- Sep 9, 2010
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Vsync: Some love some hate. Tearing Vs Input Lag etc etc.
I have always been one who would NOT use vsync because I would notice horrible input lag when using it. I don't like tearing, but I would always and still would choose tearing over dealing with input lag (especially since I mostly play FPS)
Picked up Diablo 3 recently and was playing around with the settings and turned on adaptive vsync in the driver and did not experience any input lag.
i realize that adaptive actually turns vsync off when dropping below 60 FPS but the game was easily pegged at 60 FPS the whole time on my setup. My first thought was, ok its an action rpg so maybe I'm just not noticing it.
So i turned it on for BF3 and Crysis 2 as well and low and behold no input lag on those either even when stuck on 60 FPS (IE vsync on)
Is there something special about adaptive sync that mitigates input lag? With no input lag, i see no reason not to use this on all my games at this point. Its best of both worlds - no tearing and no input lag.
Curious if anyone else has a similar experience or can shed some light on the situation.
I have always been one who would NOT use vsync because I would notice horrible input lag when using it. I don't like tearing, but I would always and still would choose tearing over dealing with input lag (especially since I mostly play FPS)
Picked up Diablo 3 recently and was playing around with the settings and turned on adaptive vsync in the driver and did not experience any input lag.
i realize that adaptive actually turns vsync off when dropping below 60 FPS but the game was easily pegged at 60 FPS the whole time on my setup. My first thought was, ok its an action rpg so maybe I'm just not noticing it.
So i turned it on for BF3 and Crysis 2 as well and low and behold no input lag on those either even when stuck on 60 FPS (IE vsync on)
Is there something special about adaptive sync that mitigates input lag? With no input lag, i see no reason not to use this on all my games at this point. Its best of both worlds - no tearing and no input lag.
Curious if anyone else has a similar experience or can shed some light on the situation.