http://www.gamegpu.com/mmorpg-/-onlayn-igry/tom-clancy-s-the-division-test-gpu.html
*Snip pics*
SLI doesn't work in DX12 so thats why min/max are lower on CPU testing, but its a huge boost for the weaker CPUs and anyone not with SLI 1080 😀
Awesome CPU results! I wish more sites would do thorough CPU tests, it's one of the key improvements possible in DX12. It's the same deal like when BF4 got Mantle support and almost all sites insisted on using highly overclocked i7 and ultra settings.
And I've always been suspect of the order "gamegpu" chooses with their graphs, andI've posted here about it.
Yeah their graphing is bad. They add the min + avg on their graph length, instead of having the min take up part of the avg. So 31 min, 51 avg would look much larger than 13 min, 60 avg even though the 2nd one has higher avg overall. I don't know how they handle min either, if its 99% or single lowest or what.
They simply list Intel/nV products higher on their graphs when they have equal "min"s even though the AMD product may have a higher "avg" fps.