The demo is supposed to show off what graphics possibilities/eye-candy are possible in a game environment with high-end cards right?They don't need to and it shows even without this blog. I don't see any games being unplayable with AMD's level of tessellation. When that does happen, other parts of games would make the equivalent nV cards unplayable too. ala Metro2033.
Civ5, HAWX2, LP2 all use High amounts of tessellation but are still playable. The ego engine, Metro2033 also use tessellation but that is not the main bottleneck on AMD cards.
I ran the Endless city demo on my 5770 a few days ago and It look like crap. Without tessellation it looked like a game from 1995 and ran at 12fps, with tessellation it still looked like crap as the textures were waaaay to low and it ran at 7fps. So as much as some people would have you believe you can make a game based entirely on tessellation.
This is just getting sad.
90% of the posts that I see from you are sarcastic one liners. Ever thought about being a contributer?
So AMD is effectively saying that Nvidia is doing things wrong because they do too much? As are some folks in here?
Ok then. Now I think I've heard it all. Almost.
I can't help but smile for some reason.
AMD has been rambling about this for a while now that nVidias Tessellator is overpowered and its useless to use higher tessellation values. Not that it really matters Tessellation will not become a major game feature and become what nVidia wants it to be until a new console generation pushes it to the forefront.
By than I feel that AMD will have stronger Tessellation performance and we will not even care about the 6000 series.
Sounds a lot like if your video card doesn't run games well because of dx9 just use the dx8 code path.My memories a bit shaky, but I'm pretty sure a lot of people had issues with that.
So until AMD has stronger Tessellation Performance it doesn't matter or its not done proper?
Not really you need to reread my post and take any bias you have out of it because I have none. I was saying that we've heard the same song and dance from AMD about how useless tessellation is at high levels but at the end of the day tessellation will not become a major selling point until its utilized properly. Which will not be for at least another year or so. So yes tessellation is not being used properly but it is not AMD or nVidias fault its consoles fault and were stuck with it until it gets fixed.
Well AMD thought tesselation was a major selling point before. When AMD was the only DX11 capable solution, and there was only one crappy racing game that even used it (Dirt2?), they proclaimed it to be the greatest invention of all time.
When AMD was the only DX11 capable solution, and there was only one crappy racing game that even used it (Dirt2?), they proclaimed it to be the greatest invention of all time.
Well AMD thought tesselation was a major selling point before. When AMD was the only DX11 capable solution, and there was only one crappy racing game that even used it (Dirt2?), they proclaimed it to be the greatest invention of all time.
Tesselation is already a selling point. It's a major part of DX11. And I don't know who said they were unimpressed by HAWX2, but man get glasses. Those mountains are breathtaking in their detail. If you don't think so, your loss.
And now there are a plethora of AMAZING games using tessellation right? :\
http://cssmixes.co.uk/forum/topic/5073
http://www.youtube.com/watch?v=bHh8D3AzZaU
Did you play with tessellation off to see the difference? I don't see much difference. I didn't really pay much attention to this game because I'm not a fan of flight sims so this is the first time I've actually checked out the detail since you mentioned it looks "breathtaking". After seeing those screens and the video...is THIS what all the fuss has been about? And there were several threads dedicated to arguing about this game...what a waste of time if that is all the increase in detail tessellation gives in this game. Please enlighten me if I'm completely missing something.
As I said. It's your loss. I don't know how you can't tell the difference, it seems utterly impossible to me not to be able to see it. All of it.
Yeah pretty much. And if AMD's new architecture happens to be much stronger in Tessellation than Nvidia's the roles will be reversed.So until AMD has stronger Tessellation Performance it doesn't matter or its not done proper?