SirPauly
Diamond Member
- Apr 28, 2009
- 5,187
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How nVidia keeps gaming PC alive?
By trying to improve upon gaming experience potential when compared to the console. Pretty easy question for me. Back when I gamed on my 1900 CrossFire Platform, was really starting to get resolution limited; and DirectX and rendering were starting to hit some walls. So new ways of trying to improve fidelity and reason to upgrade cards would be needed besides resolution and performance to me.
This is one of the reasons why I was excited about the prospect of GPU Physics through HavokFX. So, all the extremer negatives about choice with 3d vision or GPU PhysX are simply features to try to offer more gaming experience value -- reasons to upgrade -- make PC games more relevant for nVidia customers.
AMD can do the same if they choose and see value with them but have decided to wait some time for standards to take hold. However, they were very bullish on bringing EyeFinity to the gamer and thought it was wonderful. Another feature to help improve gaming experiences.
So, instead of attacking, simply appreciate the features that IHV's offer to their consumers. There is no right or wrong but choice.
The key to each individual is what do they expect? For me, I really like pro-active, tools and features that improve immersion.
Let's take DirectX 10 and 11 with transparency -- nVidia implemented it - spent the resources, have the ability to enhance multi or super and can enable x2, x4 x8 sampled and not locked to the color sample rate. Instead of waiting for someone to add it to their games, nVidia offers end-users the ability to improve immersion for their titles. Another way of improving the PC experience.
DirectX is important but is not the only reason for IHV's to improve upon gaming experiences for their customers to me. Features like 3d stereo, improved physics, flexible tools, multi-monitor can help as well.
By trying to improve upon gaming experience potential when compared to the console. Pretty easy question for me. Back when I gamed on my 1900 CrossFire Platform, was really starting to get resolution limited; and DirectX and rendering were starting to hit some walls. So new ways of trying to improve fidelity and reason to upgrade cards would be needed besides resolution and performance to me.
This is one of the reasons why I was excited about the prospect of GPU Physics through HavokFX. So, all the extremer negatives about choice with 3d vision or GPU PhysX are simply features to try to offer more gaming experience value -- reasons to upgrade -- make PC games more relevant for nVidia customers.
AMD can do the same if they choose and see value with them but have decided to wait some time for standards to take hold. However, they were very bullish on bringing EyeFinity to the gamer and thought it was wonderful. Another feature to help improve gaming experiences.
So, instead of attacking, simply appreciate the features that IHV's offer to their consumers. There is no right or wrong but choice.
The key to each individual is what do they expect? For me, I really like pro-active, tools and features that improve immersion.
Let's take DirectX 10 and 11 with transparency -- nVidia implemented it - spent the resources, have the ability to enhance multi or super and can enable x2, x4 x8 sampled and not locked to the color sample rate. Instead of waiting for someone to add it to their games, nVidia offers end-users the ability to improve immersion for their titles. Another way of improving the PC experience.
DirectX is important but is not the only reason for IHV's to improve upon gaming experiences for their customers to me. Features like 3d stereo, improved physics, flexible tools, multi-monitor can help as well.
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