The iPhone SHOULD be the best portable game system

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cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Just me or does it seem like a lot of basement dweller "real gamers" chiming in here?

If you mean people that don't want shitty $1 games that should be free and be tied to apple and their communistic iTunes store with specs that change too much as the only way to game on the go, then yes.
 

Sulaco

Diamond Member
Mar 28, 2003
3,825
46
91
Just me or does it seem like a lot of basement dweller "real gamers" chiming in here?

People who don't care for gimmicky shovelware with the depth of a puddle of mucus and prefer some semblance of quality are now "basement dwelling"? Interesting.
 

dguy6789

Diamond Member
Dec 9, 2002
8,558
3
76
This isn't 2008 anymore. There are many full size non indie games available for Android and iOS. These platforms make the DS and Vita completely pointless.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
This isn't 2008 anymore. There are many full size non indie games available for Android and iOS. These platforms make the DS and Vita completely pointless.

Haha yeah right. Where is monster hunter? Pokemon? Mario? Little big planet? Street fighter? Uncharted? Not on phones I can tell you that. Unless you want to count emulators and bad ports of old games.
 

Doppel

Lifer
Feb 5, 2011
13,306
3
0
Haha yeah right. Where is monster hunter? Pokemon? Mario? Little big planet? Street fighter? Uncharted? Not on phones I can tell you that. Unless you want to count emulators and bad ports of old games.
Playstation has good hardware, but is there anything on the DS with the production value of, say, Bastion? It wasn't originally made for iOS but it looks beautiful on it. Most of the stuff on the iphone/ipad is shovelware crap intended to grab a quick dollar, but games like Bastion prove these platforms are capable of high quality titles.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Um...yeah. Production value doesn't just mean graphics. All the games I mentioned are very high quality.

The problem is what I mentioned before. Changing hardware specs and lack of experienced game developer support. You don't see capcom, konami, square, ubisoft, ea and others releasing their top games on those devices. However, they do release games on the DS or Vita.
 
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purbeast0

No Lifer
Sep 13, 2001
53,655
6,532
126
capcom has actually put out some of the newer fighters on ios. they are ass though due to control.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
capcom has actually put out some of the newer fighters on ios. they are ass though due to control.

Yep but still they don't have top games lined up for android or ios the same was you have all kinds of anticipation and all the previews for the next major monster hunter ds game. Or the next Mario game. The iOS is not their first choice in a portable game platform.
 

Doppel

Lifer
Feb 5, 2011
13,306
3
0
Yep but still they don't have top games lined up for android or ios the same was you have all kinds of anticipation and all the previews for the next major monater hunter ds game.
They will increasingly target the phone arena, as handheld consoles die out. They are losing market share at a breathtaking pace and this is bad news for hand held console gamers, but good news for people who don't have one but still would like to play something decent.

Changing hardware is a problem, it's the problem that PCs have had for years, though PC games have continued to exist. The problem in fact is quite limited for the iphone. There are dozens if not hundreds of various android phones and targeting them all isn't easy, but only 2-3 contemporary iphones (5, 4s, maybe the 4), so building for them must be easier. And other than resolution they share hardware with the ipad.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
They will increasingly target the phone arena, as handheld consoles die out. They are losing market share at a breathtaking pace and this is bad news for hand held console gamers, but good news for people who don't have one but still would like to play something decent.

Changing hardware is a problem, it's the problem that PCs have had for years, though PC games have continued to exist. The problem in fact is quite limited for the iphone. There are dozens if not hundreds of various android phones and targeting them all isn't easy, but only 2-3 contemporary iphones (5, 4s, maybe the 4), so building for them must be easier. And other than resolution they share hardware with the ipad.

I guarantee that phones will not replace a Nintendo ds in our lifetime. We already mentioned all the reasons.
 

purbeast0

No Lifer
Sep 13, 2001
53,655
6,532
126
I guarantee that phones will not replace a Nintendo ds in our lifetime. We already mentioned all the reasons.

ds is targeted for children. phones aren't.

i definitely don't think the handheld market is really in competition with the mobile platform either.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
ds is targeted for children. phones aren't.

i definitely don't think the handheld market is really in competition with the mobile platform either.

I would have said Vita and DS but DS being the more popular of the two...

