lupi
Lifer
- Apr 8, 2001
- 32,539
- 260
- 126
finally got on yesterday and logged a bit over 6 hours. a couple steps from getting a tier 2 ship and overall I'd say the game is in better shape than I was expecting. Space combat was pretty fun and the only real thing it feels like is missing at launch would be systems getting damaged. A 20 torpedo tube boat down to 5% health should be hard pressed to launch any more projectiles let alone a full spread.
About half of the glitches/bugs I've come across so far can probably be attributed to lag/server load.
While in much more need of refinement than space, the ground section was a fun diversion from just ship combat. Object collision was a nice thing to see after so many mmo's skip it for ease of code, but a bunch of melee types just charging up to a group of beamers and standing there swinging while getting nuked seems odd; partially due to the fact that it takes several phaser blast to down someone.
The beta's been good enough to push it into the probably buy slot. Since everything will be wiped I'll probably play again this weekend to see what the next level of ship is like.
Assuming they continue working on it, the theme should see enough opening income to keep it going come in and the base for a good game seems to be there.
About half of the glitches/bugs I've come across so far can probably be attributed to lag/server load.
While in much more need of refinement than space, the ground section was a fun diversion from just ship combat. Object collision was a nice thing to see after so many mmo's skip it for ease of code, but a bunch of melee types just charging up to a group of beamers and standing there swinging while getting nuked seems odd; partially due to the fact that it takes several phaser blast to down someone.
The beta's been good enough to push it into the probably buy slot. Since everything will be wiped I'll probably play again this weekend to see what the next level of ship is like.
Assuming they continue working on it, the theme should see enough opening income to keep it going come in and the base for a good game seems to be there.
