The AT Battlefield Bad Company 2 F.A.Q.

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TraumaRN

Diamond Member
Jun 5, 2005
6,893
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Had one of those completely EPIC moments that will probably never happen again...playing Atacama Desert rush, playing on defense, we were defending the ship. I noticed alot of fire coming from behind one of the half buried shipping crates, so I sprinted out to one side, paused for a moment to reload my XM8 LMG, took a deep breath and rounded the opposite side of where the fire was coming from. Lo and behold 8, count them EIGHT bad guys. One guy facing me got a fast knife to the face, then I just opened up with all 100 rounds of my XM8 LMG. Down they went like wheat to a scythe. 8 kills and a whole shit ton of points later and only 2 rounds left in my LMG I retreated to reload and catch my breath. During my run I took NO damage whatsoever. Was harassed to no end after that for being a 'hacker!' Ironically one of the admins was on my team and in teamspeak told me what I did was awesome and he saw the whole thing go down so at least I didn't get booted :D

Ended up getting the Ace pin that round, probably cuz of my little stunt
 

dfuze

Lifer
Feb 15, 2006
11,953
0
71
Nice shooting Death
Funny how so many people's initial reaction is the "hacker" one.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
Hackusations.

The only time it happened to me was when I drilled a guy from a couple of feet away, while we were square dancing.... The netcode in this game is a hackusation generator!
 

KayGee

Senior member
Sep 16, 2004
268
0
76
Had one of those completely EPIC moments that will probably never happen again...playing Atacama Desert rush, playing on defense, we were defending the ship. I noticed alot of fire coming from behind one of the half buried shipping crates, so I sprinted out to one side, paused for a moment to reload my XM8 LMG, took a deep breath and rounded the opposite side of where the fire was coming from. Lo and behold 8, count them EIGHT bad guys. One guy facing me got a fast knife to the face, then I just opened up with all 100 rounds of my XM8 LMG. Down they went like wheat to a scythe. 8 kills and a whole shit ton of points later and only 2 rounds left in my LMG I retreated to reload and catch my breath. During my run I took NO damage whatsoever. Was harassed to no end after that for being a 'hacker!' Ironically one of the admins was on my team and in teamspeak told me what I did was awesome and he saw the whole thing go down so at least I didn't get booted :D

Ended up getting the Ace pin that round, probably cuz of my little stunt

Nice kill streak!

The best I've seen is a buddy getting 7 kills with a single grenade. Obviously, it was Hardcore mode and they all rushed in to disarm an M-COM station.
 

TraumaRN

Diamond Member
Jun 5, 2005
6,893
63
91
Nice kill streak!

The best I've seen is a buddy getting 7 kills with a single grenade. Obviously, it was Hardcore mode and they all rushed in to disarm an M-COM station.

Yeah I forgot to mention that was all on a non-hardcore server.

And I forget off the top of my head but someone here uses the M-95 in CQB with the red-dot scope I thought I had read...I've been trying it out with the T-88, SVU and VSS with great success, and last night after my insane kill streak I tried it out on Valparaiso rush, M-95, red dot scope, magnum ammo. Surprisingly I went 11/9. Managed 9 kills with M-95 and 2 with pistol. As long as you get that first shot off, you are fine because it's insta-frag...if you miss you better whip that pistol out quick.
 

Demo24

Diamond Member
Aug 5, 2004
8,356
9
81
Yeah I forgot to mention that was all on a non-hardcore server.

And I forget off the top of my head but someone here uses the M-95 in CQB with the red-dot scope I thought I had read...I've been trying it out with the T-88, SVU and VSS with great success, and last night after my insane kill streak I tried it out on Valparaiso rush, M-95, red dot scope, magnum ammo. Surprisingly I went 11/9. Managed 9 kills with M-95 and 2 with pistol. As long as you get that first shot off, you are fine because it's insta-frag...if you miss you better whip that pistol out quick.

