- Sep 28, 2001
- 8,464
- 155
- 106
I know this could be an extremely long thread, but i try to keep it more generic.
I am working with Vista 64 a long time already - starting when the first betas came out where i had a separate partition to "test drive" this new OS.
Now some time has gone by and, being a proud owner of a fast Quad Core 3600Mhz, 4GB memory and a Asus GTS 8800 512 it was no question to install Vista 64 on this new machine.
There are two main reasons which don't let the common user a choice here:
) Having 4GB of memory requires a 64 bit OS
) The advent of so called "new and exciting games" using the new DirectX10 requires Vista since DX10 is Vista exklusive.
As so many of enthusiasts i was very excited having such a nice new PC, especially the 8800GTS now supporting DirectX 10 with all the exciting games, just to name a few: Crysis, Flight Simulator X/Acceleration, Upcoming Alan Wake, Tomb Raider Anniversary, Gears of War and much much more i dont even want to list.
To my dissapointment, even after installing SP1 for Vista which is supposedly getting rid of horrible performance eg. while simple file-copying Vista 64 still runs ANYTHING BUT "snappy" and with such a kilelr rig i almost have a tear in my eye going back to my old A64 PC (on the other side of the room) which, although with MUCH SLOWER hardware running XP seems way way "snappier" and more responsive in every aspect.
But this posting is NOT a "now i list all reasons why i hate Vista"-Posting.....but a posting pointing out the illusions and deceptions making us believe we "all need Vista since DirectX10 is the best thing since sliced bread" - therefore we supposedly have no CHOICE than throwing down money MS' throat since (as any serious enthusiast) we certainly don't want to miss out the latest tech and evelopment, don't we?
* Is it a fact that "real life" visible enhancements in all UP TO DATE software titles utilizing DX10 is less than "impressing" - to say the least. Maybe its just bad implementation of code, or bad drivers, or developers are just lazy. I just dont see ANYTHING at this time which legitimates DX10.
To make things worse...the net is full of comparisons of screenshots and reviews were in a rather cyinical way people augh about the so called "differences" with this or that title, pointing to screenshots of running Game X in DX9 or DX10 - one famous example would be Gears of War.
Sorry people - get along, nothing to see. Literally. Why on earth did you buy this 8800GTX? Why are you running Vista? Don't you see the giant difference? Look....here is a small white spec, maybe a reflection of some sorts. This is DX10!! Amazing! Look closer at the DX9 screenshot! There is no white little speck!
You will certainly see this legitimates that it will run 20% slower under Vista and DX10 now, but certainly you dont want to miss this little white reflection speck, don't you.
One of THE gaming titles coming right from Microsoft is certainly Flight Simulator X (short: FSX) which after SP2 and the "Acceleration" Expansion Pack now also supports DX10.
There is this famous screenshot which was released by Aces/Microsoft as a PR promo for the upcoming "amazing features" of FSX using DirectX10:
http://www.matbe.com/images/biblio/cg/000000048480.jpg
or similar. Just Google them.
The problem here is that those screenshots are now labeled "artist impressions" and Aces/MS openly apologizes having released those deceiving "impressions" which (BELIEVE ME) have nothing at all to do what you actually get using FSX under Vista and DX10.
In addition, after years and years of development the "DX10" feature in MS Premium representative game title "flight simulator x" is now called "Direct X 10 PREVIEW" - knowing that everythign said and done (i.e programmed) is just ridiculous compared to what has been said about the great DX10 features before.
On the MSDN blog, the MS/Aces lead graphics programmer for FSX says:
http://blogs.msdn.com/sebby123...dispell-the-myths.aspx
>>
Because of these two issues, we are labeling the DX10 support a ?preview? in the UI. We expect it will add value; but we are not expecting the DX10 path to replace the DX9 path as the primary experience in FSX and expect third parties to author to the DX9 path in the large.
>>
and continues apologizing for the fake mock-up screenshots which suggests amazin visuals coming with DX10 which were just never implemented.
This is especially disturbing thinking about that DX10 hardware (NV 8800) exists for some while already and Vista is LONG, LONG RTM, the Vista beta times are long over. (Here would be a perfect place for some cynical laughs).
But then why it comes that even titles coming right from Redmond,WA dont even show any exciting DX10 titles? Wouldnt you expect that being the case? Assuming that MS surely would have an agenda and soe SOLID foundation to actually make their product (Vista) attractive, with SOLID and factual proof, screenshots and comparison how this or that game runs AMAZING compared to the olden times under XP.
