There's a TON more to do after 60 than grind jedi gear. Space in SWG is nothing but a huge grind fest. You can ace in 6 hours if you know what you're doing and beyond that, there is NOTHING other than grinding. Nothing. Ground has SO much more content than space, it's a joke that you quit ground at 60 because there's nothing to do and use the argument that space is so much more rich in content. Have you even played SWG for more than 5 minutes?
Uhh not really. I had a few friends and co-workers playing at the time which is why I went back. They were all level 80s and working on a few others. They had just started about a month or two prior. Pretty much all they were doing was grinding for jedi gear or resources. There are no major quest lines or story stuff past level 60. Not to say there aren't quests, just no major one that will take you through a number of levels like the legacy one does.
Trust me, getting to level 60 and master pilot requires more than 5 minutes of play. Don't get me wrong, I had a grand ol' time getting to level 60, but I was already starting to feel the burn out and the grinding to come. The fact that past level 60 is all making a "house" and farming resources, and going planet to planet looking for the best resources or setting your character to "bot" sample for planets you can't set up extractors on, or just grinding out to level 80, or grinding for the best gear all made it boring for me. That's the only things left besides some PVP and trust me, I know better games with pvp. There is no major story to do, no sense of real changes or accomplishment for the player, and no real end game content as most people can solo everything just about. Past 60, the game just lacks.
However, the space fighting was fun for what it is worth and it was a blast getting to 60 as a jedi.
Sorry to derail the topic a bit with this SWG crap

But it is a competitor to STO, which in my opinion doesn't even have the fun factor SWG has when going up to level 60.