It's not all kids stuff either. There's a lot of titles that I wouldn't expect a 6 year old to understand and play.
 

zephyrprime

Diamond Member
Feb 18, 2001
7,512
2
81
I then figure the only reason these aren't taking off is lack of dev support. Is this true?
The reason things like this don't take off is because unless the controller device is bundled, few people will buy it no matter how good it is.

Look at how poorly controller's on the PC have done in the past. They've been around FOREVER, some of them are great, they are produced by major companies like Logitech and Microsoft. NO ONE HAS THEM. Unless it is bundled, no one will buy it.

Conversely, I expect that since MS will no doubt bundle Kinect with the next xbox, it will fricken explode in popularity.
 
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cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Or people will refuse to buy the Xbox if they force the kinect crap into every game.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
I'm not sure why you people are arguing about Vita or (3)DS games being better. I would say that the device that's better is simply the device that's on you. Yes, my Vita has far better full-fledged games, but when I'm out of the house, how often do I have my Vita on me? Probably not even 10% of the time. How often do I have my phone on me? Probably close to 100% of the time. I went on a trip and almost decided to not bring my Vita with me. :p
 

purbeast0

No Lifer
Sep 13, 2001
53,655
6,532
126
I'm not sure why you people are arguing about Vita or (3)DS games being better. I would say that the device that's better is simply the device that's on you. Yes, my Vita has far better full-fledged games, but when I'm out of the house, how often do I have my Vita on me? Probably not even 10% of the time. How often do I have my phone on me? Probably close to 100% of the time. I went on a trip and almost decided to not bring my Vita with me. :p

yea. i actually DO think the iphone is the best portable system. and like you, mine is with me like 100% of the time.
 

Zodiark1593

Platinum Member
Oct 21, 2012
2,230
4
81
yea. i actually DO think the iphone is the best portable system. and like you, mine is with me like 100% of the time.
The iPhone is a good general-purpose portable system, it is not the best handheld gaming device. Your argument for the iPhone is that you have it on you 100% of the time. So what, I carry my phone and 3DS 100% of the time on me. Mileage varies.

Tell me what makes the iPhone a superior Gaming device as opposed to the 3DS or PSV, or better yet, why there isn't room for co-existence.
 
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Doppel

Lifer
Feb 5, 2011
13,306
3
0
Bump! And time for a little vindication.

http://www.ign.com/articles/2013/11/20/logitechs-powershell-is-an-official-ios-7-game-controller

But thanks to a recently launched initiative from Apple, companies like Logitech are finally releasing iPhone-ready game controllers with backing from Cupertino.

Review of the first one: http://kotaku.com/the-first-official-ios-game-controller-is-here-its-ok-1467307436

It's overpriced. A LOT. However, if price can go down to half, this has potential. Just last week I made the mistake of trying an FPS again on the iPad (which this doesn't support). Neat game, after 15 min killed it because I just cannot play those games on touch screen. They are woefully terrible.
 

bearxor

Diamond Member
Jul 8, 2001
6,605
3
81
The real question is...

How long until an updated AppleTV with support for these new BT controllers and a real app store ecosystem?

I have NO IDEA why Apple hasn't unleashed the App Store ecosystem for AppleTV yet. Even if it was heavily curated, Apple could completely crush everything else out there if the let apps on to the box.

I think they could even take away a not insignificant chunk of the home console market. The A7 processor handles 2048x1536 just fine, so 1920x1080 shouldn't be a big issue. They won't be as detailed as something like a X1 or PS4, but I think there's a significant chunk of people who don't care.
 

exdeath

Lifer
Jan 29, 2004
13,679
10
81
Have fun with Angry Birds, Temple Run, and Candy Crush "gamer".

Ill be too busy playing The Last of Us, Super Mario 3D World, Zelda, and Bravely Default.
 

purbeast0

No Lifer
Sep 13, 2001
53,655
6,532
126
lol that device is going to get about as much support as rob the robot did.

oh and wrong forum, this should be in mobile devices.
 

bearxor

Diamond Member
Jul 8, 2001
6,605
3
81
Have fun with Angry Birds, Temple Run, and Candy Crush "gamer".

Ill be too busy playing The Last of Us, Super Mario 3D World, Zelda, and Bravely Default.

Sure. Those are the ONLY games available on a iOS device. Yep.