That's me ^_^. The problem with those two semi-auto is that the recoil is fairly high and you have to get either a headshot close range or 2 body shots. Often times you just dont have the time to get those off. The VSS is nice cause of full auto, but I find I run out of ammo real quick. So, I use m95 for epic one shot kills and the boom is fun:D. Although I think I'm going to switch it up some and use the gol.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
Video Interview with zh1nt0, AKA Daniel Matros, the Community Manager at DICE, from GamesCon. The beginning is in French, but they switch to English very quickly.

When asked "what are you guys doing between now and BC2: Vietnam"
His response is "keep supporting BFBC2" with patches and map packs.

Since we haven't heard anything in a long time, I guessing we WILL see a large patch soon. Just a hunch.
I'm kind of doubtful about any more Map/Mode packs in the near future. I'd like to be surprised, though... :)
 

maevinj

Senior member
Nov 20, 2004
928
11
81
Is it me or did they change the sights on the GOL? It's like the crosshairs don't meet in the middle anymore.
 

tailes151

Senior member
Mar 3, 2006
867
9
81
That's me ^_^. The problem with those two semi-auto is that the recoil is fairly high and you have to get either a headshot close range or 2 body shots. Often times you just dont have the time to get those off. The VSS is nice cause of full auto, but I find I run out of ammo real quick. So, I use m95 for epic one shot kills and the boom is fun:D. Although I think I'm going to switch it up some and use the gol.

Try using the snaiperskaya instead. Larger clip, shorter reload time, less waiting in between shots, and in CQC it's still a 1 hit kill. I usually throw on the 4x scope though, that way CQC is still easily manageable, but I'm still able to aim for those longer-range headshots when needed.
 

Demo24

Diamond Member
Aug 5, 2004
8,356
9
81
Try using the snaiperskaya instead. Larger clip, shorter reload time, less waiting in between shots, and in CQC it's still a 1 hit kill. I usually throw on the 4x scope though, that way CQC is still easily manageable, but I'm still able to aim for those longer-range headshots when needed.

The sv98? I haven't used it much since I went to retail for some reason.
 

tailes151

Senior member
Mar 3, 2006
867
9
81
The sv98? I haven't used it much since I went to retail for some reason.

That's the one. Throw on a 4x (or red dot if you prefer), the magnum ammo, and have fun. If you plan on doing any distance shooting though, def. make it the 4x.
 

TraumaRN

Diamond Member
Jun 5, 2005
6,893
63
91
That's me ^_^. The problem with those two semi-auto is that the recoil is fairly high and you have to get either a headshot close range or 2 body shots. Often times you just dont have the time to get those off. The VSS is nice cause of full auto, but I find I run out of ammo real quick. So, I use m95 for epic one shot kills and the boom is fun:D. Although I think I'm going to switch it up some and use the gol.

Actually the T-88 is pretty good in close quarters owing to I feel it's better ROF. Or at least it feels faster to me. And it's a headshot machine at close range and with magnum ammo it's occasionally a one shot deal.
 

bunnyfubbles

Lifer
Sep 3, 2001
12,248
3
0
Is it me or did they change the sights on the GOL? It's like the crosshairs don't meet in the middle anymore.
I think its a bug that only affects a few people, I have a buddy who has described this issue for his GOL, however mine is still perfectly fine. Unfortunately I don't know of any fix.

Try using the snaiperskaya instead. Larger clip, shorter reload time, less waiting in between shots, and in CQC it's still a 1 hit kill. I usually throw on the 4x scope though, that way CQC is still easily manageable, but I'm still able to aim for those longer-range headshots when needed.
SV98 is definitely the best CQC bolt action, however for any sort of longer range engagements the M24 and especially the GOL (and even the M95) will be better options. The SV98's default and 12x scopes have crosshairs that are just too messy and are definitely far from ideal when it comes to judging bullet drop.

The GOL is the best long distance sniper because it has ZERO crosshair drift when standing still. But the M24 is just about as good and is probably the most well rounded bolt action rifle. I usually prefer bolties other than the SV98 because I'll generally go with the extra ammo perk instead of the RDS or 4xACOG, although if I'm playing with a friend who I can trust to run Assault for extra ammo then I'll switch to SV98. I'll also occasionally use the SV98+4x if I'm attacking. Although if I'm attacking I find myself needed as one of the other classes more often than not. I'm not sure what it is but it seems like there are less and less players playing as true medics these days.

