Jeff7181
Lifer
- Aug 21, 2002
- 18,368
- 11
- 81
Another comment on whoever hinted that companies are slacking off and relying on AA and AF to make thier game look good. I think that's a good thing... if they can decrease the size of the texture, or decrease the polygon count or whatever, and rely on a hardware rendering optimization to get the same visual quality without a significant performance impact, I'm all for it. ATI started a good thing... a move towards "free" AA and AF... if they can create GPU's powerful enough, and instructions efficient enough to do this on the fly without a performance impact, that's an extremely good thing. It will allow game makers to create either the same quality images and boost game performance, or create higher quality images with the same game performance.