man choppers are raping most maps right now, and trying to take one down with the rpg is hard as sh*t.
edit: in vietnam
the blades count as part of the Huey's hit box, so try aiming for those, but even then its not easy. The intention isn't to use the RPG against the choppers like in the main game, but small arms fire which is now effective. The medic machine guns (M60 with ammo perk if alone, the XM22 if you have an Assault teammate to feed that beast ammo) are excellent for getting large amounts of sustained damage on the Hueys and are very effective for at least deterring them.
The Huey is only as effective as the squad inside it, and a good one needs to be countered by as many dedicated defenders on the ground trying to take it out, so 2-3 people, for instance two medics and one assault would do major damage with focus fire. Its really easy to hit the Huey, again, just aim for the giant circle the blades form.
Another trick is to use the M40 and snipe at it as you'll often get lucky and kill one of the passengers or even the pilot if you take enough shots at it. Don't try and aim specifically for people inside it, just aim at the main body (while compensating for the choppers velocity and leading appropriately) and you'll be fairly likely to hit a passenger.
Apparently, easy to take down with a tank shell, though. Every time I'm in a chopper, trying to play engineer and keep it up, we get hit by a tank, which is an instant kill.
The tanks' main gun and machine gun turret in BC2:V both can aim much higher than the tanks in the main game. Since there is no guided or tracered missiles or anti-air or HMG turrets, I can only assume they meant for tanks to be the major effective anti-air. Problem is the smaller maps and giant Huey hit box (thanks to the giant hit-box disc the blades create) and ability for the tank to aim higher, is super duper easy to swat the Hueys out of the sky. So easy that I don't even try and bother with the choppers in Conquest, however with the right teammates they can be total rape in Rush.
Well in vanilla BC2 Choppers raped and were much more difficult to kill so you need a good pilot.
I don't know about that. In the main game there are a lot more
significant threats to choppers that an invididual player has access to. In Vietnam, especially in Rush, there isn't much that a coordinated chopper team has to fear outside of an extremely lucky RPG or M40 shot. In the main game, skilled players can use the M136AT4 and consistently guide missiles into choppers on their own. Or jump into an AA turret. And don't forget tracer darts, helis in the main game are all but forced to use the smoke/flare perk to counter missile locks.
Its true that Hueys are vulnerable to small arms fire
choppers in nam infinitely easier to control than regular. and don't bother with an rpg, as they are also easier to take down by several magnitudes. a clip or 2 rom the m16 has them in heavy smoke and looking to bail out, a vehicle mg and then go splat real quick.
Its more like 8+ mags and from a more powerful AR like the AK47. Of course if you can get just one squad focused on attacking the chopper that speeds things up. Problem is that won't likely happen unless there's a squad of friends all on the same team
