• We’re currently investigating an issue related to the forum theme and styling that is impacting page layout and visual formatting. The problem has been identified, and we are actively working on a resolution. There is no impact to user data or functionality, this is strictly a front-end display issue. We’ll post an update once the fix has been deployed. Thanks for your patience while we get this sorted.

The AT World of Warcraft Thread (Where do you play) and general BS

Page 60 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.
Status
Not open for further replies.
Originally posted by: QuantumPion

Why they heck would you even try to tank them? Just have a hunter kite it in a circle until it kills itself...

We tried that at first. The flaw with having hunters kite it is that if the hunter gets MCed it can cause issues. While they can be poked out of the MC, it is more difficult to do that with a moving target and it means the hunter needs to reestablish agro along with their kiting pattern which is just adding another layer of difficulty. MDing to a tank with an assigned person to make sure he gets poked right away simplifies the process much more and leaves less room for error in regards to agro and MC. It also further ensures that the location of the egg will almost always be in the exact same location every attempt.

Also keep in mind that none of our strat includes killing the birds. It only incorporates tanking them.


Originally posted by: Aikouka
You'll get to fly on Northrend, which is technically on Azeroth

Ya but that doesn't change anything. Northrend might be in Azeroth, but it is separated into a different continent. Technically, Outlands is nothing more than a different continent too as far as the programming works. The only difference is the layout on the world map and the lore.

 
Originally posted by: Aikouka
Originally posted by: Anubis
you could wall jump up there at one point

I miss wall walking... I'm not very good at wall jumping 🙁. Although half of my Arcatraz runs, I find myself trying to hop up the walls and people always ask me why I'm jumping against the walls 😛.

You used to be able to jump over the side on the bridge in Botanica till they hotfixed it. A druid who was into exploring found out the hard way and fell allllllllll the way down. 😀
 
Originally posted by: Xavier434
Ya but that doesn't change anything. Northrend might be in Azeroth, but it is separated into a different continent. Technically, Outlands is nothing more than a different continent too as far as the programming works. The only difference is the layout on the world map and the lore.

Sure it does... you're on the planet Azeroth and you're on a flying mount. Done 😉.
 
Originally posted by: Aikouka
Originally posted by: Xavier434
Ya but that doesn't change anything. Northrend might be in Azeroth, but it is separated into a different continent. Technically, Outlands is nothing more than a different continent too as far as the programming works. The only difference is the layout on the world map and the lore.

Sure it does... you're on the planet Azeroth and you're on a flying mount. Done 😉.

Anything can and will happen right Blizz? :laugh:

Sigh, if only it were true. I really would enjoy flying around Azeroth. It give the world a different perspective and not to mention convenience.
 
Originally posted by: Xavier434
Anything can and will happen right Blizz? :laugh:

Sigh, if only it were true. I really would enjoy flying around Azeroth. It give the world a different perspective and not to mention convenience.

Imagine how much more fun ganking would be! 😛

As a curious person, I've always noticed that one of my worst areas in Shattered Halls is when fighting the beatdown packs. Even using a shield prior to the fight, a renew being on and pre-casting, I still can barely keep the tank up at times. Although, I'm mostly basing this one my last group when my tank had less than 9000 hp buffed (lol) and one of our "DPS" was a 69 resto druid 😛. So maybe my issues were simply related to a poorly-geared tank combined with not-so-good DPS.
 
Originally posted by: Aikouka
Originally posted by: Xavier434
Anything can and will happen right Blizz? :laugh:

Sigh, if only it were true. I really would enjoy flying around Azeroth. It give the world a different perspective and not to mention convenience.

Imagine how much more fun ganking would be! 😛

As a curious person, I've always noticed that one of my worst areas in Shattered Halls is when fighting the beatdown packs. Even using a shield prior to the fight, a renew being on and pre-casting, I still can barely keep the tank up at times. Although, I'm mostly basing this one my last group when my tank had less than 9000 hp buffed (lol) and one of our "DPS" was a 69 resto druid 😛. So maybe my issues were simply related to a poorly-geared tank combined with not-so-good DPS.

