- Mar 15, 2007
There's the director's commentary which has a good amount of information about the game. Not a tutorial, but definitely worth watching.Originally posted by: pontifex
when i switched to 1680x1050 it froze and stuttered for a little bit but then worked ok.Originally posted by: KeithTalent
Does anyone have this running at 1920x1200? Everytime I try to change to any 16:10 resolution, the game freezes, with stuttering sound, then I have to shut it down. I'm stuck playing at 12 x something. :frown:
If anyone know of a solution, I'd love to hear it!
so are you guys all playing on different servers or do you have one set up for ATers?
It's definitely going to take a bit to learn all the classes and what they can do. I wish there was a tutorial, especially for people new to TF.
With the spy, when cloaked, are you completely invisible or if you move, can the enemy see you? Also, while cloaked, if you want to attack, you have to uncloak, right? Can you use the sapper while cloaked?
If you cloak while an enemy is looking at you, does the cloaking fail, can they still see you?
When you are disguised, are you completely disguised, like they have no idea you are an enemy unless they shoot you?
Can engineers repair another engineer's sentries and stuff or can you only repair your own? How do you repair, just whack it with your wrench?
I think it sucks that you only get so many points to build stuff. Sure, you can run back to resupply, but considering that, i don't really see the point in having points then.
Can the demoman detonate his sticky nades while they are being thrown? I thought I saw a guy do this last night but it didn't seem to work when I tried it.
Is a headshot always a one shot kill, no matter the gun used? I kept getting killed very quickly last night and it just seemed to be one shot kills, and they weren't snipers.
When cloaked as a spy, you're completely invisible. If you attack, you uncloak. You can sap contstructions when cloaked, but the engineer will get a warning in his HUD. He will also shout out 'Someone's sapping my XXX.' and the target will start to smoke. If an engy hits a construction being sapped with his wrench it will break the sap and he'll get a point. Opposite of TFC, spies do not bleed when shot. So on a FF server, you can tell who's a spy by shooting them in the opposite way. . . if they *don't* bleed, they're a spy. On a normal server, you can't tell by shooting them. One thing about getting rid of armor is that you're free to lay into anyone you think is a spy without penalty on a non-FF server. Also, with voice-com, if you have a decent team, you can always ask the person who you think is a spy to say something. If they respond on voicecom a voice icon appears over their head. If your suspect doesn't get the icon, it's a spy.
Engys can repair or upgrade anyone's buildings, and yes, you whack it with the wrench. Engys would be way overpowered if they didn't have to resupply, and that was part of the original game. Build a dispenser near by and you have a constant source of metal for upgrades and repairs.
Dunno about the demoman, haven't tried him.
Sniper headshots are still pretty much instant kill, if fully charged. I know that you can sometimes land 'critical hits' but I don't know how to do it. Like sometime you get your weapons supercharged. Haven't figured that out either.