Ugh. Article: does crime in an online game = crime in real life.

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digitalsm

Diamond Member
Jul 11, 2003
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Originally posted by: 00Jones
Originally posted by: digitalsm
Nope. People obviously dont read agreements.

The owners or the games/servers, have the right to all objects in the game world. People do not own virtual items. Thus they cant be stolen.

Then how can we sell them if we do not own them?

Selling them is against the TOS, of Everquest(enforced), SWG(enforced), DAoC(enforced), Asherons Call(not enforced), Asherons Call 2(not enforced). You do not own the items in the game. Claiming you own them, and then selling them, also violates copyright laws. At anytime the item can be taken from you by the games developer if they choose to remove items that are unbalanced. At any time you could lose the item due to server errors, and you wont get it back. You do NOT own these items. You have access to them through gameplay, however, everything in the game world solely belongs to the developer/server owner, not the people paying a fee to play.
 

digitalsm

Diamond Member
Jul 11, 2003
5,253
0
0
Originally posted by: Stratum9
According to that article, the game characters and other items are being sold for REAL MONEY to make a REAL PROFIT. So victims are not just losing the valuable game items, they are losing money from their bank accounts. Who cares if the money doesn't represent a tangible item, it's still money.

Anyway, I'm not an online gamer, so I really don't care. But what I got out of that article was that these people are losing real money in the trade of virtual items and I don't see what the big deal is if they want their money back. Not much different than a Yahoo! scam or some other type of online scam.

They are not losing money, unless they bought something then had it stolen.
 

digitalsm

Diamond Member
Jul 11, 2003
5,253
0
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Originally posted by: AbsolutDealage
Originally posted by: 00Jones
Wouldn't bother me, domain is for fun, email is for spam

Hmm. Insightful post. What about if someone hacked into your email address, or stole your domain from you, a la sex.com. Is that real?

Really? It wouldn't bother you?

Let's say you managed to get your hands on a premium domain back when the internet was in its infancy. The revenue gained from type-in hits alone would be enough for you to not have to work again. Ever.

You take time to build a good site. You build in a good ad structure, referral programs, membership program.... the works. You are really starting to make a name for yourself.

Now, some guy calls up your domain registrar, snakes the domain name away from you and points it to his server. He uses your domain and your hits to generate a multi-million dollar fortune. The guy is on top of the world, and you are left with nothing to show for it.

In the end, it's all just 1's and 0's, but there is some real money out there to be made... whether it be domain-based or game-based. It's not all just for "fun" and "spam".

Thats an entirely different issue. You have zero rights to selling virtual ingame items. They are not yours.
 

PlatinumGold

Lifer
Aug 11, 2000
23,168
0
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Originally posted by: 00Jones
Originally posted by: Stratum9
Let's say you have the hobby of building model ships. You invested a lot of time and effort and the detail of the ships is intricate. If you wanted to, you could probably sell your model ship for a hefty sum at hobby shops or craft fairs.

Most people would want to prosecute if someone stoll their model ships. Sure, they're just model ships. It was only a hobby you did on nights and weekends, not your livlihood. But you invested a lot of your time and effort. You also lost the money you could have made since the ships had value within a market, however small.

Now what's the difference between the model ship builder and online gamers who invest time and effort building game characters and artefacts that are worth money on a small market? Shouldn't the theives be prosecuted even though the theft was an intangible item?

Seems to me they should.


umm. the ship is real. dumbass the game is not.


The game is not real?? then why are people paying $50.00 for a CD that has the game on it?? It's STILL intellectual property and 00jones does have a point.

 

batmang

Diamond Member
Jul 16, 2003
3,020
1
81
think of it this way. if it werent for violent games, think about how crazy kids of today would be without games to play. it would be insane. think about how in the 50/60's teenagers did crazy sh1t. my dad used to put 2 cats in a pillow case and tie it up. he did crazy sh1t like that cause there was nothing else to do. if anything the people who say games are bad should thanks games. id much rather have my child play games then going outside and trying to hit cars with rocks or something really stupid like that. i know when i was a kid i did some realllllly dumb stuff.
video games are a great solution to bordem.
 

digitalsm

Diamond Member
Jul 11, 2003
5,253
0
0
Originally posted by: PlatinumGold
Originally posted by: 00Jones
Originally posted by: Stratum9
Let's say you have the hobby of building model ships. You invested a lot of time and effort and the detail of the ships is intricate. If you wanted to, you could probably sell your model ship for a hefty sum at hobby shops or craft fairs.

