Trudyblammer
Junior Member
I totally feel you man..I no longer feel for games the same way as I did 5 years back. I've tried a lot of the new games but just can't keep interest. I do like to play the old DOS games every now and then though haha
This thread interests me and I’m glad it was bumped. My gaming time has gone way, way down over the past few years. It has almost gotten to the point where if I spend a couple of hours in an entire week on gaming, it is an outlier.
My reasons?
1. Lack of games that interest me. And even of the games that should interest me, I’ll buy them and they’ll collect dust. For example, I bought the most recent God of War for my PS4 probably over a year ago and it remains unopened. I have a Tomb Raider game for my Xbox One which I haven’t opened. My consoles are basically dust collectors at this point. And that doesn’t even count all the games in my Steam library which I haven’t touched.
2. Changing tastes and life - 15-20 years ago, I would immerse myself in genres like MMOs and devote almost my entire weekend to them and several hours through the week. Now, even if an MMO came along that seemed interesting to play, I doubt I’d play it - sometimes those games feel like a second job, except I’m not getting paid.
3. I’m 48, so while my reaction times and reflexes have slipped (along with my vision), I can still hold my own in many FPS games. I still tend to favor those kinds of games because I can pick them up, play them a little bit, and put them down. MMOs and persistent-world survival games, two genres I enjoyed, just require too much time commitment.
4. I can’t really sit at a desk for hours and hours playing games any longer. It’s just not comfortable, especially after sitting at my desk 8+ hours a day staring at multiple screens for work. Even if I picked console gaming back up, none of my friends and brothers really play console games. I did buy a Steam Link months ago on sale so I could play from my recliner on my TV, but - you guessed it - it is still unopened.
5. Other stress and responsibilities take priority. Sometimes after a rough day of work, I just want to sit down and watch TV or read.
Same boat. After Doom 2016, I have found nothing worthy of playing.
I tend to replay old games, very old sometimes. I play games from the 80s - Green Beret, Frogger, PacMan, Tempest, Astro Blaster, Galaga, etc.
Just playing Quake 2 XP. I guess, the best is what one had grew up on.
Attempted to re-play Crysis 2/3 and uninstalled both after a day.
Yep I'm in a very similar situation as you although there is 10 years of difference in our age(I'm 38)but I feel the same way. I was into gaming all through adolescence and into my early 20's then my son was born and something in me changed. I can't sit down at the PC for hours on end and play games for hours anymore. IDK why but it's just boring to me.
You want to know what I did this morning from 8:30am to around 1pm? House work like laundry and stuff but the big thing was I hung 3 bi-fold doors that my wife had sanded and stained to match the wood work. For some reason I get so much more satisfaction out of doing something like that then sitting in front of the PC for hours gaming. Maybe it's the sense of accomplishment when the job is done. You can step back and look at it and feel like you did something.
Anyway, IDK if that makes any sense. It's hard for me to put into words what I'm trying to express.
Imho it's just that the quality of games has constsntly been going down since Halo. Your typical AAA title - both the meathead stuff like COD, and the smarter games too - is not even in the same category as Monkey Island. Never mind that diminishing returns in technology development have lessened the wow factor, it's just that the individual care that was put in early games has suffered tremendously of the expansion of team sizes required to create a game today. Most stuff that is GOOD is indie anyway (because of this), AAA stuff tends to be passable at best, and always shooting for the common denominator. Im 46 and my fps reflexes have never been better. It's not me - it's the games.
Some of it is laziness, but other times it's partly deliberate though. Eg, if a game has "time-saver" micro-transactions that allows you to skip grinding up levels by buying them, then the devs will disproportionately be much more likely to ensure the "base grind ratio" will be deliberately exaggerated to 'drive engagement' (force more people to buy "pay2degrind" MT's for annoyance removal purposes) vs if the same game had no post-purchase MT's or was designed as a single-player title. Pretty much any game where you "level up" via endless grind / repetitive unlocks is just born for pay2win / pay2cheat MT's (and artificial levels of over-grind as 'encouragement'), and devs have already wisened up to this. And not just how the game is at launch but the fact DRM + online functionality / controlled servers means it can even be changed post launch, ie, the game as launched "plays nice" but then after 35-40 days (enough time that pre-orderers / week one purchasers are no longer eligible for a 30-day refund), the devs release an update that changes the base grind-ratio mechanics from subtle to overly unpleasant to play if you don't buy pay2degrind DLC.It seems like there isn't enough thought and care put into the game systems themselves (balance, mechanics, etc.). This makes no sense to me as that should be a relatively inexpensive area to give some attention.
You bring up something I’ve been thinking about lately - retro gaming. I have a huge, working, and largely intact collection of Commodore systems from the 80s. They’re boxed up currently but I’ve been thinking about pulling a couple out and doing some retro gaming. Or, with space at a premium in my office, maybe I’ll just run emulators for now. I love old arcade, Atari, and Commodore games.
Speaking of Quake, I can still remember when it came out and still remember when I got my first Voodoo card from Incredible Universe (who remembers them?) and loaded up GLQuake. It blew me away.
Those 3 games have dominated my gaming time since release. Playing the Spiderman DLC at the moment. And, I was doubtful I would buy a console again after my son switched to PC years back. Yet, here I am, enjoying the games tremendously, even the graphics and performance are not holding the experience back.I've played more games this year than I have in a while, it's honestly been one of the best years for games in a long time. Spider man, God of War, Red Dead Redemption 2
@DigDog adding difficulty to games nowadays can be uh . . . difficult? Making things harder sometimes just results in bullet sponge enemies and other boring stuff. There are some "stupid hard" games out there for people that want to abuse themselves, like Dead Cells (which apparently got even harder on the last patch, which is one of the reasons why I haven't gotten it yet) and some parts of Hollow Knight.
Those 3 games have dominated my gaming time since release. Playing the Spiderman DLC at the moment. And, I was doubtful I would buy a console again after my son switched to PC years back. Yet, here I am, enjoying the games tremendously, even the graphics and performance are not holding the experience back.
@zink77 do you keep posting the same thing over and over again? Honest question, we've seen that stuff before in other threads . . .
I like that games aren't terribly hard anymore. I don't have time to dump into a challenge like I used to, and if I play a game I want just enough challenge to require me to learn how to play, but if I get frustrated then chances are I won't finish the game because I'm not going to waste my time replaying the same area over and over until I figure it out.