- Dec 27, 2001
- 11,272
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Didn't see a thread about it, but this should end all complaints about them being overpowered. I'll be switching back to normal flamethrower myself.
Originally posted by: Capitalizt
The backburner is ridiculously powerful. The health bonus made the pyros simply Godlike....way too strong. It's much more balanced now.
Originally posted by: TridenTBoy3555
Uh, the spy has the best backburner ever...![]()
Originally posted by: Zenoth
Originally posted by: TridenTBoy3555
Uh, the spy has the best backburner ever...![]()
Yes, when it does work.
Originally posted by: 40Hands
I didn't think they were overpowered with the +50 hp.
yea the airfist rocks too bad soldiers can't get it on tf2 for damageless rj's.Originally posted by: skace
They should have made the air gun allow for air jumping like in Painkeep. Would have been totally awesome to see pyros jumping around.
Originally posted by: potato28
Originally posted by: 40Hands
I didn't think they were overpowered with the +50 hp.
I thought they were, so I played the system until they fixed it. Now I'm back with the normal flamethrower and the leaf blower.
Originally posted by: ultra laser
I think this change was called for. The pyro was a little too durable, especially against soldiers, who can only do a certain amount of damage before having to stop and reload.
Originally posted by: HeroOfPellinor
The fact that a pyro can in certain situations and with a certain degree of skill, kill a soldier isn't a sign that they are imbalanced.