Unreal Engine 4.0 Console only

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LumbergTech

Diamond Member
Sep 15, 2005
3,622
1
0
this doesnt really bother me...i feel that new devs are coming in and taking over..epic will be obsolete...
 

Ruffrider

Junior Member
Aug 9, 2005
19
0
0
Originally posted by: SunnyD
Originally posted by: Canai
UT3 engine is fail anyway.

Good riddance, I say. Keep those crap games on the consoles.

Don't blame the Unreal Engine 3 for UT3's shortcomings... UT3 is a game, poorly designed. UE3 is an engine, designed quite well. There's a HUGE difference.

I agree. I have played every Unreal series since the original, and with UT2k4 being my favorite game of all time, I am extremely disappointed with UT3. The game looks amazing but the game play garbage. Hopefully they do something like when they release 2k3 and no one liked it, UT2k4 game out pretty quickly :p
 

jonks

Lifer
Feb 7, 2005
13,918
20
81
Thread Title Needs Updating:

Update Epic Games VP Mark Rein sent FiringSquad a note that clarifies Tim Sweeney's statements:

When Tim says the next engine "will exclusively target the next console generation" what he means is that it won't be an engine suitable for this console generation which comprises Xbox 360, PS3 and the kind of gaming PCs people are using today. It does not mean it will be exclusive to consoles or that we?re focusing exclusively on consoles.
******************


Translation: "exclusive to next gen consoles" means UE4 isn't intended to run on current gen PS3/X360 systems, not that it's exclusive to consoles in general. UE4 will run on PCs as well as the next gen consoles.
 

ja1484

Platinum Member
Dec 31, 2007
2,438
2
0
Originally posted by: sirjonk
Thread Title Needs Updating:

Update Epic Games VP Mark Rein sent FiringSquad a note that clarifies Tim Sweeney's statements:

When Tim says the next engine "will exclusively target the next console generation" what he means is that it won't be an engine suitable for this console generation which comprises Xbox 360, PS3 and the kind of gaming PCs people are using today. It does not mean it will be exclusive to consoles or that we?re focusing exclusively on consoles.
******************


Translation: "exclusive to next gen consoles" means UE4 isn't intended to run on current gen PS3/X360 systems, not that it's exclusive to consoles in general. UE4 will run on PCs as well as the next gen consoles.


See, this is the kind of thing I was expecting.

Granted, Mark Rein is pretty much chief Spinmeister at Epic, it's his job to paint things in the placating light, but I just go back to my "this isn't anything new" argument.
 

jjones

Lifer
Oct 9, 2001
15,424
2
0
Mark Rein is a tool. As if he's got any credibility any more. That ship sailed long ago.

Sweeney's words need no clarification, it's plain as day:
Version 4 will exclusively target the next console generation, Microsoft's successor for the Xbox 360, Sony's successor for the Playstation 3 - and if Nintendo ships a machine with similar hardware specs, then that also. PCs will follow after that.

Actions speak louder than words and Epic's recent actions do not point to anything other than what Sweeney intimated in the quote above. If they have time, they'll get around to optimizing the engine for PC. They might even make another shitty port of some console game.
 

hooflung

Golden Member
Dec 31, 2004
1,190
1
0
http://www.pcper.com/article.php?aid=532&type=overview

I think Carmack explains it the best and most levelheaded. Basically, he explains why consoles are better for developers and why PC development is slowing down. At the same time not bashing the industry to make excuses and offers some insight into how likes the PC market and thinks it is a great market. Also smacks down PhysX again and also Intel politely.
 

Krakn3Dfx

Platinum Member
Sep 29, 2000
2,969
1
81
Originally posted by: hooflung
http://www.pcper.com/article.php?aid=532&type=overview

I think Carmack explains it the best and most levelheaded. Basically, he explains why consoles are better for developers and why PC development is slowing down. At the same time not bashing the industry to make excuses and offers some insight into how likes the PC market and thinks it is a great market. Also smacks down PhysX again and also Intel politely.

Carmack, a man I've always admired for pushing the envelope when it comes to gaming tech, now tries to paint the console as some sort of godsend for game developers. The console is a static piece of hardware, never changing, while the PC is ever evolving, which has, in the past, been where id has thrived, pushing consumers to buy bigger and better hardware to run their titles. If id is going to abandon that arena in favor of console development, then that does worry me a little.

In the end, is Valve the new id Software for the PC?
 

AdamK47

Lifer
Oct 9, 1999
15,675
3,529
136
Originally posted by: sirjonk
Thread Title Needs Updating:

Update Epic Games VP Mark Rein sent FiringSquad a note that clarifies Tim Sweeney's statements:

When Tim says the next engine "will exclusively target the next console generation" what he means is that it won't be an engine suitable for this console generation which comprises Xbox 360, PS3 and the kind of gaming PCs people are using today. It does not mean it will be exclusive to consoles or that we?re focusing exclusively on consoles.
******************


Translation: "exclusive to next gen consoles" means UE4 isn't intended to run on current gen PS3/X360 systems, not that it's exclusive to consoles in general. UE4 will run on PCs as well as the next gen consoles.

It's amazing that this needed clarification. People have already formulated a biased opinion. Their interpretation of the original article gets skewed as a result.
 

