The AT Battlefield 4 F.A.Q., News, and Discussion thread

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Worthington

Golden Member
Apr 29, 2005
1,432
17
81
My favorite is the parrots on Parcel. They still spawn in on even if their tree has been blown to bits. So you just see these pretty Macaws floating like 5 feet off the ground.
 

TallBill

Lifer
Apr 29, 2001
46,017
62
91
Yeah when you move around invariably someone will warp in out of nowhere or spawn 10 feet behind you and you're toast. I used to hate flood zone but now that I am playing assault and just stand still in one spot I am tolerating it a little better.

That brings me to another point. I would swear there is some degree of aim assist in this game because sometimes I take pot shots at snipers 200 yards away with my red dot scope that more than covers the whole target, and yet I still score hits and kills. It feels like guns are more accurate with red dot sights then actual scopes. There's no way the sight is precise enough to make shots like that but if you are close enough it counts as a hit...

A 200 yard shot should be easy in real life, and the dot would leave plenty of visible torso, but I get what you're saying. I often make shots easier from long distance than from 20 feet away, its baffling. Or I'll put 5 rounds into them and barely do any damage.
 

Canbacon

Senior member
Dec 24, 2007
794
4
91
My favorite is the parrots on Parcel. They still spawn in on even if their tree has been blown to bits. So you just see these pretty Macaws floating like 5 feet off the ground.

On that note, has anyone felt the urge to shoot them? Whenever I play that map I feel like shooting them when they appear on the screen. :p
 

Grooveriding

Diamond Member
Dec 25, 2008
9,147
1,329
126
Well on the plus side servers are much more stable now, my server hasn't crashed in almost 12 hours, which is a record.

The netcode is really atrocious though and starting to piss me off. Hearing the missile lock on and popping flares only to still get hit is getting real old. Also in firefights full on having your reticle over enemies and nothing happening then they turn to aim at you and you drop in seemingly one hit...

It's really, really bad.
 

dougp

Diamond Member
May 3, 2002
7,909
4
0
Do not go full auto, especially if you have a compensator or other muzzle attachment. That 30% hit in full auto accuracy has to be screwing something up.
 

djnsmith7

Platinum Member
Apr 13, 2004
2,612
1
0
Do not go full auto, especially if you have a compensator or other muzzle attachment. That 30% hit in full auto accuracy has to be screwing something up.

Yea, I'd say...thought I was the only one feeling like a novice while playing on the Locker map. Not cool.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
They nerfed the AA and AT weapons so much. I've hit two helicopters with the RPG (yes, with no lock on; I've had my Carl Gustav practice) and each time, they lived. I hit a tank with 3 before it killed me, and it still had around 15 health.

That doesn't even make it fun IMO. It ruins the feeling of the game for me to not be able to take down a vehicle with only a couple rockets. It should never take 4.

Overall this game has so many issues right now I can't bring myself to play it right now. I will revisit it later on after some patches.
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
On that note, has anyone felt the urge to shoot them? Whenever I play that map I feel like shooting them when they appear on the screen. :p
Maybe its just the hunter in me, but Ive shot at just about every one Ive seen so far. I also murdered every critter I came across while playing FarCry, chopping them up with the machete made for a good pastime between fire fights. Take that PETA!!! :D
 

imaheadcase

Diamond Member
May 9, 2005
3,850
7
76
I was playing around with netcode slider thingy in options. yah it has zero effect as far as i can tell.

I get a feeling netcode is something that they actually have a fix for, just going to wait to patch it after they get servers all lined out.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
That doesn't even make it fun IMO. It ruins the feeling of the game for me to not be able to take down a vehicle with only a couple rockets. It should never take 4.

Overall this game has so many issues right now I can't bring myself to play it right now. I will revisit it later on after some patches.

I feel like DICE wants BF to be a vehicle rape simulator. I get tanks have armor, but helicopters (even the most armored) aren't going to take 2-3 RPGs, nor can they take 30+ 30mm hits.

They need to either increase the damage of the AT and AA (which is unlikely, due to balance issues with them hitting ground targets) or reduce the armor on vehicles. I would like to know exactly how many stinger missile hits an F-22 could shrug off. I am better the answer is 0. There is no reason a single hit shouldn't take them out, they have flares and can easily get out of range quickly enough. An A-10? That is literally a gun with two jet engines strapped to it. There is no way it's taking a bunch of AA hits.


Also, is it just me, or has the spawn system become incredibly slow for no reason? It doesn't take 3 seconds to load into the game, when you already have the game loaded. There should be no reason for lag between spawning. Even though you're invincible, it doesn't matter, because people can see you and kill you right away regardless.
 

moonbogg

Lifer
Jan 8, 2011
10,731
3,440
136
So I ran a quick test, and it makes a significant improvement.

https://www.youtube.com/watch?v=ulm-PeZxi0Y

I dont quite understand the numbers on the graph, but just looking at the graph it appears much more stable. And looking at the frame rate, it indeed is 40% or more at times.

Seriously? Geeze, I guess that's the ticket then. That said, I wonder if disabling it in windows 8.1 would do anything? I DO notice some little cpu spikes here and there. Nothing like before, but there is some still. Thanks for doing that video. Absolutely shocking that someone didn't notice this before release. The conspiracy theorist in me wants me to believe that they did it on purpose to sell more windows 8 copies, but that's crazy, right?
 

dougp

Diamond Member
May 3, 2002
7,909
4
0
I feel like DICE wants BF to be a vehicle rape simulator. I get tanks have armor, but helicopters (even the most armored) aren't going to take 2-3 RPGs, nor can they take 30+ 30mm hits.

