of even setting the game at my native resolution, and when I use consol commands to set it at 1680, the game runs like crap even with all detail settings turned low. And with Champions Online, I cannot set the game above medium texture quality without it severely stuttering and locking up, whereas a friend of mine has a 7900GS (512mb) and doesn't have this problem.
As upgrading my CPU/mainboard/RAM is a $500+ proposition and will not be in the budget until late next year when I will be looking at Sandy Bridge, I am going to keep the current CPU until then. It is OCed as high as it goes without a voltage bump, and that is as far as I want to go.
So my question is, given the CPU and the resolution I am running at, will the CPU limitation severely limit the framerate bump in going from 8800GTS-->5850? Without the CPU limitation, I am thinking it should be about 150% performance improvement, but if the CPU limitation is going to make it more like 20% or something, I think I'll solve the memory problem by grabbing a 4850 instead for like $90, as a stopgap, and upgrade the video card again in a year when I upgrade everything else.
So how much will the CPU limit the expected performance gain here?
- woolfe