Actually the T-88 is pretty good in close quarters owing to I feel it's better ROF. Or at least it feels faster to me. And it's a headshot machine at close range and with magnum ammo it's occasionally a one shot deal.
The T88S and SVU are nearly identical in damage/performance stats (although the SVU gives you 10 extra rounds and is silenced, so there is no practical reason to use the T88S over the SVU) but neither rifle will bring down a 100% healthy target with a single headshot unless its super close quarters (0-10 meters) and you have magnum ammo. But if you're strictly aiming for the head at such a range, you're probably doing it wrong and will be killed first.

Of course this is also considering normal vs. hardcore, although even on hardcore bolt actions will almost always be deadly with single body shots at any range so even there I'd rather have a bolt action for close or long range.


Anyways, I covered just about everything sniper rifle related in this two posts:
Bolt Actions
Auto Snipers

Since writing the post on bolt actions I've also discovered a new perk for the M95 - it can destroy most trees with one shot at any range (trees on a few maps cannot be destroy by bullets) where as other bolt actions and slug shotguns will require two shots to bring down trees at range. This makes the M95 an excellent weapon for destroying cover to expose enemy forces. This definitely reinforces the M95's role as a defensive weapon.
 

TraumaRN

Diamond Member
Jun 5, 2005
6,893
63
91
Bunny- I know the damage and recoil stats but for some reason I'm just better with the T-88 for whatever reason. I just aim for the center chest and double tap the mouse and 9/10 instant kill. First shot hits the chest, second the head and it's lights out. Just went 22/9 with it on Atacama Desert rush attacker
 

bunnyfubbles

Lifer
Sep 3, 2001
12,248
3
0
Thats awesome and all, keep using the T88 as long as its serving you well, however the SVU really is the same rifle but with extra ammo and silenced.
 

martensite

Senior member
Aug 8, 2001
284
0
0
Speaking of multikills..a few weeks ago, I was playing recon on the attacking team on Port Valdez. At the second stage, we got the Alpha Mcom easily with the tank, but the area near the hill on the right was getting 'nade spammed to hell from the defenders crowding at the crates. I sneaked up from the left near the ruins of Alpha and called in a mortar strike at the base of the hill. Holy crap...7 kills from a single mortar strike :D My team simply rolled in, cleaned up the stragglers and blew up Bravo.

Just a few days ago, I had the best killstreak so far. Jumped into a tank at the first stage of Port Valdez (attacking) as gunner. The driver knew what he was doing, and his squadmate trailed behind, promptly repairing the tank as necessary. We reached the final stage of Port Valdez..up the hill; the team got Bravo, but couldn't get Alpha. In the process I got 25 kills in a row as gunner; the driver got 28 before somebody C4ed the tank. Each of us ended up with a final score of 26/2 and 29/1 :D

I have become quite proficient with the following loadout.
Assault: AN-94 + nade launcher + RDS + magnum ammo
Engineer: UMP-45 + RPG + extra rockets + explosive damage (while attacking)
Engineer: UMP-45 + RPG + extra ammo + magnum (defense)
Recon: VSS + extra ammo + magnum + mortar (sometimes C4 on Panama canal)
EDIT: forgot to add.. the M93R (? the last sidearm in the list) is always my backup weapon. Excellent in CQB, especially for shooting enemies in the back.

I simply suck with the long range sniper rifles.

I rarely play medic these days.

For short-medium range combat, the UMP45 is probably the best weapon in the game, especially with magnum ammo. It's silent, accurate and deadly. On foliage-heavy maps like valparaiso and laguna presa, playing as a russian engie is awesome...you blend in with the foliage and pick off your enemies silently. I've wiped out entire squads this way.

For medium-long range, especially defense, the motion mine + silenced VSS is awesome. It does tend to run out ammo quickly, but the stock sights are great, and if the squadmate drops ammo regularly to replenish the motion mines, the advantage from the increased situational awareness can lead to lots of easy kills, especially on foliage heavy maps. ofcourse, they're invaluable for defending mcoms too.

