If you don't like stats then you are LARPing on your computer.
The original point of the RPG is the 'Role' you play-- as in, the role you fill in a party; as in you are the healer and not a damage dealer.
Moerover, RPGs are (were...I guess) really about geeky number crunching, but with a fantasy gloss-- not this feminine-dramatic-language-game-dress-up stuff.
But OP will probably get his wish, since the RPG will soon completely morph into a lazy, numbers-free cinematic shooter with some dialogue-based choices that result in different story outcomes, which is pretty much the complete opposite of what they began as.
The modern 'RPG' will be as much like a traditional RPG as one man is like another man who has had his testicles removed.
The original point of the RPG is the 'Role' you play-- as in, the role you fill in a party; as in you are the healer and not a damage dealer.
Moerover, RPGs are (were...I guess) really about geeky number crunching, but with a fantasy gloss-- not this feminine-dramatic-language-game-dress-up stuff.
But OP will probably get his wish, since the RPG will soon completely morph into a lazy, numbers-free cinematic shooter with some dialogue-based choices that result in different story outcomes, which is pretty much the complete opposite of what they began as.
The modern 'RPG' will be as much like a traditional RPG as one man is like another man who has had his testicles removed.
