- Oct 13, 2004
- 24,778
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Yup, I said Unreal Tournament 2004 
EDIT2: did it again at 3.33Ghz as well:
http://pics.bbzzdd.com/users/dug777/Ut2k4Onslaught-Torlan3.33.jpg
http://pics.bbzzdd.com/users/dug777/Ut2k4Onslaught-Torlan.jpg
Here's a graph I pulled together using FRAPS over 5mins of gameplay that illustrates what I am talking about, and I would love to see some of your bad bad bad i7 and i5 (and AMD equivalent) rigs to get an idea how they handle 32 bot-games
Settings are: 1920x1200 everything maxed in the demo version, 32-bot game, bots set on adept, I think it was the default link option (the first probably), 8xAA and 16xAF forced through CCC (everything else high quality and Cat AI on advanced).
My machine is a Q6600/4GBDDR2/4850@730/993/Vista HP 64-bit, and the first two settings used (2.7Ghz and 1.6Ghz) just happened to be the current idle and turbo modes using the ASUS EPU-6 motherboard software that I used for convenience (it works automagically or you can set it on one speed, which is what I did here), and the GPU overclock is entirely random too, I must have been playing with something else previously
If you don't have the demo, it's still available and free:
http://download.cnet.com/Unreal-Tournament-2004-demo/3000-7441_4-10262824.html
http://www.fileplanet.com/136843/130000/fileinfo/Unreal-Tournament-2004-Demo-v3334
http://www.unrealtournament2003.com/ut2004/downloads.html
No idea which is fastest, those were the first three google gave me, should be plenty more out there
EDIT: Should add, it is ridiculously good fun, gun and run at its best IMO (and it gets much, much harder as you crank the bots up in difficulty)
EDIT: Did it again at 3.33Ghz and it has pretty much ironed out all my problems
EDIT2: did it again at 3.33Ghz as well:
http://pics.bbzzdd.com/users/dug777/Ut2k4Onslaught-Torlan3.33.jpg
http://pics.bbzzdd.com/users/dug777/Ut2k4Onslaught-Torlan.jpg
Here's a graph I pulled together using FRAPS over 5mins of gameplay that illustrates what I am talking about, and I would love to see some of your bad bad bad i7 and i5 (and AMD equivalent) rigs to get an idea how they handle 32 bot-games
Settings are: 1920x1200 everything maxed in the demo version, 32-bot game, bots set on adept, I think it was the default link option (the first probably), 8xAA and 16xAF forced through CCC (everything else high quality and Cat AI on advanced).
My machine is a Q6600/4GBDDR2/4850@730/993/Vista HP 64-bit, and the first two settings used (2.7Ghz and 1.6Ghz) just happened to be the current idle and turbo modes using the ASUS EPU-6 motherboard software that I used for convenience (it works automagically or you can set it on one speed, which is what I did here), and the GPU overclock is entirely random too, I must have been playing with something else previously
If you don't have the demo, it's still available and free:
http://download.cnet.com/Unreal-Tournament-2004-demo/3000-7441_4-10262824.html
http://www.fileplanet.com/136843/130000/fileinfo/Unreal-Tournament-2004-Demo-v3334
http://www.unrealtournament2003.com/ut2004/downloads.html
No idea which is fastest, those were the first three google gave me, should be plenty more out there
EDIT: Should add, it is ridiculously good fun, gun and run at its best IMO (and it gets much, much harder as you crank the bots up in difficulty)
EDIT: Did it again at 3.33Ghz and it has pretty much ironed out all my problems
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