Krakn3Dfx

Platinum Member
Sep 29, 2000
2,969
1
81
Originally posted by: AdamK47
Originally posted by: sirjonk
Thread Title Needs Updating:

Update Epic Games VP Mark Rein sent FiringSquad a note that clarifies Tim Sweeney's statements:

When Tim says the next engine "will exclusively target the next console generation" what he means is that it won't be an engine suitable for this console generation which comprises Xbox 360, PS3 and the kind of gaming PCs people are using today. It does not mean it will be exclusive to consoles or that we?re focusing exclusively on consoles.
******************


Translation: "exclusive to next gen consoles" means UE4 isn't intended to run on current gen PS3/X360 systems, not that it's exclusive to consoles in general. UE4 will run on PCs as well as the next gen consoles.

It's amazing that this needed clarification. People have already formulated a biased opinion. Their interpretation of the original article gets skewed as a result.

Seems like Epic is constantly having to clarify their clarifications, lol.
 

hooflung

Golden Member
Dec 31, 2004
1,190
1
0
Originally posted by: Krakn3Dfx
Originally posted by: hooflung
http://www.pcper.com/article.php?aid=532&type=overview

I think Carmack explains it the best and most levelheaded. Basically, he explains why consoles are better for developers and why PC development is slowing down. At the same time not bashing the industry to make excuses and offers some insight into how likes the PC market and thinks it is a great market. Also smacks down PhysX again and also Intel politely.

Carmack, a man I've always admired for pushing the envelope when it comes to gaming tech, now tries to paint the console as some sort of godsend for game developers. The console is a static piece of hardware, never changing, while the PC is ever evolving, which has, in the past, been where id has thrived, pushing consumers to buy bigger and better hardware to run their titles. If id is going to abandon that arena in favor of console development, then that does worry me a little.

In the end, is Valve the new id Software for the PC?

Did you even read what he wrote?

He basically said Intel is wasting their time with trying to make ray tracing the new rasterizing and that ray tracing algorithms can be used for a NEW storage for graphical information. That you can take his development of the new storage and mix it with rasterization to make a next gen engine and he'll have proof of concept this year hopefully.

He then goes on to say that consoles DO allow for a level platform and low level access to the graphics hardware can pull good results while the PC is monolithic and the 'best' hardware just gets you higher texture sizes and larger resolutions. Which is exactly true.

He goes on to say that people are trying to say, 'great things are going to happen,' while nothing is available to demonstrate why the industry should adopt the new holy grails that people are trying to implement, such as Intel's larabee.

He then goes on to explain that PhysX, as he has always said, was a worthless venture and that its not ready for prime time in PC or console games until people get more comfortable with parallel graphics computing.

I don't really see how you could slant him in any way. He was pretty much on point and carefully expressed his opinions and gave a lot of facts. He didn't herald in that PC gaming is dead but he didn't say that he was particularly pleased with the future either. He gave a thumbs up to Microsoft DX9 and 10 as well for being good for the industry. Maybe you need to go read it again?
 

zorrt

Member
Sep 12, 2005
196
0
0
Originally posted by: AdamK47
Originally posted by: sirjonk
Thread Title Needs Updating:

Update Epic Games VP Mark Rein sent FiringSquad a note that clarifies Tim Sweeney's statements:

When Tim says the next engine "will exclusively target the next console generation" what he means is that it won't be an engine suitable for this console generation which comprises Xbox 360, PS3 and the kind of gaming PCs people are using today. It does not mean it will be exclusive to consoles or that we?re focusing exclusively on consoles.
******************


Translation: "exclusive to next gen consoles" means UE4 isn't intended to run on current gen PS3/X360 systems, not that it's exclusive to consoles in general. UE4 will run on PCs as well as the next gen consoles.

It's amazing that this needed clarification. People have already formulated a biased opinion. Their interpretation of the original article gets skewed as a result.

I think people do realise its going to be for the PC. The thing that that gets to us is that the guy even went as far as if nintendo gets similar specs, they will target nintendon consoles before PCs. In other words PC users are left in the dust. We'll be possibly getting shitty ports or games that have been released months ahead on the console. In the end the PC games don't sell and they pat themselves on the back and eventually stop support pc altogether sayin they knew this was gonna happen even when it was their own fault.

 

Canai

Diamond Member
Oct 4, 2006
8,016
1
0
Originally posted by: SunnyD
Originally posted by: Canai
Originally posted by: SunnyD
Originally posted by: Canai
UT3 engine is fail anyway.

Good riddance, I say. Keep those crap games on the consoles.

Don't blame the Unreal Engine 3 for UT3's shortcomings... UT3 is a game, poorly designed. UE3 is an engine, designed quite well. There's a HUGE difference.

I just really don't like the engine. Same thing with the UT2k4 engine.

Again, you can't really say it's the engine you don't like. You really should be saying you don't like Epic's implementation of the engine in UT2k4 or UT3. I'm sure there are a lot of games out there using UE2 and possibly UE3 that you DO like. UE is used in so many titles in so many ways - UT*, Bioshock, NWN, Vanguard are 4 possible examples of different genre and play styles all using the Unreal Engine...

No, I mean I really *don't* like that engine at all. It looks bulbous and the weapons look squashed. I really don't like the feel of it. I never finished Bioshock. UT99 was the last good one. I also dislike the Doom3 / Quake 4 engines. I play almost no licensed games from either engine series. It really is the engines.

Originally posted by: Crafty35a
Originally posted by: Canai
UE is used in so many titles in so many ways - UT*, Bioshock, NWN, Vanguard are 4 possible examples of different genre and play styles all using the Unreal Engine...
Not to nitpick, but NWN uses the Aurora engine.

Not to nitpick, but I didn't write that ;)