Originally posted by: nanobreath
I have no disillusionment that blizz can achieve perfect class balance. This is only possible one way, make everybody EXACTLY the same. Blizz will never make everybody Exactly the same (God, I at least hope not). Thus there will always be a difference, and people will have the ability to min/max.
This then leads to the current problem that blizz is creating. They are trying to balance out all the classes to make them all viable in a raid. They want it to be so that you don't take one class over another simply because of an ability, they want it to be because you want to take that person. In order to do so they are taking UNIQUE class abilities and giving them to other classes. Certain buffs/debuffs that DEFINED a class are now available to multiple classes. Meanwhile, nerfing or removing the same or other abilities from classes. This is changing the entire balance and playstyle of the game.
We now have completely changed playstyles and mechanics in order to achieve perfect balance, except perfect balance is impossible! What's the point of screwing everything up if it does not achieve the affect you were attempting? THIS IS MY PROBLEM! I want to play the class I created because that was the playstyle I liked playing.
Maybe they will still get the balance thing close enough to where it at least fixes that part of raiding, but I still dont' like losing things that I liked about the game.
If any of my knowledge of new stuff is wrong, or if my logic in how things will occur is wrong, please correct me. I would LOVE for my favorite class to not be screwed to high heaven.
I think the answer is that Blizz is also well aware that perfect class balance will never be realized and it is not desired for the exact reasons you describe. So instead, Blizz concerns themselves with what truly makes the game the most fun for the most people. In that sense, they are not really screwing everything up. They are just changing things and they are changing them a lot. This will remove some problems and I am quite certain that it will leave new ones in the wake. The question at the end of the day is whether or not it will make the game more fun for the majority of people or not.
Considering the massive amount of changes taking place, I don't think anyone has any clue. The best we have to go on is our experiences in beta or the reading of those experiences if you are not a part of beta. However, considering that beta is changing so much constantly, it is only fair to say that none of that experience means much when it comes to the retail version being released in Nov. That plus the majority of their player base (the silent majority) is either not playing beta or not talking about it so who knows what the true majority opinion really is?