Most people would want to prosecute if someone stoll their model ships. Sure, they're just model ships. It was only a hobby you did on nights and weekends, not your livlihood. But you invested a lot of your time and effort. You also lost the money you could have made since the ships had value within a market, however small.

Now what's the difference between the model ship builder and online gamers who invest time and effort building game characters and artefacts that are worth money on a small market? Shouldn't the theives be prosecuted even though the theft was an intangible item?

Seems to me they should.


umm. the ship is real. dumbass the game is not.


The game is not real?? then why are people paying $50.00 for a CD that has the game on it?? It's STILL intellectual property and 00jones does have a point.

The game is real but you do not own it. Even if you pay for it, you do not own it. You own a license to use it, that can be termitated(online games), by the developer/publisher. You do not own virtual items. You do not have the legal rights to them. You can not legally sell them.

Any case that goes to court, over suffering losses from a result of buying/selling virtual items, will be thrown out, because at no time did you own the items in the game world.

Now buying something off ebay, paying the seller money, and then he never gives you anything in return, now that is a crime, its fraud, possibely several types.
 

PlatinumGold

Lifer
Aug 11, 2000
23,168
0
71
Originally posted by: digitalsm
Originally posted by: PlatinumGold
Originally posted by: 00Jones
Originally posted by: Stratum9
Let's say you have the hobby of building model ships. You invested a lot of time and effort and the detail of the ships is intricate. If you wanted to, you could probably sell your model ship for a hefty sum at hobby shops or craft fairs.

Most people would want to prosecute if someone stoll their model ships. Sure, they're just model ships. It was only a hobby you did on nights and weekends, not your livlihood. But you invested a lot of your time and effort. You also lost the money you could have made since the ships had value within a market, however small.

Now what's the difference between the model ship builder and online gamers who invest time and effort building game characters and artefacts that are worth money on a small market? Shouldn't the theives be prosecuted even though the theft was an intangible item?

Seems to me they should.


umm. the ship is real. dumbass the game is not.


The game is not real?? then why are people paying $50.00 for a CD that has the game on it?? It's STILL intellectual property and 00jones does have a point.

The game is real but you do not own it. Even if you pay for it, you do not own it. You own a license to use it, that can be termitated(online games), by the developer/publisher. You do not own virtual items. You do not have the legal rights to them. You can not legally sell them.

Any case that goes to court, over suffering losses from a result of buying/selling virtual items, will be thrown out, because at no time did you own the items in the game world.

is it really as cut and dry as that? or is it something that will evolve over time?

intellectual property is the future and yet it is the hardest thing to define and contain.
 

digitalsm

Diamond Member
Jul 11, 2003
5,253
0
0
Originally posted by: PlatinumGold
Originally posted by: digitalsm
Originally posted by: PlatinumGold
Originally posted by: 00Jones
Originally posted by: Stratum9
Let's say you have the hobby of building model ships. You invested a lot of time and effort and the detail of the ships is intricate. If you wanted to, you could probably sell your model ship for a hefty sum at hobby shops or craft fairs.

Most people would want to prosecute if someone stoll their model ships. Sure, they're just model ships. It was only a hobby you did on nights and weekends, not your livlihood. But you invested a lot of your time and effort. You also lost the money you could have made since the ships had value within a market, however small.

Now what's the difference between the model ship builder and online gamers who invest time and effort building game characters and artefacts that are worth money on a small market? Shouldn't the theives be prosecuted even though the theft was an intangible item?

Seems to me they should.


umm. the ship is real. dumbass the game is not.


The game is not real?? then why are people paying $50.00 for a CD that has the game on it?? It's STILL intellectual property and 00jones does have a point.

The game is real but you do not own it. Even if you pay for it, you do not own it. You own a license to use it, that can be termitated(online games), by the developer/publisher. You do not own virtual items. You do not have the legal rights to them. You can not legally sell them.

Any case that goes to court, over suffering losses from a result of buying/selling virtual items, will be thrown out, because at no time did you own the items in the game world.

is it really as cut and dry as that? or is it something that will evolve over time?

intellectual property is the future and yet it is the hardest thing to define and contain.


Actually it is that cut and dry. The developers own the game, the servers, everything on them. They could shut down the servers at anytime and you have no legal recourse. Its silly to say you own virtual items, cause you dont.
 

PlatinumGold

Lifer
Aug 11, 2000
23,168
0
71
The game is real but you do not own it. Even if you pay for it, you do not own it. You own a license to use it, that can be termitated(online games), by the developer/publisher. You do not own virtual items. You do not have the legal rights to them. You can not legally sell them.