They need to either increase the damage of the AT and AA (which is unlikely, due to balance issues with them hitting ground targets) or reduce the armor on vehicles. I would like to know exactly how many stinger missile hits an F-22 could shrug off. I am better the answer is 0. There is no reason a single hit shouldn't take them out, they have flares and can easily get out of range quickly enough. An A-10? That is literally a gun with two jet engines strapped to it. There is no way it's taking a bunch of AA hits.

Actually, it can. The A-10 is notorious for it's ability to take a lickin' and keep on tickin'. http://www.aircraftresourcecenter.com/Stories1/001-100/0016_A-10-battle-damage/story0016.htm

Also, is it just me, or has the spawn system become incredibly slow for no reason? It doesn't take 3 seconds to load into the game, when you already have the game loaded. There should be no reason for lag between spawning. Even though you're invincible, it doesn't matter, because people can see you and kill you right away regardless.

I hate that I have to watch an opposing player's silhouette move around for 5 seconds.
 

Childs

Lifer
Jul 9, 2000
11,313
7
81
Seriously? Geeze, I guess that's the ticket then. That said, I wonder if disabling it in windows 8.1 would do anything? I DO notice some little cpu spikes here and there. Nothing like before, but there is some still. Thanks for doing that video. Absolutely shocking that someone didn't notice this before release. The conspiracy theorist in me wants me to believe that they did it on purpose to sell more windows 8 copies, but that's crazy, right?

It should apply to Windows 8 as well. Windows 8 handles core parking better, but turning it off means the cores are never parked. You can try it using the utility I linked, and simply reverse it if it doesnt help.
 

moonbogg

Lifer
Jan 8, 2011
10,731
3,440
136
It should apply to Windows 8 as well. Windows 8 handles core parking better, but turning it off means the cores are never parked. You can try it using the utility I linked, and simply reverse it if it doesnt help.

You linked a utility? Where was that? I'd like to try it tonight.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86

JTsyo

Lifer
Nov 18, 2007
12,024
1,131
126
Anyone try missions with friends? Is it just for fun or do you get something for it?
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
I feel like DICE wants BF to be a vehicle rape simulator. I get tanks have armor, but helicopters (even the most armored) aren't going to take 2-3 RPGs, nor can they take 30+ 30mm hits.

I know form experience that the RPG will demolish any helo with one hit, I havent been able to hit a jet with one yet to find out how they fare.

Stingers and IGLA's are pretty much useless pea shooters atm.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
I know form experience that the RPG will demolish any helo with one hit, I havent been able to hit a jet with one yet to find out how they fare.

Stingers and IGLA's are pretty much useless pea shooters atm.

I've hit 2 helicopters with an RPG and neither 'asploded. I have killed some in one hit though, so maybe I just got unlucky twice? Each time it disabled it, but no kill, no explosion.
 

Canbacon

Senior member
Dec 24, 2007
794
4
91
I know form experience that the RPG will demolish any helo with one hit, I havent been able to hit a jet with one yet to find out how they fare.

Stingers and IGLA's are pretty much useless pea shooters atm.

I agree about stingers, but I disagree about the IGLA. They are amazing at disabling rotors. If you have a 2 person IGLA crew, the air will be yours.

We had a rush point there the main form of transport was air, my squad was split in 2. 2 groups of IGLA engineers covering each side of the map (split down the middle) the 5th was a support player dropping ammo as needed. They couldn't get out of their spawn without getting shot down. If they did, they had a long swim to the shoreline. The LAV took out the boats that tried to rush the coast.

The key is to get one rocket to pop the flares, the 2nd person will lock and fire to disable, the 1st person will be back up and shoot to get the chopper on fire. Repeat as necessary.
 

LtMikePowelll

Senior member
Jan 12, 2011
329
0
0
What with the RPG doing the most damage to tank while the javelin or any guide weapons sucks on damage. Oh, anyone try HVM-II (British Starstreak) yet?
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I feel like DICE wants BF to be a vehicle rape simulator. I get tanks have armor, but helicopters (even the most armored) aren't going to take 2-3 RPGs, nor can they take 30+ 30mm hits.

They need to either increase the damage of the AT and AA (which is unlikely, due to balance issues with them hitting ground targets) or reduce the armor on vehicles. I would like to know exactly how many stinger missile hits an F-22 could shrug off. I am better the answer is 0. There is no reason a single hit shouldn't take them out, they have flares and can easily get out of range quickly enough. An A-10? That is literally a gun with two jet engines strapped to it. There is no way it's taking a bunch of AA hits.


Also, is it just me, or has the spawn system become incredibly slow for no reason? It doesn't take 3 seconds to load into the game, when you already have the game loaded. There should be no reason for lag between spawning. Even though you're invincible, it doesn't matter, because people can see you and kill you right away regardless.

The A-10 is a flying bathtub. You are literally surrounded by armor. Haven't you seen the videos and pictures of all the A-10s shot to hell and still making it back somehow? Now I don't think missile strikes should bounce off if that's what you meant. I was talking more about taking fire from other weaponry.

What with the RPG doing the most damage to tank while the javelin or any guide weapons sucks on damage. Oh, anyone try HVM-II (British Starstreak) yet?

Yeah the specialty anti tank weapons designed to kill tanks and mobile armor are worthless.
 
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darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
Default (I'm guessing?) hardcore settings are much improved imo from hardcore in BF3. No mini map and no damage tick is awesome.

I'm not sure if it's an option or not but I'd like to see a no mini map but compass still enabled setting. I never really cared before because the compass in BF3 was mostly useless but we finally have a decent one now. Also does anyone know if there's an option to lock the 'exterior' of the mini map rather than the interior? I'm much more accustomed to having the cardinal directions locked in place and then the 'map' rotating rather than the other way around.

And hardcore should cause kickback damage to shit snipers every time they miss. The one fault of HC is that it makes everything even easier for them lol.