ControlD
Diamond Member
- Apr 25, 2005
- 5,440
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Hmm I do somewhat get that - but then how do you take bias out of a benchmark b/c it doesn't run equally well on all devices and certainly not across platforms.
Frankly, it seems like the only true real life "benchmarks" would be actual real life tests - not synthetic tests.
- production games available across platforms
- heavy duty video encoding using the same codec
- some super heavy Excel number crunching
- others like this
I agree completely with your conclusion. Real world tests are what should be stressed in the end.
To the prior point, that is what the benchmark is showing. How is the same code handled on different systems? Not running equally well on different systems is what is being looked for. The benchmark should be showing the strengths and weaknesses of different platforms by stressing the systems (with the same code) with no tweaks employed.