Dude, that is how much health I have buffed while in resto gear if I put a couple pieces of stam/resto gear on.
 
Originally posted by: Aikouka
Originally posted by: Xavier434
Anything can and will happen right Blizz? :laugh:

Sigh, if only it were true. I really would enjoy flying around Azeroth. It give the world a different perspective and not to mention convenience.

Imagine how much more fun ganking would be! 😛

As a curious person, I've always noticed that one of my worst areas in Shattered Halls is when fighting the beatdown packs. Even using a shield prior to the fight, a renew being on and pre-casting, I still can barely keep the tank up at times. Although, I'm mostly basing this one my last group when my tank had less than 9000 hp buffed (lol) and one of our "DPS" was a 69 resto druid 😛. So maybe my issues were simply related to a poorly-geared tank combined with not-so-good DPS.

Ouch, yeah, shattered halls is no joke even on non-heroic.
 
Originally posted by: Xavier434
Dude, that is how much health I have buffed while in resto gear if I put a couple pieces of stam/resto gear on.

Yeah, I saw his HP before we started (and before I saw any of them "in character") and just said, "I really hope he's not the tank...." One time he pulled a beatdown pack and he pulled them at 100%. I was just :shocker;! Surprisingly that group went very well and seemed easier to heal than the groups that were pulled at 34%. Maybe the group just had some focus fire issues as well.

EDIT:

Originally posted by: DarkRipper
Ouch, yeah, shattered halls is no joke even on non-heroic.

Nah, except for that part, it's pretty much a joke 😛. I DPS regularly during the instance because I get so bored hitting '3' (Renew) and '5' (Prayer of Mending). Of course, I don't think it's meant for a priest with a lot of epic gear (~1550 +heal and 210 mp/5 OOC)
 
After sticking it out with a dying guild in SSC for 6 months, transfered with some friends to start over. Went 3/4 TK and 5/6 SSC in a month and farm them weekly. Just started Vashj pulls this weekend and managed to get her to 54% (3/4 cores). Currently weeding through a few people who apparently have only played Solitaire before playing WoW and thus lack the situational awareness, reaction time, and human-machine interfacing taught in every other video game ever made... people who turn with their keyboard and use their mouse to cast piss me off.

Need geared resto and feral druids bad on Exodar alliance side.

I play a holy paladin with 2170 +healing.
 
I like clicking just to piss off the 'boarders 😉. I especially like it when I kick the crap out of them in PVP and say, "Hey, what do you think of clickers?", which usually send them on some tyrade of prepubescent-filled hatred, but then I get to chime in, "well, one just kicked your ass." Oh, makes for good fun 😛.
 
Originally posted by: Aikouka
Originally posted by: Xavier434
Dude, that is how much health I have buffed while in resto gear if I put a couple pieces of stam/resto gear on.

Yeah, I saw his HP before we started (and before I saw any of them "in character") and just said, "I really hope he's not the tank...." One time he pulled a beatdown pack and he pulled them at 100%. I was just :shocker;! Surprisingly that group went very well and seemed easier to heal than the groups that were pulled at 34%. Maybe the group just had some focus fire issues as well.

EDIT:

Originally posted by: DarkRipper
Ouch, yeah, shattered halls is no joke even on non-heroic.

Nah, except for that part, it's pretty much a joke 😛. I DPS regularly during the instance because I get so bored hitting '3' (Renew) and '5' (Prayer of Mending). Of course, I don't think it's meant for a priest with a lot of epic gear (~1550 +heal and 210 mp/5 OOC)

No, it's pretty much no joke for people who're not geared like us.
 
