Originally posted by: n0cmonkey
I think if you could have posted this in a polite fashion, I might not have responded at all.
**me: Sorry if I was impolite. I thought it was to the point. Maybe the guy that posted didn't know he was wrong about FPS gaming, doesn't know what a FPS is, or didn't notice it was listed. It can happen. Nevertheless, I do see excessive papering-over of difficulties by linux lovers. I see it a lot. I see it so much, I am as suspicious of linux extremists as I am of the proverbial used car salesman. I am disturbed about it. In fact, I was "taken in" by one of them with respect to both WINE and WINEX years ago. Looks like it is still going on.
Is that polite? I hope so.
Unfortunately, it also obsured the point. And since linux gurus seldom bother with tact to any expressed quibbles, you may understand my tendency go along with the tone they set. Maybe they don't notice they are so abrasive and antagonistic. They are fighting THE DEVIL.
Originally posted by: KFCome on. Linux promoters are shameless trying to gain a convert. FPS games? Do not expect to be able to play any new or recent Windows FPS game, with some few exceptions.
Like?
***me: I' m not sure what you are asking. Normally a retail game will not have a native linux version. I have heard of a few that do, namely QuakeII/III. As I understand it, Windows games normally will have issues run with WINEX until Transgaming does whatever it does. Therefore they have a subscription.
WINEX release notes page
Check out the link for the very long list of specific remaining game issues at the end. For a typical example:
"Dungeon Siege
-------------
* DS will lock up as soon as you move the mouse when using nVidia 4496
and later drivers....
* Even with older nVidia drivers, game may not work on some systems.
* Do not hit the 'ESC' key during game play, as it will cause the
game to freeze.
* Some setups may experience deadlocks before the main menu. ...
"
These are the issues that have been fixed (from their site):
"
WineX 3.3.1
-----------
* The latest patch level of EverQuest, based on DirectX9, is completely
playable.
* Annoying sound delay should be eliminated in games such as Medal of
Honor: Allied Assault.
* Full screen applications will now work in KDE 3.2.
* Installer speed in some degenerate cases has been dramatically improved.
The install time for Elder Scrolls 3: Morrowind, for instance, has been
reduced from over 2 hours to 45 minutes.
* Multiplayer games in Warcraft 3 Frozen Throne should no longer crash.
* Half Life voice chat should now work on a larger number of sound cards.
* A number of bug and compatibility fixes.
"
In other word, until this version, you had these problems. You don't think complete linux newbies who plan on playing FPS (First Person Shooters), like Trucker61 said he did, should know the qualifications BEFORE they attempt it? Why not? I do.
Is all this surprising? No. MS has been continually coming out with new versions of DirectX. They aren't just fixes and enhancements; they put completely new things in it. Then new games start using some of the new stuff, and this Transgaming company has to figure out what to do.
The rarity of rarities is supported natively under linux by the game's creator (notably ID.)
iD is great. Linux support has gotten them atleast one more sale than they would have gotten before. I never even installed the game.
** me: I have installed Quake II and III. (In the past, just to see.) IMO, they played at least as good with linux. I'm not much of a gamer, but I have a couple. With my current versions of Red Hat and Mandrake, Q3 does not run, and I have not figured out why.
There is a private company that distributes a Windows game adapter module, WINEX, and allows pay subscribers to choose which games the company will adapt. At least that's the way it worked when I was directed to it by a linux philliac a couple of years ago. Naturally the linuxophilliac neglected to include the qualifications.
You can use it for free. They distribute the source under the GPL.
**me: When I try it, they send me through a pay subcription sign up (just like they did in years past) , which takes a credit card (no debit cards, no FedEx) payment to get through. How did you circumvent it?
This is what they say:
"Note: Prepackaged files are only available to subscribers."
They say they distribute their own code under AFL, and that:
"Pre-built packages of WineX contain components licensed from third parties, and may not be redistributed in whole for any reason. "
Remember. this is WINEX, not WINE. WINE does not have the ability to run these types of games.
Also, the good video driver that you will need for first class 3D (or probably any 3D) is not distributed with distros, for copyright/patent reasons.
And this is the fault of nVidia, not any particular distro. Have you read the license? It's horrible. It barely gives you permission to use it, and does it's best to limit you to nothing else.
**me. I think Nvidia says their code contains (or may contain) code licensed from elsewhere, and that's why they have to do it that way. It is perfectly normal and common for commercial software to contain software licensed from elsewhere. Probably Nvidia would let distros put the proprietary driver on the CD with a separate license, not under GPL. But that would poison the GPL premise of linux.
The distos include drivers which are just fine for basic 2D. You have to get the proprietary linux driver elsewhere (like the manufactures web site)
Where else would you get drivers for your video card? The manufacturer seems like a logical choice to me.
** Of course it's logical. A lot of Windows users, who are likely to be the newbies this thread is supposed to be for (I thought) do not expect to download a linux driver from a manufacturer, since the distro includes a driver. I recall one newbie complaining that QuakeII ran dead slow and looked lousey. No wonder; he was using the driver the distro set him up with.
From the first line of the first post: " This thread is to help newbies to decide what they want to try first."
and puzzle out how to install it.
The instructions are pretty simple. In fact, if I can't get the instructions to easily work, I'll buy you a beer. I've never installed the drivers, but I could understand the instructions well enough to write a How-to on it. Now that I own an nVidia product (first ever

), I guess I should try it out.
**me: Are you in average Windows user? Are you a newbie?
Take the pains to print out the instructions, because it is not something you would guess.
They seemed pretty simple to me.
**me: I don't think average Windows users would guess. You do? IAC, being Windows oriented, I had to memorize it, but something didn't go as expected, and I ended up going back to Windows and back to the web site. Now, if I had printed it out...
You normally have to do this with the GUI desktop shut down and at a command line.
Makes sense to me.
**me: Makes sense to someone familiar with linux. Windows users (newbies) never shut down the GUI to install anything. They are never without on-screen help available. Therefore they should be told before their attempt to install the drivers from a window that it doesn't work. (Actually Windows masks shuting down the GUI, and other things, when you reboot during some installs, and it has a way of getting around the command line.)
Different distros need different drivers.
WRONG. They use the same drivers. They're just packaged differently. Which is something I tried to point out in my writeups of Slackware and Debian (the differences betwen the PMSes).
**me: Have it your way. You still have to pick a package (a driver) according to the distro.
Red Hat and Mandrake usually have had pre-made drivers on the Nvidia site. Others, you will probably have to build yourself.
boohoo. Again, this is not the fault of the distros, but the fault of the owners of the copyright to the drivers.