Now...think. I was talking about Microsoft's FSX, but i could continue the line. Name any current "DX10 supporting" title and look for comparisons. Not only will you see that differences (if there are any!) are trivial or almost not existing - just by far don't legitimate the need to upgrade (even after a year+ existing DX10 hardware). No legitimiation to upgrade to either DX10 hardware NOR upgrade to Vista, which is of course needed since MS did well making it impossible to implement DX10 into a solid, fast and proven XP, although dated.
I am certain that MS sees this and many, many disappointed users with their new PCs and graphicscards see this too - and here we come to another title i am actually very much looking forward to "Alan Wake" which will SUPPOSEDLY be the first real native game *requiring* (!) DX10 (ergo: Vista) and multi cpu core.
Too bad this game is obviously still developed, maybe its already finished but knowingly held back since remedy (the developers) know that RIGHT NOW only 4% of all PC users would even be capable of running this game on their PCs. (I would be one of them, and i am sure many on AT have nice rigs too. But the majority of PC users..NOT). Releasing this game for sure would be a big risk since those 4% of all PC users even CAPABLE of running the game certainly dont make a market!
SUPRISINGLY....Microsoft is (and always has) pushing "Alan Wake" a lot and there are of course rumors that the developers got paid by MS. Who knows. Point is: MS NEEDS the killer app/game to show off DX10, otherwise it is getting ridiculous.
SURPRISINGLY....remedy is working on a Xbox 360 port of "Alan Wake" which is very, very ironic.
While promoted as the first real native DX10 game which WILL need Vista and DX10 they're porting this game down to DX9 (XBox 360 uses DX9!!) - but of course nothing mentioned that the same would happen on PC. If this were the case (Alan Wake using DX9) i am sure it would be out already
Personally i am thinking those people will finish the Xbox 360 version since this will be the only way to get sales in since Remedy knows they wont win bigs releasing a "DX10 exclusive" for a handful of nerds running killer rigs.
So..where do we stand?
We have Vista with its quirks, too many. We have Directx10. We have some titles with "DX10 support" which look identical on DX9 and DX10 and very often faster under XP/DX9, what irony! We have promises and fake screenshots, and we have people being disappointed with their performance and "what you see on the screen" compared to the old times.
Now..this is far, far worse than a few years ago when the graphics world updated from Shader1.4 to Shader 2.0, or DX8 up to DX9, respective. Makes you wonder what the REAL advantage of Vista is.
Or maybe there is no single advantage, but only hype ????
Also...in addition, a good laugh was caused a few weeks ago when ATI released its new line of cards now supporting "DX10.1". Since...well...we really, really waited for this...(or: who cares????)
G.
I am working with Vista 64 a long time already - starting when the first betas came out where i had a separate partition to "test drive" this new OS.
Now some time has gone by and, being a proud owner of a fast Quad Core 3600Mhz, 4GB memory and a Asus GTS 8800 512 it was no question to install Vista 64 on this new machine.
There are two main reasons which don't let the common user a choice here:
) Having 4GB of memory requires a 64 bit OS
) The advent of so called "new and exciting games" using the new DirectX10 requires Vista since DX10 is Vista exklusive.
As so many of enthusiasts i was very excited having such a nice new PC, especially the 8800GTS now supporting DirectX 10 with all the exciting games, just to name a few: Crysis, Flight Simulator X/Acceleration, Upcoming Alan Wake, Tomb Raider Anniversary, Gears of War and much much more i dont even want to list.
To my dissapointment, even after installing SP1 for Vista which is supposedly getting rid of horrible performance eg. while simple file-copying Vista 64 still runs ANYTHING BUT "snappy" and with such a kilelr rig i almost have a tear in my eye going back to my old A64 PC (on the other side of the room) which, although with MUCH SLOWER hardware running XP seems way way "snappier" and more responsive in every aspect.
But this posting is NOT a "now i list all reasons why i hate Vista"-Posting.....but a posting pointing out the illusions and deceptions making us believe we "all need Vista since DirectX10 is the best thing since sliced bread" - therefore we supposedly have no CHOICE than throwing down money MS' throat since (as any serious enthusiast) we certainly don't want to miss out the latest tech and evelopment, don't we?
* Is it a fact that "real life" visible enhancements in all UP TO DATE software titles utilizing DX10 is less than "impressing" - to say the least. Maybe its just bad implementation of code, or bad drivers, or developers are just lazy. I just dont see ANYTHING at this time which legitimates DX10.
To make things worse...the net is full of comparisons of screenshots and reviews were in a rather cyinical way people augh about the so called "differences" with this or that title, pointing to screenshots of running Game X in DX9 or DX10 - one famous example would be Gears of War.