Originally posted by: exdeath
After sticking it out with a dying guild in SSC for 6 months, transfered with some friends to start over. Went 3/4 TK and 5/6 SSC in a month and farm them weekly. Just started Vashj pulls this weekend and managed to get her to 54% (3/4 cores). Currently weeding through a few people who apparently have only played Solitaire before playing WoW and thus lack the situational awareness, reaction time, and human-machine interfacing taught in every other video game ever made... people who turn with their keyboard and use their mouse to cast piss me off.

Need geared resto and feral druids bad on Exodar alliance side.

I play a holy paladin with 2170 +healing.

How about a geared combat rogue and geared holy pally?

>.>
 
Originally posted by: DarkRipper
No, it's pretty much no joke for people who're not geared like us.

Shattered Halls difficulty varies depending on the amount of CC that you have, which is comparable to Shadow Labyrinth's difficulty when going from Ambassador Hellmaw to Blackheart the Inciter. Then the level of CC can also be even worse depending on what kind of tank you have. Then of course, you'll also get players that really don't fit their role well or do not play well. That's why my mage that's in blues and greens ( http://www.wowarmory.com/chara...xml?r=Alleria&n=Cureli ) can beat epic'd out mages in damage and still do all CC jobs flawlessly. There's so many variables that can define how well a group does but in most cases, I find groups tend to either blame the tank or the healer for mistakes. Really, the only difficult part of Shattered Halls is the beatdown packs and that's if they don't die quickly as they can pull health down quickly and the mortal strike makes it a real pain to heal through.

What really surprised me on that run is how there were so many damn screw-ups yet I don't think we ever wiped. When we started Kargath, I yelled at the people on the stairs to move in, but then they eventually went and fought out on the stairs anyway ~_~. They aggro'd the two Assassins and the pally (with 11000 hp buffed 😛) tanked both assassins and Kargath at the same time. Kind of like I was mentioning above with how our DPS wasn't that good. We had that 69 resto druid as DPS and we had a 70 enhancement shaman as DPS. While waiting for the shadow priest to come back from a quickly announced 10 minute (/sigh) AFK, I looked at her weapons and all I said was, "why in the world are you using two fast weapons as enhancement?" So in addition to our healer dps druid, we also had a poorly geared enhancement shaman 😛.
 
The inciter fight is the first one I've seen that gets harder the more geared you are.

I slip on my PvP set when we do that fight (I don't go often these days, but I have a few times on heroic to help out people going for their CotN title).

I agree on SH, the more CC you have the better off you are, but saying that the instance is a cakewalk for anyone not in at least T4 gear is a disservice.
 
Originally posted by: DarkRipper
The inciter fight is the first one I've seen that gets harder the more geared you are.

I slip on my PvP set when we do that fight (I don't go often these days, but I have a few times on heroic to help out people going for their CotN title).

I agree on SH, the more CC you have the better off you are, but saying that the instance is a cakewalk for anyone not in at least T4 gear is a disservice.

You would be surprised how much things change if you have a skilled tank and a shadow priest is one of your DPS classes in the group. This is true even when the whole party is in blues.

 
heroics and Kara are a joke when you have T6 😀
we 4 manned H Shat halles with a Prot paly, 2 locks and a restro druid, sub 3 hour kara clears 8 badges an hour FTW
 
Originally posted by: Xavier434
Originally posted by: DarkRipper
The inciter fight is the first one I've seen that gets harder the more geared you are.

I slip on my PvP set when we do that fight (I don't go often these days, but I have a few times on heroic to help out people going for their CotN title).

I agree on SH, the more CC you have the better off you are, but saying that the instance is a cakewalk for anyone not in at least T4 gear is a disservice.

You would be surprised how much things change if you have a skilled tank and a shadow priest is one of your DPS classes in the group. This is true even when the whole party is in blues.

I think you guys are completely missing my point.

 
Originally posted by: DarkRipper
The inciter fight is the first one I've seen that gets harder the more geared you are.

I slip on my PvP set when we do that fight (I don't go often these days, but I have a few times on heroic to help out people going for their CotN title).

I agree on SH, the more CC you have the better off you are, but saying that the instance is a cakewalk for anyone not in at least T4 gear is a disservice.