Any case that goes to court, over suffering losses from a result of buying/selling virtual items, will be thrown out, because at no time did you own the items in the game world.

how about another analogy.

Does any developer actually own the platform he is developing on? do programmers OWN a copy of C++ or have they just licensed it?

why is it that when they use a platform to create something, that something becomes theirs (game developers for eg) and yet when gamers use the "game" platform and create something within the rules as set forth by the game why are they not allowed to possess that item?

 

Looney

Lifer
Jun 13, 2000
21,938
5
0
IT'S A FRIGGEN GAME! I don't care how much you pay a month or how much of your time you sink into it.. IT'S A GAME!

BTW, it should be considered theft if you steal something in game. To you, the value of that supersword of slaying might not mean anything, but to those that play the game, that might mean $1000 real life cash (since that's how much they can go for in real cash). The people who are stealing these items, are taking valuables from other players. It's like saying lets not prosecute somebody who stole a painting of the Mona Lisa. To me, that has no value, it's just an old painting that i can find a duplicate for easily. But to somebody out there, it's value is real. And it's the same as these online games. Heck, we shouldn't prosecute people who rob banks either, since they're only stealing paper notes, right?
 

Looney

Lifer
Jun 13, 2000
21,938
5
0
Originally posted by: PlatinumGold
The game is real but you do not own it. Even if you pay for it, you do not own it. You own a license to use it, that can be termitated(online games), by the developer/publisher. You do not own virtual items. You do not have the legal rights to them. You can not legally sell them.

Any case that goes to court, over suffering losses from a result of buying/selling virtual items, will be thrown out, because at no time did you own the items in the game world.

how about another analogy.

Does any developer actually own the platform he is developing on? do programmers OWN a copy of C++ or have they just licensed it?

why is it that when they use a platform to create something, that something becomes theirs (game developers for eg) and yet when gamers use the "game" platform and create something within the rules as set forth by the game why are they not allowed to possess that item?

Because they agreed to the rules of the game before they played it. In most MMORPG, you have to agree to a disclaimer everytime you play, that in essence says the game is theres, and anything in the game belongs to them, not you. It's like being an engineer in say Bell Research Labs... you get to be an engineer, with almost unlimited resources, but whatever you discover/create, is owned by Bell.
 

PlatinumGold

Lifer
Aug 11, 2000
23,168
0
71
Originally posted by: Moralpanic
IT'S A FRIGGEN GAME! I don't care how much you pay a month or how much of your time you sink into it.. IT'S A GAME!

BTW, it should be considered theft if you steal something in game. To you, the value of that supersword of slaying might not mean anything, but to those that play the game, that might mean $1000 real life cash (since that's how much they can go for in real cash). The people who are stealing these items, are taking valuables from other players. It's like saying lets not prosecute somebody who stole a painting of the Mona Lisa. To me, that has no value, it's just an old painting that i can find a duplicate for easily. But to somebody out there, it's value is real. And it's the same as these online games. Heck, we shouldn't prosecute people who rob banks either, since they're only stealing paper notes, right?

EXACTLY, it has value because it has a market value. people are willing to pay for it, trade for it, then it has value. now the question is, who does that value "BELONG" to. the creators of the "game" or the creator of the "item" in the game.

 

digitalsm

Diamond Member
Jul 11, 2003
5,253
0
0
Originally posted by: PlatinumGold
The game is real but you do not own it. Even if you pay for it, you do not own it. You own a license to use it, that can be termitated(online games), by the developer/publisher. You do not own virtual items. You do not have the legal rights to them. You can not legally sell them.

Any case that goes to court, over suffering losses from a result of buying/selling virtual items, will be thrown out, because at no time did you own the items in the game world.

how about another analogy.

Does any developer actually own the platform he is developing on? do programmers OWN a copy of C++ or have they just licensed it?

why is it that when they use a platform to create something, that something becomes theirs (game developers for eg) and yet when gamers use the "game" platform and create something within the rules as set forth by the game why are they not allowed to possess that item?

Developing a game, you are creating original, unuiqe code(for the most part), when you have items in a virtual world, you are not creating them, the game developers did, not you. Its set in stone, you arent creating its, its already predefined and created. The analogy doesnt work.
 

digitalsm

Diamond Member
Jul 11, 2003
5,253
0
0
Originally posted by: Moralpanic
IT'S A FRIGGEN GAME! I don't care how much you pay a month or how much of your time you sink into it.. IT'S A GAME!

