I like the background during cutscenes, particularly with the Baron--you are inside, have his windows in the background, and the only thing you see through the windows are constant sideways trees.
It's hilarious.
The effects are nice, but I think it's something that really needs to be toned down. I get that this is probably just part of the world--being Polish, I think the weather tends to be very grey, very rainy over there anyway--but maybe add a slider to the settings? Sometimes less is more. It's like 4 straight days of constant rain and wind, then a sunny day. Seeing the ~10am-5pm hours dark and stormy 90% of the time is getting a bit old...but again, I suppose that is the world....
Slider!
How was it tolerated by testers and reviewers when it was introduced last week with patch 1.04?
I'm on high difficulty and the game hasn't ever been that hard to me, and in that way it really hasn't bothered me all that much, either...but I ignored a lot of lower level stuff to do higher level missions...so now going back to do that stuff is just way too easy for me and, of course, leveling has stagnated considerably. I think both issues are problematic, because it does point to a real balance issue. Early on in the game, I found that taking on missions 3-4 levels above you, at least, were kinda "normal difficulty" anything at or below your level was trivial.
Before the bug hit, it seemed that the story missions were set at levels that were way too low--I think to satiate those that just want to blast through the story only, ignoring everything else. This means that if you sidetrack a bit, you will outlevel way too easily, and content becomes trivial. Otherwise, the sidequests are actually rather high-leveled, so that is where the primary difficulty lays.
I'd say that's part of their design--players that want easy roses mode just stick to the story; those that want a challenge will bother with the contracts and additional content. ...I can get that, for the most part, but I wish they would have tuned the story a bit to at least encourage some leveling away from the main thread. Maybe not too much, like those horrible JRPGs that force level grinding, but a nice taste here and there to keep both aspects challenging enough to be interesting.
Say, instead of story going 5 > 5 > 6 > 8 > 10 11 > 12 >11 >11 >12; something like: 5 > 7 >11 >14.
A LOT of the contracts go from level 5, to 10, then a shit ton start at 18 and up. It's very strange.
I dunno, that's my rant. At least we have console commands to fix these things.
Someone say Skrieker - my video on killing it...yes; took me 2 tries as I didn't take it seriously first time lol
https://www.youtube.com/watch?v=b_7k3w6Ccps
And 15.5 beta drivers do seem to have helped my 7970 out a tad. Frame rate may not be a lot better, but it does seem more consistent and smoother. Biggest difference I've noticed is character pop in is lessened, or the distance till that happens has been extended out. Either way its much rarer to walk right up to someone and then see them appear.
Did a little bit of the main baron quest, enough to visit oxenfurt. Mostly other little quests though. And witcher contracts are no joke! The shrieker one took me far too many reloads to get.
Level 10 now and I do like how mutagens better enhance certain traits. I haven't put any into 'green' yet though, just don't see anything there right now I'd need. I never tend to use a lot of potions in witcher games, just forget I guess. Not sure why I can't apply oils in 'combat' though. Still trying to get the hang of combat in groups, I've a tendency to roll too much (I blame bloodborne), versus sidestep.
Also my jogging around velen paid off when in ran into a place of power not marked on the map at all. Had to do some mountain climbing to get to it, but worth it!
You know what is harder then that?....Playing bloody Gwent,I must of only won like three rounds out of 50+ ,so never won an actual game yet,so hard think I'll ignore all the gwent quests from now on,AI always has better or more cards then me,moot point I guess since I really miss the old dice game.
Point of Gwent is to collect bigger and better cards. Do that by either buying them or winning them off people. It's certainly challenging, but in a good way. Does take a bit to get a handle on it though. Still, sometimes it's nice to have a change of pace. I not very good at it, but working on it.
I hate Gwent. It's just frustrating. I gave up trying to get the hero cards. No patience for that. Especially when the opponent uses scorch and removes your hero card from the table and you lose automatically at that point.
I hate Gwent. It's just frustrating. I gave up trying to get the hero cards. No patience for that. Especially when the opponent uses scorch and removes your hero card from the table and you lose automatically at that point.
I think a lot of people are frustrated with Gwent,I have about about 70 hours of TW3 playing time and have yet to win one game from any Gwent player,it would take too much time to win and far longer then actually completing TW3 storyline and all the other TW3 game quests in general.
One thing to lose which I've no problem with but no way I'm going to spend hundreds of hours trying to win Gwent,dice was ok since did not take too long even if you did lose a few games.
Also some Gwent cards you can only get from certain Gwent players so if that quest or storyline is done you are out of luck,the prologue is one example,you can't go back and try again.
I do wish there was an option to remove all Gwent quests from the list in secondary quest menu.
I have no idea how to play Gwent. Get the first round but the second round none of my cards will go on the table.
Not true, if a character isn't there you go to their room or office and check the table. Their card is there.
That's how I did a couple of them after the story was complete. Even still I couldn't win.
Problem doing it that way is you get a "X" in the Gwent journal,so if you want to try and win are out of luck,baron for example,anybody that has done his quest knows what I mean since you can't play him later.
Yes, but you can still obtain the card anyway, and it redirects you along a different path. For me, anywaythat collection quest was not failed after the Baron killed himself--it just told me to find the card in his office and talk to someone else about playing cards