pcslookout
Lifer
- Mar 18, 2007
- 11,958
- 155
- 106
Thanks, that dropped my cpu usage from 96% down to 77%.
Same here.
Thanks, that dropped my cpu usage from 96% down to 77%.
VulgarDisplay said:Now in this game I swear it's like I'm under heavy suppression at all times. Bullets missing stationary enemies. No recognition of headshots when youa re killed. You just think you randomly died in 1 hit.
I shot 15 rockets from a chopper through another chopper today. Everything seems really wonky.
Saw there were vehicle barriers raised on the end of the bridge near D last night, anyone know how to raise and lower those? Looking around on youtube I found nothing on how to do it, but you can see them here at around the 5:20 mark. http://www.youtube.com/watch?v=EdchU3fw0cA
Yeah - off to the 'south' slightly (If heading towards D and E flags its just to the right of the posts themselves) there is a post that you have to hit a retical on (like the elevators). I think only infantry can do it. Interesting idea but I find it hard to believe there are civilian post systems out there that can stop a 60 ton tank moving at full speed or can't be blown up with a tank shell.
I couple of days ago I could actually move through them in a tank, although very slowly. I couldn't do that last night
yea i first noticed them ther other day and had no idea how to make them go down but you could get over them if you drove fast enough. yesterday it people woudl hop ouf of whatever vehicle i was in and lower them
I seen that as well. You can easily lower them though.
Sure - I get that and that it makes for some more interesting gameplay (I'm sure many will die trying to lower the posts at strategic positions) but it seems an odd direction. EA has made a huge focus on destructibility yet they go an add in a 'feature' that has potentially large game flow consequences but is indestructible?
ammo packs only work for one person and don't do nades or other explosives, only bullets, but they "stick" to a person and follow them around.Maybe I am missing something but I am not a fan of how the ammo packs work. It seems more like giving out a single magazine than something actually useable. I don't think I've gotten a single grenade or rocket from it. I wonder if its to prevent spam but at the same time this seems like overkill. I can also see how it might be valuable for the new reloading setup for HC servers but it seems like a waste most of the time. Hopefully the ammo box is still like BF3
Hmm....I wonder if you have some sort of other issue going on. I haven't had an issue hitting stationary targets or choppers and no one seems to have any issues hitting me
I would disagree on the suppression thing as well - at least for the LMGs. I think those need to be toned up a bit or the spread toned down. I can't hit shit form medium-short distance even prone (haven't tried bipod yet). I think the SMGs are more accurate running
Ill add that to get the ammo boxes you need to complete the support kit unlocks.ammo packs only work for one person and don't do nades or other explosives, only bullets, but they "stick" to a person and follow them around.
Ammo boxes are more like the traditional ammo pouches from BF3, they work for everyone and do everything, they're also stationary.
I agree with you that the BF3 beta gunplay was nearly perfect, then they nerfed the weapons to appease all the whiners after release.The more I play the less I like it... BF3 had much better gunplay. It's just horrible in the beta which is worrying because the gunplay was awesome in the BF3 beta and got worse after patches to the real game.
Now in this game I swear it's like I'm under heavy suppression at all times. Bullets missing stationary enemies. No recognition of headshots when youa re killed. You just think you randomly died in 1 hit.
I shot 15 rockets from a chopper through another chopper today. Everything seems really wonky.
Ill add that to get the ammo boxes you need to complete the support kit unlocks.
The more I play the less I like it... BF3 had much better gunplay. It's just horrible in the beta which is worrying because the gunplay was awesome in the BF3 beta and got worse after patches to the real game.
Now in this game I swear it's like I'm under heavy suppression at all times. Bullets missing stationary enemies. No recognition of headshots when youa re killed. You just think you randomly died in 1 hit.
I agree totally. BF3 (even the beta) had refined, fast gun play as good as counter-strike. BF4 feels like a huge step backwards back to BF2 or BF1942.
I think there are several things contributing to this:
1) There are no soldier movement sounds. May be due to being a beta. As a consequence you cannot tell when enemies are running around right behind you, leading to frequent insta-deaths seemingly out of nowhere (which I will abbreviate as IDONW).
2) BF3-hardcore level damage, there is no time to react, by the time you realize you are under fire you are already dead, leading to frequent IDONW.
3) Lack of incoming bullet sounds/visuals or incoming damage direction indicators, leaving you no way to get into cover, leading to frequent IDONW.
4) I'm pretty sure some of the weapon iron sights and scope crosshairs are off. I've frequently gone full auto at point blank range and hit nothing, had my crosshairs dead on a guy's head while stationary and hit nothing, etc. Also I'm pretty sure there is rampant cheating and aimbotting going on.
I like the new class, weapons, and unlock systems (battlepacks are yet to be seen though, depends on how hard it will be to get gameplay-important items vs. cosmetic items). The new gun recoil is just a little bit different but otherwise I have no problem with. I like the new suppression, how it lasts 3 times as long but is only caused by explosives and machine guns.
The problems are just an overall lack of polish compared to BF3. Yes I know it's still a beta but I doubt they will be recording all new sound effects or vastly changing the movement/recoil/netcode system for release. Overall I think BF4 will be ok but nowhere near the all-star-hit BF3 was.
A lot better than the bf3 beta. I've had zero issues with this one.
The more I play the more I like it to, parachutes for example are more mobile, its not just drop and fall straight, you can actually slight turn, not only that but you can deploy them easier. In Bf3 pressing spacebar sometimes would deploy them for me, here i can do it with ease.
If anyone is interested I will post some more BF4 videos. That last one I did sound would to encode. Anyone know a very good encoder, Handbrake is nice, but it seems limited, and VLC is the same.
I agree with you that the BF3 beta gunplay was nearly perfect, then they nerfed the weapons to appease all the whiners after release.
Im finding that hit detection and lag vary greatly from server to server. Some play great while others are pure garbage.
ammo packs only work for one person and don't do nades or other explosives, only bullets, but they "stick" to a person and follow them around.
Ammo boxes are more like the traditional ammo pouches from BF3, they work for everyone and do everything, they're also stationary.
It's the last unlock. Honestly, I think it's one of the worst changes they made in that regards - it's the only class without the "base package" from BF3.
1) There are no soldier movement sounds. May be due to being a beta. As a consequence you cannot tell when enemies are running around right behind you, leading to frequent insta-deaths seemingly out of nowhere (which I will abbreviate as IDONW).
2) BF3-hardcore level damage, there is no time to react, by the time you realize you are under fire you are already dead, leading to frequent IDONW.
3) Lack of incoming bullet sounds/visuals or incoming damage direction indicators, leaving you no way to get into cover, leading to frequent IDONW.
4) I'm pretty sure some of the weapon iron sights and scope crosshairs are off. I've frequently gone full auto at point blank range and hit nothing, had my crosshairs dead on a guy's head while stationary and hit nothing, etc. Also I'm pretty sure there is rampant cheating and aimbotting going on.
i find lots of frustration where i get on server with experienced players and i cannot hit a damn thing, swap to a server with noobs and end up owning