BTW, it should be considered theft if you steal something in game. To you, the value of that supersword of slaying might not mean anything, but to those that play the game, that might mean $1000 real life cash (since that's how much they can go for in real cash). The people who are stealing these items, are taking valuables from other players. It's like saying lets not prosecute somebody who stole a painting of the Mona Lisa. To me, that has no value, it's just an old painting that i can find a duplicate for easily. But to somebody out there, it's value is real. And it's the same as these online games. Heck, we shouldn't prosecute people who rob banks either, since they're only stealing paper notes, right?

Something can NOT be stolen from you if YOU DO NOT OWN IT in the first place. You have no legal rights to virtual items. The only people that have legal rights to virtual items are their actual owner, the developer/publisher.
 

skace

Lifer
Jan 23, 2001
14,488
7
81
Depends:


Crime:
Legit ingame means (ie: stealing in uo).
Punishment:
None, unless caught by some ingame rule.

Crime:
Exploiting ingame means (ie: box stacking to take over someones house in uo).
Punishment:
Banning and return of original items to original owner.

Crime:
Using out-of-game means (ie: hacking the server to steal passwords on accounts).
Punishment:
Banning / Police / Whatnot. This should not be tolerated period.

So yea, there is a broad range.

EDIT: Digitalsm, are you trying to say that it is ok to take whatever you want in an online world simply because the owner doesn't own the content? If I connect to someones C: drive and copy their Photoshop folder, it is ok because they didn't create photoshop?
 

Looney

Lifer
Jun 13, 2000
21,938
5
0
Originally posted by: PlatinumGold
Originally posted by: Moralpanic
IT'S A FRIGGEN GAME! I don't care how much you pay a month or how much of your time you sink into it.. IT'S A GAME!

BTW, it should be considered theft if you steal something in game. To you, the value of that supersword of slaying might not mean anything, but to those that play the game, that might mean $1000 real life cash (since that's how much they can go for in real cash). The people who are stealing these items, are taking valuables from other players. It's like saying lets not prosecute somebody who stole a painting of the Mona Lisa. To me, that has no value, it's just an old painting that i can find a duplicate for easily. But to somebody out there, it's value is real. And it's the same as these online games. Heck, we shouldn't prosecute people who rob banks either, since they're only stealing paper notes, right?

EXACTLY, it has value because it has a market value. people are willing to pay for it, trade for it, then it has value. now the question is, who does that value "BELONG" to. the creators of the "game" or the creator of the "item" in the game.

If you've actually played these games, it belongs to the game company. Every MMORPG game out there, you have to agree to this disclaimer before playing. That's because if it really did belong to you, then the game developers wouldn't be able to do anything about it. if you've played these games, you'll know things get 'nerfed' all the time... that is, they get reduced in power or removed from the game before it was found to be unbalancing. If people really did 'own' these items, imagine all the lawsuits everytime the developers try to balance their game....

It's not very different than pen and paper gaming. You don't really own anything in those either... the Dungeon Master or Game Master is GOD, what they say goes. If they say you're character is dead, your character is dead.
 

Ness

Diamond Member
Jul 10, 2002
5,407
2
0
I think this whole thing is a crock of crap.

For one, our police force has enough to do in their spare time already. They don't need thousands of nerds complaining everday that someone took their famed Magic Wand +40. Especially because tracking down a culprit would take more effort than it's worth.

Secondly, how are you going to prosecute something that holds no true value? Yeah, the CD has value, but no one stole your CD. You can still play the game. How can you get so upset because someone took something that really only makes up a few lines of code? My brother turned on my gamecube once and erased my PSO data. Does that mean he should go to jail?

The EULA/TOS have all control over the game, which I'm sure it's stated that nothing that happens in the game can ever be used as grounds for a legal argument. If someone gets angry and says they are gonna kill you, does that mean you run out and get a restraining order and file harassment charges?

 

CubicZirconia

Diamond Member
Nov 24, 2001
5,193
0
71
Originally posted by: Moralpanic
IT'S A FRIGGEN GAME! I don't care how much you pay a month or how much of your time you sink into it.. IT'S A GAME!

BTW, it should be considered theft if you steal something in game. To you, the value of that supersword of slaying might not mean anything, but to those that play the game, that might mean $1000 real life cash (since that's how much they can go for in real cash). The people who are stealing these items, are taking valuables from other players. It's like saying lets not prosecute somebody who stole a painting of the Mona Lisa. To me, that has no value, it's just an old painting that i can find a duplicate for easily. But to somebody out there, it's value is real. And it's the same as these online games. Heck, we shouldn't prosecute people who rob banks either, since they're only stealing paper notes, right?

