MoragaBlue
Senior member
Crimson Desert debuts today, and, for me, it's been a while since a game has launched with so much fanfare.
To each his or her own, but I'm not paying $70 for any game not made by FromSoft or named Red Dead Redemption 3, not even GTA 6. However, I'm looking forward to see if CD matches the hype, and, assuming it does live up to expectations, I'll await the usual 20% sale (if it's good), but hold out for the 30% if it's just "ok."
In the meantime, I've decided to go back and play Sekiro. I'm reminded of how the sword play in this game is the best ever made, in my view. It's the best pure fighting game in the sense that once you tackle the early learning curve, this is probably the game where you feel the most powerful. I suspect From intended Sekiro to play this way, because after going through one of the series of Gauntlets in NG+, you're rewarded with this skill that is just incredibly powerful, like Melania's butterfly almost unblockable sword dance move. So fun to use, as if the devs are rewarding the player for mastering the swordplay mechanics--like, "here you go, have fun destroying everything as a master swordsman."
Hopefully, by the time I get through 1/2 of my replay list, CD and some games I"m eyeing will reach the price point where I'm willing to pick them up.
To each his or her own, but I'm not paying $70 for any game not made by FromSoft or named Red Dead Redemption 3, not even GTA 6. However, I'm looking forward to see if CD matches the hype, and, assuming it does live up to expectations, I'll await the usual 20% sale (if it's good), but hold out for the 30% if it's just "ok."
In the meantime, I've decided to go back and play Sekiro. I'm reminded of how the sword play in this game is the best ever made, in my view. It's the best pure fighting game in the sense that once you tackle the early learning curve, this is probably the game where you feel the most powerful. I suspect From intended Sekiro to play this way, because after going through one of the series of Gauntlets in NG+, you're rewarded with this skill that is just incredibly powerful, like Melania's butterfly almost unblockable sword dance move. So fun to use, as if the devs are rewarding the player for mastering the swordplay mechanics--like, "here you go, have fun destroying everything as a master swordsman."
Hopefully, by the time I get through 1/2 of my replay list, CD and some games I"m eyeing will reach the price point where I'm willing to pick them up.