Super Street Fighter IV Official Thread

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Jules

Lifer
Oct 9, 1999
15,213
0
76
This is a must-buy for me, it's just a matter of when and for what system. I already have SFIV for the 360, and they say there is some sort of bonus for owners of the original SFIV, but that hasn't been announced yet, and the standard 360 controller is pretty poor for fighters, whereas the PS3 controller is pretty decent. I don't feel like paying $40+ just for a special controller for one game, so I am leaning towards the PS3 version, but...


Same boat as you. Think im gonna go wit the ps3 version.
 

purbeast0

No Lifer
Sep 13, 2001
53,634
6,508
126
still sucks there is no CE in america other than the Dojo Edition directly from capcom.

it also sucks that there are 'unblockable ultras' in this game, which I really hope get taken out before it hits retail.

and Jules and RyanPaulShaffer, if you guys plan on playing online often, I would not recommend PS3 version.

SF4 on PS3 was a joke to play online, I wish I didn't buy it for PS3 (and I got the CE which was $80)
 

purbeast0

No Lifer
Sep 13, 2001
53,634
6,508
126
im actually contemplating buying the CE from playasia cause SF4 Japanese was region free.

however we aren't sure about SSF4 yet as far as region free is concerned...
 

purbeast0

No Lifer
Sep 13, 2001
53,634
6,508
126
yea that is, and i'm not even sure exactly what is in it heh.

i do know that there a dvd included though of a tournament of japanes top 8 players. it may be an ssf4 tourney even, not really sure.

i know there is info over on srk about it.
 

Queasy

Moderator<br>Console Gaming
Aug 24, 2001
31,796
2
0
would anyone mind pasting the balrog info?

link isn't working from work for some reason.

here you go

-- Now then, please tell us about Balrog's adjustments.

Okada:
As Balrog was already a pretty strong character, I think he was pretty high up in the tiers in IV. So we wanted to keep his current playstyle intact, but make his freedom of use a bit better. Probably the biggest adjustment is that we've re-examined his input priority. In IV, his Dash Uppercut and Grand Dash Uppercut sometimes wouldn't come out, or would come out on their own, so we've adjusted this.

-- How about his new ultra, Dirty Bull?

Okada:
Dirty Bull is a throw type move that deals out massive stun. Balrog is a character who can make his opponents clam up and then deal out chip damage, or if he breaks their guard he can deal out big rushing damage. But if he has his opponent guarding, for the most part he can really only do chip damage. So now he has the Dirty Bull, which is another way of breaking his opponent's defenses. As was said before, the move does massive stun - so if you hit it after getting in a good rush attack, there's a high likelihood that your opponent will be stunned. For those looking to dish out big damage, you'll want to stick to Violent Buffalo, but if you want more ways to pressure your opponent, then I think Dirty Bull is a nice choice.
 

purbeast0

No Lifer
Sep 13, 2001
53,634
6,508
126
thanks queasy.

sounds good if they gave his dash upper priority over the torpedo punch.
 

pennylane

Diamond Member
Apr 28, 2002
6,077
1
0
would anyone mind pasting the balrog info?

link isn't working from work for some reason.

Here it is:

-- Now then, please tell us about Balrog's adjustments.

Okada:
As Balrog was already a pretty strong character, I think he was pretty high up in the tiers in IV. So we wanted to keep his current playstyle intact, but make his freedom of use a bit better. Probably the biggest adjustment is that we've re-examined his input priority. In IV, his Dash Uppercut and Grand Dash Uppercut sometimes wouldn't come out, or would come out on their own, so we've adjusted this.

-- How about his new ultra, Dirty Bull?

Okada:
Dirty Bull is a throw type move that deals out massive stun. Balrog is a character who can make his opponents clam up and then deal out chip damage, or if he breaks their guard he can deal out big rushing damage. But if he has his opponent guarding, for the most part he can really only do chip damage. So now he has the Dirty Bull, which is another way of breaking his opponent's defenses. As was said before, the move does massive stun - so if you hit it after getting in a good rush attack, there's a high likelihood that your opponent will be stunned. For those looking to dish out big damage, you'll want to stick to Violent Buffalo, but if you want more ways to pressure your opponent, then I think Dirty Bull is a nice choice.
 

purbeast0

No Lifer
Sep 13, 2001
53,634
6,508
126
thanks pennylane too!

from what i've read from peopole who played it, the dirty bull is pretty worthless.

also about the dash upper priority, i forgot about other times i'd get it on accident...

alot of the times i'm blocking and and then press forward to walk SLIGHTLY then throw, i would get a dash upper. hope that is fixed w/the priority adjustments.
 