For me, the key to playing well is stealth, stealth, stealth. Silent killing = win. Shooting them in the back = satisfying. If I go one on one deathmatch against LMGs or shotties, most likely I'll end up dead even if I get the first shot in and even if the enemy also goes down...so I kill them before they even see me, and then change my location.
 
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bunnyfubbles

Lifer
Sep 3, 2001
12,248
3
0
I can't bring myself to like the M9-3R, I have platinum on every other pistol, but the M9-3R is just too niche for my taste as its complete crap at med to long range. All the other pistols serve just as well as true "back up" weapons in that, while certainly not ideal head to head with any primary weapon, they can at least offer some teeth at just about any range that you can get into trouble should you be in a fight and run out (or get too dangerous low) of ammo on your primary weapon and can't afford to reload or look for more ammo.

The M9-3R just loses all accuracy after the first burst. Heck at med ranges you most likely won't hit all 3 bullets on the first burst.

But it is total rape in CQC.

Now logically since the weapon is a good CQC weapon, it would be easy to just say why not pair it with a long range weapon? Well LMGs and ARs can be just as good at close quarters as they can longer ranges, so that doesn't quite match up. And SMGs are CQC beasts as well and you'd actually be better off pairing an SMG with the MP-412 revolver or M1911, pistols that pack range and power.

So that leaves snipers...well when you play a closer quarters sniper like I do, the bolt action snipers can be one shot kill at closer ranges to the torso, however if the target is just outside that one shot kill range its often imperative to finish them of with a pistol rather than waste time on trying to land a second sniper shot, of which the M9-3R is too inaccurate to rely on to be that finisher.

I suppose it actually makes sense to pair it with the semi auto rifles (T88S/SVU/M1/M14), such weapons aren't particularly great a close range as they'll, on average, require 3 hits to bring down a target, and the M9-3R can be much faster as well as more accurate, particularly when running around without ironsights/scopes as you often are in frantic CQC situations (of which the auto snipers don't give you an cross hair when hip firing).

I'll have to try such combos and see if I can come around and work that last pistol to platinum.
 

TheNiceGuy

Golden Member
Dec 23, 2004
1,569
3
81
Did the voice issue get fixed? This is the single most bogus issue for me.
And how many kills can someone get with a single hit on a normal server? The most I have seen is 3. Is it possible to kill like 10 guys with a single grenade or something, or is there some kind of lockout?
 

bunnyfubbles

Lifer
Sep 3, 2001
12,248
3
0
Did the voice issue get fixed? This is the single most bogus issue for me.
And how many kills can someone get with a single hit on a normal server? The most I have seen is 3. Is it possible to kill like 10 guys with a single grenade or something, or is there some kind of lockout?

I'm pretty sure I've killed about 6 or so with a single mortar strike, although I wasn't really keeping track as I was more concerned about continuing to fight rather than count my kills.

I know I've destroyed fully loaded vehicles (the armored cars and blackhawks can hold up to 5 players and the light tanks and patrol boats can hold 4) and gotten kills for every player.

I've even had quite a few triple kill sniper shots and one quadruple kill sniper shot (the squad was nice enough to line up for me :D)
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
Did the voice issue get fixed? This is the single most bogus issue for me.

Nope.

And how many kills can someone get with a single hit on a normal server? The most I have seen is 3. Is it possible to kill like 10 guys with a single grenade or something, or is there some kind of lockout?

I once got 4 kills with one Gustav...there is no limit, if you can get the opposite team to cooperate.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
New Battlefield Bog Post: GamesCom 2010.

==================================================

BFBC2: MYTHBUSTERS EPISODE 3

==================================================

I never thought about this:

twitter.com/Cramtron: "@Demize99 When you pick up someone else's kit, do you get their specs, too? ALL of them?"

twitter.com/Demize99: "@Cramtron No, you keep your specs. You will pick up their scopes though, little bonus."

==================================================
 
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