PCGames hardware posted new videos of Far Cry 3 to test micro-stutter
Far Cry 3 - GTX690 SLI vs. HD7970 GE CF
GTX690 SLI video as a gamer would see it on his monitor:
http://www.youtube.com/watch?feature=player_embedded&v=YaCbI8nx8Fo
HD7970 CF video as a gamer would see it on his monitor:
http://www.youtube.com/watch?feature=player_embedded&v=WXi_ra7Zr14
GTX690 SLI stutters more, unlike HardOCP's conclusion. Here are the 2 videos combined into slow motion (on the top left you can select HDD ON if it doesn't do it automatically):
http://videos.pcgameshardware.de/hdvideo/12558/Far-Cry-3-Mikroruckeln-in-Slow-Motion
How come SLI stuttered more in PCGamesHardware testing? You can't expect reviewers to test the same sections of a 20 hour game. Depending on where the game is tested, you can get different results. Just like we need to see 10-20 GPU reviews for FPS, now we are going to need 10-20 websites to make videos of all these games to draw more statistically accurate conclusions.
Nordic Hardware also did a similar comparison to TechReport. The video for BF3 was linked above but actually 680 technically stuttered more, although I couldn't even tell the difference in the video because the frame times are good enough for me even though GTX680 spiked to 30ms on several occasions. Did you guys notice those spikes in the video? I didn't.
BF3 - HD7970Ghz vs. GTX680
Here is a video too:
http://www.youtube.com/watch?feature=player_embedded&v=qR3ewLMbywY
HD7970Ghz stutters less and shockingly look at the frame rates at 0:30-0:32:
HD7970Ghz = 67 fps
(+43% faster!)
GTX680 = 47 fps
Moral of the story:
- If you spend enough time, you can end up with unrealistically skewed results, either by accident or on purpose. In fairness, you can end up with different results based on a different section of a game / map and arrive at opposite conclusions from someone else who tested in a different level and for a different period of time (30 seconds vs. 1 min 30 seconds). Do we honestly believe HD7970Ghz is up to 43% faster in BF3? I never saw a single website review where HD7970Ghz absolutely crushed GTX680 in BF3 in FPS like that but Nordic Hardware video clearly shows it's not even close. Should we start claiming HD7970 is 30-40% faster than GTX680 in BF3 in many places? Guess what there is a video that "proves" it is. If HD7970Ghz crushes GTX680 in a certain part in a certain BF3 map at a certain resolution, is that a realistic expectation of the entire gaming experience in BF3? Not at all. That's the point, if you wanted to or by accident, you can show GTX680 getting leveled by an HD7970Ghz in BF3 in a 1 minute video because you accidentally picked an area where GTX680 tanks or vice versa. Chances are if you that sensitive to even 25-30 ms frame times in twitchy shooters, you are going to need to lower graphical settings in this game on both cards or go dual-GPUs for 60 fps minimum at all times.
- There is micro-stutter on all GPUs in all videogames it's just a matter of how much of it you can notice beyond a certain threshold that bothers you. This is different for every person. Different GPU architectures will stutter more in certain games/engines depending on how powerful the GPUs are and which manufacturer better optimized the drivers for that particular game / game engine.
Unless someone makes a GPU review with videos of
100-1000 games tested and statistically shows that 1 brand stutters more than the other by 50% or more, testing 1-5 games is not giving us the full picture. HardOCP concludes that GTX690 SLI stuttering less in FC3, PCgameshardware shows the opposite. By asking people their actual gaming experience with SLI/CF and checking many more reviews, most people tend to agree that SLI is less prone to stutter but it doesn't mean that in some games it won't stutter more than HD7970Ghz CF. You can still have games where GTX690/680 SLI is stuttering more than HD7970Ghz CF. Just like we wouldn't rely only on 1-2 reviews for FPS data, we should wait until more websites start using videos and seeing more and more games, not just 2012 games, but also 2013, 2011, 2010, 2009 games. Are there stuttering problems in some games on AMD cards? For sure there are and it's good AMD acknowledges this and TechReport started to investigate game testing with a different approach than FPS that focuses on smoothness. That doesn't suddenly mean if you get GTX680, it will stutter less than HD7970Ghz. It just depends on what games you play. We all know NV cards run faster in certain games and AMD cards run faster in other games.
Just purchase the card that works better for the games you want to play based on 'general' consensus on which GPUs work better in that game, and just enjoy the game. If for example a gamer mainly plays Borderlands 2 or AC3, of course it's going to stutter way more on AMD cards. Also we know certain games on the PC run terribly to begin with like GTA IV, Rage, and just about all Bethesda titles. Is it news to people that games like Skyrim have stuttering issues when it's been a known problem for this engine?
If you sit there and spend all of your brain's capacity on actually trying to catch millisecond loading of each frame rendered and then you need a 120-240 Fps high speed camera to actually see it, is that how you play your games on your PC monitor? If you do that, you can find micro-stutter in a ton of games on AMD or NV GPUs and in many different parts of the game. That has been true for years but you probably didn't notice until someone told you to focus 100% on frame rendering and not playing the game. Micro-stutter happens on all GPUs, 680s, 680 SLI, 7970, etc. Just like tearing happens on all GPUs. And also, who plays games like Skyrim without Vsync at 100 fps and with no mods? Not only is that a screen tearing galore, but it's not representative of how the end user actually experiences the game. If you are running
Skyrim with mods at 2560x1600, you are not thinking micro-stutter, but you are thinking boy what GPU do I need to get above 30 fps console frame rates so it's not a slideshow!
I welcome more reviewers doing actual video comparisons of games and especially without high speed cameras because that's how I get to see the game. If I can't notice micro-stutter on a PC monitor in real world motion, I don't really care that it's there at 240 FPS as I am never going to see it. The Nordic Hardware and PCGameshardware videos are actually more informative to me since I notice if the stutter will be evident or not.