When you release a DRM PC game, you have to know there is no other way to prevent excessive pirating. That said, I could not be more ecstatic for the way CDPR is handling it. They aren't even trying to counter-patch the effort.
They have the best approach: provide them the best game possible, because there are plenty who actually pirate only to have an extended demo or test the product and the system. If they like it but it is buggy, they wait until it is cheap and patched. If it is good and runs good, they may very well buy it.
A great deal of piracy simply revolves around a want without a financial means to support said want. So people only buy what they really really want and not every game that is interesting. Sometimes this means only the quality games.
A lot of people who pirate would have never bought what they downloaded, but since it's readily available they figure why not? Entice them to buy with a freaking outstanding product and, to that end, patch the bugs and demonstrate comittment to the product... you will get revenue that you would not have had any other way.