Trees in 3D Games. ARRGH!

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geno

Lifer
Dec 26, 1999
25,074
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Go play Final Fantasy X, some of the most relistic trees I've ever seen (there's some smaller ones that you can count the leaves on when the camera passes by, it looks amazing)
 

mdennison

Golden Member
Jun 6, 2001
1,710
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I can't tell much difference between serious sam 1 and 2 graphics, but the trees in part 2 look pretty darn good.
 

Maverick

Diamond Member
Jun 14, 2000
5,900
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polygon counts on trees are kept low so that you get a decent framerate. Its getting better though...in like two or three more generations of games you'll see multipolygon trees. Right now it just doesn't add enough to the gaming experience to justify a big framerate loss.
 

neomits

Diamond Member
Aug 18, 2001
3,228
0
76


<< Ghost Recon does trees real well. The best I've seen >>



Agreed. Look real nice with a GF3 Ti200
 
Jun 18, 2000
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<< 3dfx was actually going to do that. >>


Supposedly, but from all of the leaked specs one can assume the voxel engine was canned from the Rampage design.
 

Amused

Elite Member
Apr 14, 2001
57,355
19,536
146
3DMark2001 has a "Nature" 3D simulation that looks incredible. The trees and grass are amazingly complex.