I was the only person with any epics and all blues being 70-ish and we never wiped. I also attribute this to having a Paladin tank as well. Paladin tanks are such jokes to play where other classes require a lot more effort to keep multiple mobs in check, Paladins just spam consecration and holy shield. With a group that's set up well, the pulls can be relatively easy, except for the beatdown groups, but you can even make those easier with some thought put into it.

Personally, I just don't like doing Shattered Halls because I think it's too long 😛. Now that my priest finally has revered, I doubt I'll ever have to go in there again... except maybe on heroic to do the one Tempest Keep attunement quest.

Also, just because I can DPS in the instance without the tank dropping anywhere below 90% HP doesn't mean its a cakewalk... that just means the mobs can't outdamage Renew + PoM :laugh:.
 
Originally posted by: Aikouka
Originally posted by: Xavier434
Anything can and will happen right Blizz? :laugh:

Sigh, if only it were true. I really would enjoy flying around Azeroth. It give the world a different perspective and not to mention convenience.

Imagine how much more fun ganking would be! 😛

I was actually thinking the other day how much ganking there will be once 3.0 has been out for awhile. Right now there are enough areas to level that you can't really concentrate to go after those leveling. But once you have people hitting 80, then it would be possible to sit in hellfire trying to pick off low 60's.
 
the quickest we have cleared kara is 3 hours 15min, (everything but animal boss). thats with all 9 mains and 1 alt and we are 4/6 SSC, 1/4 TK. and with some rolls on loot for certain people.
 
Originally posted by: lupi
I was actually thinking the other day how much ganking there will be once 3.0 has been out for awhile. Right now there are enough areas to level that you can't really concentrate to go after those leveling. But once you have people hitting 80, then it would be possible to sit in hellfire trying to pick off low 60's.

You can already do that now at 70 🙂. They start getting better gear in hellfire, but nothing compared to the PVP gear or even the PVE gear.
 
Originally posted by: DarkRipper
The inciter fight is the first one I've seen that gets harder the more geared you are.

I slip on my PvP set when we do that fight (I don't go often these days, but I have a few times on heroic to help out people going for their CotN title).

I agree on SH, the more CC you have the better off you are, but saying that the instance is a cakewalk for anyone not in at least T4 gear is a disservice.

CC and marking won't cut it if you are trying to do the trials of the naaru quest and the one where you have to save the girl. Balls to the wall chain pulling and constant pressing forward, drink when you can, etc.

I thought a prot paladin MT and feral druid DPS/OT with a healer and a range and melee dps was the ideal makeup, but since having done it also with a prot warrior and fury warrior off tanking, I'm convinced you don't need a special makeup as long as the tanks know how to tank and dps selects their targets properly (ie: the one the tank has highest threat on).
 
Have they changed the enchanting limiting for getting points via DE? I'm on my BE right now emptying his mailbox of the various greens I've picked up and got him up to 55 pts while I thought the limit was 50.




edit: looks like they upped it to 60.
 
My horde guild formed early last month. Started and finished SSC including Vashj in 2 weeks. Spent a whole raid night to learn and kill Vashj (about 3-4 hours). We raid 3 nights a week, ~4 hours a night. Started on the Eye and cleared that in roughly 2 weeks. Spent 2 raid nights (about 7-8 hours) on Kael and got him down.

Now we're on farm with Vashj and still have a couple wipes on Kael from here and now. Trying to get everyone up to the BT attunment and vials out. In less than 2 months, we will be entering MH and BT. We're trying to get MH and BT down before Sunwell. The guild mostly consisted of TK and SSC raiders, hence why we were so quick in getting Vashj and Kael down very quickly.


We're speed raiding. But I don't think we will be anywhere as fast as the Chinese guild that got Illidan down in less than 2 months of the game's release in China. They were fucking fast and saw the SS of a dead Illidan with people still in T4 gear.
 
Status
Not open for further replies.
Back
Top