Trying to play Elder Scrolls III:Morrowind

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pmv

Lifer
May 30, 2008
15,142
10,043
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I must be in a minority of one in that I preferred the way Oblivion had the creatures level up with you. It meant you avoided the stupid, immersion-ruining trial-and-error gameplay of Morrowind, where you had to keep dying and reloading all through the game as you figured out which areas and which enemies could be dealt with at each level. I don't know why anyone thinks that's better than creatures levelling with you, I found it really irritating. Though I did use mods on Oblivion to make the auto-leveling less rigid, and to ensure you got different monsters at each level rather than the same enemies with bigger numbers.
Morrowind did have a stronger atmosphere though, maybe because the environments were more varied.
 

hans030390

Diamond Member
Feb 3, 2005
7,326
2
76
You'll definitely want the Morrowind Graphics Extender mod, and all the things that can go with it.

Really, though, just stick with it, and follow the given advice.
 

Kromis

Diamond Member
Mar 2, 2006
5,214
1
81
You've already played Oblivion before Morrowind so it is going to be quite hard to enjoy it :)
 

pwnagesarus

Senior member
Apr 9, 2007
421
0
0
The dice roll combat, no directions and the graphics were the only bad parts of Morrowind. However, I remember Morrowind being able to bring video cards to their knees well after the 9800XT era. Other than those things, it was superior in every way to Oblivion. There are just more things to do in Morrowind than in Oblivion, and you had a hell of a time doing them. I also loved Guars too. Once I got over how creepy they were, they were kinda cute. :eek:
 

PingSpike

Lifer
Feb 25, 2004
21,765
615
126
Actually, the best part of Morrowind was its nontraditional fantasy world. The insectiod fauna, stuff like chitin and bone armor, towns that were just truely unique in design.

I liked Oblivion, but I missed stuff like gas mask looking netch leather helms and the almost alien dark elf towns. The traditional fantasy realm has been frankly, done to death. Morrowind did a good job of keeping its basic elements while making it appear different. Although its still full of those pesky elves.
 

Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
Originally posted by: WaitingForNehalem
I restarted Morrowind and chose Redguard as my race. I made my own class and chose The Tower as my sign. I followed UESP's instructions and took the key off the shelf before you handover your papers. I gained access to the warehouse and got tons of weapons and armor. Everything is so much better now and with +15 in longsword and having it as one of my major skills combat is way better than before.

Good to hear.

Try not to read where all the uber armor is on UESP though. It can kind of ruin the game.
 

WaitingForNehalem

Platinum Member
Aug 24, 2008
2,497
0
71
Originally posted by: Dumac
Originally posted by: WaitingForNehalem
I restarted Morrowind and chose Redguard as my race. I made my own class and chose The Tower as my sign. I followed UESP's instructions and took the key off the shelf before you handover your papers. I gained access to the warehouse and got tons of weapons and armor. Everything is so much better now and with +15 in longsword and having it as one of my major skills combat is way better than before.

Good to hear.

Try not to read where all the uber armor is on UESP though. It can kind of ruin the game.

LOL, that's how I got ebony armor and the Umbra from Umbra at level 2 :). I just lead her to the city and the guards took care of her. Too bad the guards in Morrowind won't fight humans.
 

Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
Originally posted by: WaitingForNehalem
Originally posted by: Dumac
Originally posted by: WaitingForNehalem
I restarted Morrowind and chose Redguard as my race. I made my own class and chose The Tower as my sign. I followed UESP's instructions and took the key off the shelf before you handover your papers. I gained access to the warehouse and got tons of weapons and armor. Everything is so much better now and with +15 in longsword and having it as one of my major skills combat is way better than before.

Good to hear.

Try not to read where all the uber armor is on UESP though. It can kind of ruin the game.

LOL, that's how I got ebony armor and the Umbra from Umbra at level 2 :). I just lead her to the city and the guards took care of her. Too bad the guards in Morrowind won't fight humans.

Haha, there is even more stuff like that in Morrowind. Since items aren't randomly generated, there is a lot of great gear hidden in random caves and such. Most of it is pretty hard to find on your own, and some require fighting to reach them. However, there are quite a few you can just run up and get if you know where they are or if you have enough invisiblity/levitation potions.
 

Craig234

Lifer
May 1, 2006
38,548
350
126
Originally posted by: pmv
I must be in a minority of one in that I preferred the way Oblivion had the creatures level up with you.

Minority of 2, for the idea at least. I understand part of RPG fun is for the char to find old monsters are easily beaten later, but some mob levelling seems helpful.
 

WraithETC

Golden Member
May 15, 2005
1,464
1
81
Morrowind is a bit like STALKER in that you need to know some tricks before you play the game.
 

TheKub

Golden Member
Oct 2, 2001
1,756
1
0
Originally posted by: WraithETC
Morrowind is a bit like STALKER in that you need to know some tricks before you play the game.

Yeah I got thrown off the horse a few times before everything clicked.
 

BenSkywalker

Diamond Member
Oct 9, 1999
9,140
67
91
Oblivion is a far better produced experience then Morrowind.

Morrowind is a far deeper game.

Melee combat mechanics are very sketchy early in the game, if you are going to be a BattleMage early on you are far better off sticking to magic and in general avoiding combat as much as possible.

The depth of the storylines in Morrowind are much deeper then Oblivion, and there are far more of them, but they require you to do a lot of reading in order to appreciate them(where as Oblivion uses a more cinematic approach).

As mentioned above, the amount of exploration that nets you very nice rewards seems to be significantly higher in Morrowind then in Oblivion.

The depth of the world is far beyond Oblivion. I've played through the game start to finish seven or eight times(first play through was ~100 hours, now I can do it in a few) and every time I found another interesting storyline to progress down with some truly unique results that impacted the gameplay a decent amount.

After playing through Oblivion, it honestly felt more like a demo for the next ES game then a continuation of the series, it was rather weak in content and dumbed down a rather staggering amount. The melee battle mechanics were a big improvement, as was the presentation of the storylines along with the obvious technical advances. In pretty much every other way Morrowind was superior(well, at this stage comparing them- when Morrowind shipped it was a pathetic travesty how badly the game was coded, took them a long time before it reached a reasonable state).