But if the game allows people to steal from each other, what's the problem? It would be an entirely different thing if these people were illegally hacking the game and taking items that don't belong to them. But they're not. They are virtually banding together and taking people's stuff. It's part of the game. Now, these people shouldn't be selling the stuff once they get it, but there's nothing illegal about the actually taking it. If you don't want to lose your stuff you should protect it better. If you can't protect it, too bad, that's part of the game too.
 

digitalsm

Diamond Member
Jul 11, 2003
5,253
0
0


TextHeck, we shouldn't prosecute people who rob banks either, since they're only stealing paper notes, right?

The bank/bank customer own those notes. There is actually a vaild claim of ownership in that case. There is not a vaild claim of ownership when a game player says they owned this item, and it was stolen from them. They never legally owned the rights to the item.
 

Looney

Lifer
Jun 13, 2000
21,938
5
0
Originally posted by: digitalsm
Originally posted by: Moralpanic
IT'S A FRIGGEN GAME! I don't care how much you pay a month or how much of your time you sink into it.. IT'S A GAME!

BTW, it should be considered theft if you steal something in game. To you, the value of that supersword of slaying might not mean anything, but to those that play the game, that might mean $1000 real life cash (since that's how much they can go for in real cash). The people who are stealing these items, are taking valuables from other players. It's like saying lets not prosecute somebody who stole a painting of the Mona Lisa. To me, that has no value, it's just an old painting that i can find a duplicate for easily. But to somebody out there, it's value is real. And it's the same as these online games. Heck, we shouldn't prosecute people who rob banks either, since they're only stealing paper notes, right?

Something can NOT be stolen from you if YOU DO NOT OWN IT in the first place. You have no legal rights to virtual items. The only people that have legal rights to virtual items are their actual owner, the developer/publisher.

Sure they can. Theft doesn't mean the item has to belong to you, just as long as it was in your posession when it happened. There are lots of things in daily life that you don't own, but are in possession of, and if it gets stolen, you have every right to legal actions. If i rent a HDTV set from the local electronic rental center, and somebody steals it from my house, i have every right to pursue legal actions. Same thing with if i had a copy of Microsoft Office XP. According to the disclaimer, i don't own the product, i'm just using it. But if it gets stolen from me, i have every legal right to press criminal charges.
 

Demon-Xanth

Lifer
Feb 15, 2000
20,551
2
81
I believe the question is this:

You put your time and effort into something, is that something WORTH anything? Do you have possession of it, or is it more like a rental? Meaning, who really owns it, the game company or yourself?
 

Looney

Lifer
Jun 13, 2000
21,938
5
0
Originally posted by: digitalsm
TextHeck, we shouldn't prosecute people who rob banks either, since they're only stealing paper notes, right?

The bank/bank customer own those notes. There is actually a vaild claim of ownership in that case. There is not a vaild claim of ownership when a game player says they owned this item, and it was stolen from them. They never legally owned the rights to the item.

I don't think you have any idea what the laws of ownerships are.
 

Looney

Lifer
Jun 13, 2000
21,938
5
0
Originally posted by: CubicZirconia
Originally posted by: Moralpanic
IT'S A FRIGGEN GAME! I don't care how much you pay a month or how much of your time you sink into it.. IT'S A GAME!

BTW, it should be considered theft if you steal something in game. To you, the value of that supersword of slaying might not mean anything, but to those that play the game, that might mean $1000 real life cash (since that's how much they can go for in real cash). The people who are stealing these items, are taking valuables from other players. It's like saying lets not prosecute somebody who stole a painting of the Mona Lisa. To me, that has no value, it's just an old painting that i can find a duplicate for easily. But to somebody out there, it's value is real. And it's the same as these online games. Heck, we shouldn't prosecute people who rob banks either, since they're only stealing paper notes, right?

But if the game allows people to steal from each other, what's the problem? It would be an entirely different thing if these people were illegally hacking the game and taking items that don't belong to them. But they're not. They are virtually banding together and taking people's stuff. It's part of the game. Now, these people shouldn't be selling the stuff once they get it, but there's nothing illegal about the actually taking it. If you don't want to lose your stuff you should protect it better. If you can't protect it, too bad, that's part of the game too.

Not all games allow theft (infact, i cant' think of a single one). And yes, a lot of the theft does occur due to hacking into others accounts.