Oct 19, 2000
17,860
4
81
I think I may put down a pre-order on this with some trade-in credit I have over at Amazon. I bought SFIV last year and played it pretty solidly for a couple of weeks, but got turned off when my joystick and pushbutton order over at Lizard Lick kept getting delayed. I believe I just finally canceled it after a month since they were so backed up with orders and I couldn't get any updates on when it would ship. About six months ago, I re-ordered the parts but never got around to building my joystick. This game might get me to finally put everything together.

Take this as a fair warning that if you want to order any joystick parts, you'd better do it now. If you do it in 3 weeks after the game launch, good luck getting them anytime soon, unless places like Lizard Lick learned their lesson from last year.
 

purbeast0

No Lifer
Sep 13, 2001
53,634
6,508
126
or just order from modchipman.com , he actually has parts and ships them when ordered, unlike lizard lick who waits months.

also rumor has it capcom will announce mvc3 next month.
 
Oct 19, 2000
17,860
4
81
Although Lizard Lick was absolutely horrible for quite a few months after SFIV released last year (I placed my order 2 days after release and finally gave up and canceled my order after 30+ days), I got my parts pretty quick when I finally re-ordered 6-7 months later. I've not been in the "scene" in over a year though, so I don't know who is considered reliable these days (modchipman.com isn't even loading for me right now). Whoever you guys use, better order now if you need anything.
 

Ancalagon44

Diamond Member
Feb 17, 2010
3,274
202
106
Sounds like Sagat gets pretty horribly nerfed in this one. Lets hope he's still playable. I hope they do enough playtesting...
 

purbeast0

No Lifer
Sep 13, 2001
53,634
6,508
126
they only nerfed the damage he does as well as his life gauge. fair trade IMO.

my main gripes against him were that if you made 1 mistake you could easily have 25-30&#37; of your health gone from a 2 hit combo (cr.FP, FP. tiger uppercut).

as a balrog player it is already next to impossible to get in on sagat, and once you do, he can knock you clear accross the screen by landing a simple combo or a tiger knee, which did massive damage, only to make you work at getting in on him again.

but scaling the damage of his attacks and making his life gauge smaller will make it not quite as tough to get back in on him, because i will have more chances, and my attacks will do more damage.
 

Narmer

Diamond Member
Aug 27, 2006
5,292
0
0
they only nerfed the damage he does as well as his life gauge. fair trade IMO.

my main gripes against him were that if you made 1 mistake you could easily have 25-30% of your health gone from a 2 hit combo (cr.FP, FP. tiger uppercut).

as a balrog player it is already next to impossible to get in on sagat, and once you do, he can knock you clear accross the screen by landing a simple combo or a tiger knee, which did massive damage, only to make you work at getting in on him again.

but scaling the damage of his attacks and making his life gauge smaller will make it not quite as tough to get back in on him, because i will have more chances, and my attacks will do more damage.

Hasn't Sagat always been like that? I remember in the old SFII arcade days one uppercut could take like 33% of your lifeline. I know they've pared it down but he can be a bastard to those who know how to play him.
 

purbeast0

No Lifer
Sep 13, 2001
53,634
6,508
126
in sf2 days EVERYONE did massive damage, the rounds could end in like 2 combos or so.

but yea sagat has always had power.
 

pennylane

Diamond Member
Apr 28, 2002
6,077
1
0
Although Lizard Lick was absolutely horrible for quite a few months after SFIV released last year (I placed my order 2 days after release and finally gave up and canceled my order after 30+ days), I got my parts pretty quick when I finally re-ordered 6-7 months later. I've not been in the "scene" in over a year though, so I don't know who is considered reliable these days (modchipman.com isn't even loading for me right now). Whoever you guys use, better order now if you need anything.

Yeah. After that first few months, things got better. When I re-ordered later, things arrived pretty quickly. Good advice though. Now is the time to order.
 

bl4ckfl4g

Diamond Member
Feb 13, 2007
3,669
0
0
Lizard lick really ticked me off. The estimated wait was 2 weeks but after a month I cancelled my order and ordered from some shop in Japan and got my stuff in a little over a week.

I understand the demand was high but their estimated time was way off. They were cool about cancelling though so maybe I'd order from them in the future.