crimson117
Platinum Member
Originally posted by: BadRobot
How much hit rating you think i would need before it helps much?
Here is a list of +hit caps for all classes.
Only needed for fighting higher level mobs than you.
Originally posted by: BadRobot
How much hit rating you think i would need before it helps much?
Originally posted by: crimson117
Originally posted by: BadRobot
How much hit rating you think i would need before it helps much?
Here is a list of +hit caps for all classes.
Only needed for fighting higher level mobs than you.
Originally posted by: MustISO
I'm thinking about creating a new alt. I've played Rogue and Hunter, what's a good toon to roll for quick leveling? I was thinking trying Feral Druid or maybe a priest. They all sound interesting but I kinda dread leveling again.
Originally posted by: techgamer
so I'm stuck at a point where i dont know which blues to upgrade to epics first. I am starting to run Kara, gruul and mag consistently with my guild. But I also have badges saved up to buy some items with. However, I dont want to spend badges on a gear slot and then haev that tier piece drop shortly after. Is there anyway to predict which pieces i'll more likely upgrade first in Kara... or how would you go about it?
Originally posted by: Aikouka
Originally posted by: techgamer
so I'm stuck at a point where i dont know which blues to upgrade to epics first. I am starting to run Kara, gruul and mag consistently with my guild. But I also have badges saved up to buy some items with. However, I dont want to spend badges on a gear slot and then haev that tier piece drop shortly after. Is there anyway to predict which pieces i'll more likely upgrade first in Kara... or how would you go about it?
Just check out the loot tables for bosses. Know which bosses you may get to first and then you can compare the badge gear to this. See which piece will provide the largest upgrade or know which piece of badge gear is simply that good.
Also, you can't forget that stats are king and the gear must provide the stats you want. A piece of badge gear might provide the right stats that you are looking for where a drop from a kara boss isn't doing so.
One advantage to remember though... badge gear isn't luck-based... drops are. If you've got a green in a slot... say your boots... go pick up the tabi boots.
Originally posted by: Xavier434
Also consider that a large majority of badge rewards are above T4 quality. Most fall somewhere between T4 and T5 but lean closer to T5. It shouldn't be tough to figure out which ones are better than Kara/Gruul/Mag loot. Just do a little browsing on wowDB or wowhead.
However, I can tell you that the stuff you can get from Prince will most likely beat any of the badge loot with exception of maybe the T4 helm. Check to see which helm is better.
Originally posted by: Anubis
tech is a priest, just message me in game again and ill help you ont, ill be on later tonight when i get home from work
Originally posted by: Anubis
if you are a tailor making the Primal Mooncloth set will let you buypass those 3 slot items untill T5 or later, i cant remember if you are one or not
Items
- All 25-man bosses drop 2 badges now. (src)
- You can now purchase Nether Vortex with badges (cost: 15 badges + 6 gold), also Primal Nether & Nether Vortex are not soulbound anymore.
Originally posted by: JAH
For warrior tanks, how good you need your gears to be to do heroic instances effectively? I hit 70 couple weeks ago and right now I'm planning on getting the "of the Bold" war tank set from normal instances (3/5 pieces so far), then move onto heroics.
Being a casual player, all my groups are PUGs, so that's add some unpredictabilities...
Originally posted by: Xavier434
You need 490 Defense Rating minimum and you need a shit ton of stam. Also, since you are relying on PUGs, then you will also need to have a good healer who knows what they are doing or else the spike damage will cause a lot of wipes.
The biggest problem I have ever had with heroics consistently is that people pull agro. Whether that be due to DPS screwing up CC resulting in healer death, DPS pulling agro off the tank, no focus fire on a single target, or a healer pulling agro off a tank because the tank is not generating enough agro it is always the same. If you have a good healer and you play well with good stam and 490 def rating then a lot of wipes can be prevented despite DPS mistakes.....to a degree.
Originally posted by: Aikouka
Originally posted by: Xavier434
You need 490 Defense Rating minimum and you need a shit ton of stam. Also, since you are relying on PUGs, then you will also need to have a good healer who knows what they are doing or else the spike damage will cause a lot of wipes.
The biggest problem I have ever had with heroics consistently is that people pull agro. Whether that be due to DPS screwing up CC resulting in healer death, DPS pulling agro off the tank, no focus fire on a single target, or a healer pulling agro off a tank because the tank is not generating enough agro it is always the same. If you have a good healer and you play well with good stam and 490 def rating then a lot of wipes can be prevented despite DPS mistakes.....to a degree.
Aren't heroics still more akin to 70 instances? As in for 70 instances you prefer avoidance over stam where in raids, you prefer stamina over avoidance.
EDIT:
No such thing as 70 mans in WoW :laugh:.
Originally posted by: Aikouka
Originally posted by: Anubis
if you are a tailor making the Primal Mooncloth set will let you buypass those 3 slot items untill T5 or later, i cant remember if you are one or not
I can't either, but you can pick up Whitemend as well which is good for pure healing. I'd recommend also picking up a stam set as you get further on (and from what we've talked about in this thread), you will need healing gear with stamina on it and the tailoring sets provide pitiful amounts. So if you are using the PMC set and WM, I recommend also trying to go for "worse" pieces of gear that provide at least 10 stamina more. I would say not to waste your time on less than 10 stamina upgrade. I would also say to look for more when a piece has less than 20-25 stamina as well.
As for boots, you can either get the boots in Kara or get Boots of the Long Road. The pattern will cost you some gold, but they are fairly easy to make.
Here's the rest of the gear you'll want to grab:
Bracers: Bands of Indwelling
Boots: Boots of the Incorrupt (if you do not have BotLR)
Gloves: Gloves of Saintly Blessings
Cloak: Red Riding Hood's Cloak
Neck: Shining Chain of the Afterworld (You can also go for the Emberspur Talisman but it has no stats and could not fill the role of stam gear as well).
Ring 1: Mender's Heart-Ring
Ring 2: Violet Signet eventually becomes Violet Signet of the Grand Restorer
Trinket: Ribbon of Sacrifice
Stamina gear:
Chest: Masquerade Gown
Helm: Headdress of the High Potentate
Pants: Pantaloons of Repentance
Originally posted by: abaez
The ZA bear boss drops a really good chest, equivalent to T5. The bear boss is also the first boss and is easily doable by pugs.
Originally posted by: Xavier434
Originally posted by: abaez
The ZA bear boss drops a really good chest, equivalent to T5. The bear boss is also the first boss and is easily doable by pugs.
Slightly off topic, but the bear boss is actually the 2nd boss contrary to popular belief and choice. According to the few guilds which pull it off regularly, the fastest order to killing the bosses is Eagle->Bear->Dragonhawk->Lynx if you are aiming to get all 4 timed chests.
Although, bear is certainly the easiest and most commonly fought first. Hardly any guilds shoot for all 4 chests anyways let alone being capable of doing it. Mine has only pulled off 3/4