- Nov 16, 2006
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So I just recently completed a 90 hour playthrough of the main campaign of vanilla Skyrim (no DLC or mods). Played as a Redguard spell sword, and completed the Companions and College plotlines, as well as the main quest. Left the thieves guild, the brotherhood, and the Civil War quests for a second playthrough somewhere down the line. Picked up a smattering of Daedric artifacts, completed a number of secondary quests, had a bunch of fun.
This is the first Elderscrolls game I have ever completed, although I have attempted both Morrowind and Oblivion before. Its also the first game that IMO manages to get the different parts to gel in a coherent, logical, and entertaining way. The prior ES games felt torn between being an RPG or being a FPS, with rolls and stats happening behind the scenes, but with gameplay like an FPS, and the entire experience really felt schizophrenic. I also really disliked the prior games RPG system, not so much the "use it to level it" element but really everything else from character levels being tied to "tagged" skills to the level scaling etc.
Skyrim really fixed a lot of these problems (although the lack of actual dialogue roll play and railroading on the main quest still suck) and I felt really embraced its true nature as a FPS with RPG elements as opposed to the other way around, and it really worked, although it still suffers from the "broad as an ocean, deep as a puddle" problem of all ES games, the fundamental gameplay is fun enough to keep pulling you forward to discover another little corner of the world.
The world also feels less like a procedurally generated purgatory (although there is plenty of that as well) with more "handcrafted" elements to it to keep your interest going as you explore.
Ultimately I was more impressed than I thought I would be (honestly expected another bored and quit in 5 hours experience) but I was really pleasantly surprised at how much fun I had and I completely understand the praise the game receives.
Anything I should keep in mind for a second playthrough (quality of life mods for the god aweful inventory or anything)? How was your experience with Skyrim?
This is the first Elderscrolls game I have ever completed, although I have attempted both Morrowind and Oblivion before. Its also the first game that IMO manages to get the different parts to gel in a coherent, logical, and entertaining way. The prior ES games felt torn between being an RPG or being a FPS, with rolls and stats happening behind the scenes, but with gameplay like an FPS, and the entire experience really felt schizophrenic. I also really disliked the prior games RPG system, not so much the "use it to level it" element but really everything else from character levels being tied to "tagged" skills to the level scaling etc.
Skyrim really fixed a lot of these problems (although the lack of actual dialogue roll play and railroading on the main quest still suck) and I felt really embraced its true nature as a FPS with RPG elements as opposed to the other way around, and it really worked, although it still suffers from the "broad as an ocean, deep as a puddle" problem of all ES games, the fundamental gameplay is fun enough to keep pulling you forward to discover another little corner of the world.
The world also feels less like a procedurally generated purgatory (although there is plenty of that as well) with more "handcrafted" elements to it to keep your interest going as you explore.
Ultimately I was more impressed than I thought I would be (honestly expected another bored and quit in 5 hours experience) but I was really pleasantly surprised at how much fun I had and I completely understand the praise the game receives.
Anything I should keep in mind for a second playthrough (quality of life mods for the god aweful inventory or anything)? How was your experience with Skyrim?