Sorry people - get along, nothing to see. Literally. Why on earth did you buy this 8800GTX? Why are you running Vista? Don't you see the giant difference? Look....here is a small white spec, maybe a reflection of some sorts. This is DX10!! Amazing! Look closer at the DX9 screenshot! There is no white little speck!
You will certainly see this legitimates that it will run 20% slower under Vista and DX10 now, but certainly you dont want to miss this little white reflection speck, don't you.
One of THE gaming titles coming right from Microsoft is certainly Flight Simulator X (short: FSX) which after SP2 and the "Acceleration" Expansion Pack now also supports DX10.
There is this famous screenshot which was released by Aces/Microsoft as a PR promo for the upcoming "amazing features" of FSX using DirectX10:
http://www.matbe.com/images/biblio/cg/000000048480.jpg
or similar. Just Google them.
The problem here is that those screenshots are now labeled "artist impressions" and Aces/MS openly apologizes having released those deceiving "impressions" which (BELIEVE ME) have nothing at all to do what you actually get using FSX under Vista and DX10.
In addition, after years and years of development the "DX10" feature in MS Premium representative game title "flight simulator x" is now called "Direct X 10 PREVIEW" - knowing that everythign said and done (i.e programmed) is just ridiculous compared to what has been said about the great DX10 features before.
On the MSDN blog, the MS/Aces lead graphics programmer for FSX says:
http://blogs.msdn.com/sebby123...dispell-the-myths.aspx
>>
Because of these two issues, we are labeling the DX10 support a ?preview? in the UI. We expect it will add value; but we are not expecting the DX10 path to replace the DX9 path as the primary experience in FSX and expect third parties to author to the DX9 path in the large.
>>
and continues apologizing for the fake mock-up screenshots which suggests amazin visuals coming with DX10 which were just never implemented.
This is especially disturbing thinking about that DX10 hardware (NV 8800) exists for some while already and Vista is LONG, LONG RTM, the Vista beta times are long over. (Here would be a perfect place for some cynical laughs).
But then why it comes that even titles coming right from Redmond,WA dont even show any exciting DX10 titles? Wouldnt you expect that being the case? Assuming that MS surely would have an agenda and soe SOLID foundation to actually make their product (Vista) attractive, with SOLID and factual proof, screenshots and comparison how this or that game runs AMAZING compared to the olden times under XP.
Now...think. I was talking about Microsoft's FSX, but i could continue the line. Name any current "DX10 supporting" title and look for comparisons. Not only will you see that differences (if there are any!) are trivial or almost not existing - just by far don't legitimate the need to upgrade (even after a year+ existing DX10 hardware). No legitimiation to upgrade to either DX10 hardware NOR upgrade to Vista, which is of course needed since MS did well making it impossible to implement DX10 into a solid, fast and proven XP, although dated.
I am certain that MS sees this and many, many disappointed users with their new PCs and graphicscards see this too - and here we come to another title i am actually very much looking forward to "Alan Wake" which will SUPPOSEDLY be the first real native game *requiring* (!) DX10 (ergo: Vista) and multi cpu core.
Too bad this game is obviously still developed, maybe its already finished but knowingly held back since remedy (the developers) know that RIGHT NOW only 4% of all PC users would even be capable of running this game on their PCs. (I would be one of them, and i am sure many on AT have nice rigs too. But the majority of PC users..NOT). Releasing this game for sure would be a big risk since those 4% of all PC users even CAPABLE of running the game certainly dont make a market!
SUPRISINGLY....Microsoft is (and always has) pushing "Alan Wake" a lot and there are of course rumors that the developers got paid by MS. Who knows. Point is: MS NEEDS the killer app/game to show off DX10, otherwise it is getting ridiculous.
SURPRISINGLY....remedy is working on a Xbox 360 port of "Alan Wake" which is very, very ironic.
While promoted as the first real native DX10 game which WILL need Vista and DX10 they're porting this game down to DX9 (XBox 360 uses DX9!!) - but of course nothing mentioned that the same would happen on PC. If this were the case (Alan Wake using DX9) i am sure it would be out already
So..where do we stand?
We have Vista with its quirks, too many. We have Directx10. We have some titles with "DX10 support" which look identical on DX9 and DX10 and very often faster under XP/DX9, what irony! We have promises and fake screenshots, and we have people being disappointed with their performance and "what you see on the screen" compared to the old times.
Now..this is far, far worse than a few years ago when the graphics world updated from Shader1.4 to Shader 2.0, or DX8 up to DX9, respective. Makes you wonder what the REAL advantage of Vista is.
Or maybe there is no single advantage, but only hype ????
Also...in addition, a good laugh was caused a few weeks ago when ATI released its new line of cards now supporting "DX10.1". Since...well...we really, really waited for this...(or: who cares????)
G.
