One of the best games of 2005 won?t be found in any store, but you can download all 655 megabytes of it for free. If ever there was a reason to get a fast Internet connection, this is it. Five years in the making by a group of gaming enthusiasts and Thief fans from around the globe, Thief 2X: Shadows of the Metal Age is a full-blown expansion to Thief 2. A prequel that bridges the timeline between Thief and Thief 2, T2X tells the story of Zaya, a young Egyptian woman who sails her cargo ship to The City, where her cousin Kedar has opened an import business. Shortly after her arrival, she witnesses Kedar?s brutal attack by smugglers, then flees for her life through the city streets to take refuge in an old condemned mansion. This turn of events leads to her fateful meeting with the mysterious Malak, who sets her on a path of revenge that drives the rest of the story. Who is Malak, and why is he so interested in helping Zaya? That question lies at the heart of T2X, as Zaya travels from The City to the port town of Sunnyport and back again, through museums and mausoleums and smuggler?s caves in her quest to avenge her cousin and get her ship back.
T2X will go down in gaming history, no question. There have been countless fan-made mods and missions for pc games over the years, but T2X is an actual ?game? independently produced by a collaboration of talented individuals to be distributed freely to the public. Had T2X been published by EIDOS and sold in stores, you wouldn?t have thought for a minute that it was fan-made. All of the elements are there: a full 13-mission campaign, an integrated story, professional quality movies, exceptional game art, extensive voice acting, superb production values. Some people have already called T2X the ?real? Thief 3 (in reference to the much-maligned Thief: Deadly Shadows), but that isn?t really fair or accurate. T2X is, as it was intended, a true expansion to Thief 2 as opposed to its successor. Using the same Dark Engine, it improves certain aspects of Thief 2 while adding its own twist to familiar elements. It?s exactly what an expansion should be, and it wasn?t made by some development studio under contract with a big deep pockets publisher, but by a bunch of fans who love Thief. In this era of video games gone Hollywood with big budgets and short development times, targeted at specific demographics to maximize revenue at the expense of unique and original gameplay, T2X proves that great games can be made by and for the rest of us.