Super Mario Galaxy Trailers

randomlinh

Lifer
Oct 9, 1999
20,846
2
0
linh.wordpress.com
it looks like it'll make me sick unfortunately.. just watching it gave me a slight headache. and why do you mention the 360? It's a given it can't match it, it just doesn't have the muscle to do it... as stated from the get go.
 

ElFenix

Elite Member
Super Moderator
Mar 20, 2000
102,398
8,568
126
Originally posted by: randomlinh
it looks like it'll make me sick unfortunately.. just watching it gave me a slight headache. and why do you mention the 360? It's a given it can't match it, it just doesn't have the muscle to do it... as stated from the get go.

actually, running at half the resolution it might be able to do pretty well, in terms of frame rates and features supported, at least.
 

nakedfrog

No Lifer
Apr 3, 2001
62,498
18,535
136
It looks pretty entertaining. Still dunno if I'm gonna pre-order or just hope they're in stock on release day.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
81
Originally posted by: ElFenix
Originally posted by: randomlinh
it looks like it'll make me sick unfortunately.. just watching it gave me a slight headache. and why do you mention the 360? It's a given it can't match it, it just doesn't have the muscle to do it... as stated from the get go.

actually, running at half the resolution it might be able to do pretty well, in terms of frame rates and features supported, at least.

Technically, a 3rd of the resolution, and once you take AA into account, which the wii probably won't have much of, MUCH less bandwidth is needed.

I think the last gen reached a certain plateau with graphics. The psone/n64 always looked like they were lacking something. The ps2/cube/xbox gave the developer a chance to make something artistic, and not really lacking. Not quite photorealism, but enough juice to make something look pretty and pseudo-real/surreal.

I just hope it runs at 60fps.
 

batmang

Diamond Member
Jul 16, 2003
3,020
1
81
i too hope all wii games run at or around 40-60fps. i tried playing saints row on my 360, its horrible. 20-30fps mas... no vsync, i read the thread on it and it make sense, but it looks like sh1t.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
81
Originally posted by: batmang
i too hope all wii games run at or around 40-60fps. i tried playing saints row on my 360, its horrible. 20-30fps mas... no vsync, i read the thread on it and it make sense, but it looks like sh1t.

There's just no excuse for that kind of framerate anymore. Does it run at 20-30 fps in HD mode, or in SD as well?
 

VTHodge

Golden Member
Aug 3, 2001
1,575
0
0
Originally posted by: BD2003
I think the last gen reached a certain plateau with graphics. The psone/n64 always looked like they were lacking something. The ps2/cube/xbox gave the developer a chance to make something artistic, and not really lacking. Not quite photorealism, but enough juice to make something look pretty and pseudo-real/surreal.

I agree. I really thought that last gen looked good enough and would rather have more great games then a few great looking games.

 

batmang

Diamond Member
Jul 16, 2003
3,020
1
81
Originally posted by: BD2003
Originally posted by: batmang
i too hope all wii games run at or around 40-60fps. i tried playing saints row on my 360, its horrible. 20-30fps mas... no vsync, i read the thread on it and it make sense, but it looks like sh1t.

There's just no excuse for that kind of framerate anymore. Does it run at 20-30 fps in HD mode, or in SD as well?

i play it in 720p, and it its got tearing all over the place, especially in cut scenes. its pretty bad. :( the game is still fun, it just looks horrible at times with all the tearing.
 

Vortex22

Diamond Member
Sep 6, 2000
4,976
1
81
Just checked out some of the other videos on that site. The 'Wii Channels' thing looks pretty cool... news, weather, web browser, photo editing.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
81
Originally posted by: VTHodge
Originally posted by: BD2003
I think the last gen reached a certain plateau with graphics. The psone/n64 always looked like they were lacking something. The ps2/cube/xbox gave the developer a chance to make something artistic, and not really lacking. Not quite photorealism, but enough juice to make something look pretty and pseudo-real/surreal.

I agree. I really thought that last gen looked good enough and would rather have more great games then a few great looking games.

It's the only real reason why the lack of HD and power on the wii doesn't bother me all too much. There's enough power to make a superb graphical experience, more power just gives more options.

Art direction > snazzy effects.

i play it in 720p, and it its got tearing all over the place, especially in cut scenes. its pretty bad. the game is still fun, it just looks horrible at times with all the tearing.

I've always suspected that this would be a problem with some if not all 360 games. There's no getting around the fact that it takes more to render at 720p than at 480p. Either you're wasteful at 480p, or slowed down at 720p.

I just have absolutely no faith in anyone's but my own eyes when it comes to judging frame rates. I've heard enough people say that they can't tell the diff between 30 and 60 fps and that their lcd has NO ghosting when I can see it myself on the very same monitor.

Have you actually run it at both resolutions yourself and confirmed that it is indeed slower at 720p than at 480p?