This game is not EVE, not by a long shot. Players don't run the universe, they are mere citizens and are greatly outnumbered by NPCs. Players do no own territory and the PvP vs PvE system makes it impossible to blockade a system in the traditional sense.
Likewise there are multiple zones of space with different rules. The periphery is probably going to be a close approximation of EVE, with PVP being mandatory if available and pirate organizations carving out dominions. However there is by contrast heavily patrolled UEE protected space, where non-consensual conflicts simply won't be allowed in much the same way that America wouldn't let two defense contractors go to war. The Care Bears can trade without any challenges beyond PvE pirates.
The opportunities for meta-gaming are also limited. Each account made has a public record of general reputation and organization memberships. It would take actual money to create and build up a fake account to infiltrate another organization, and if that organization is in the safe zone then it doesn't really matter beyond potential economic warfare.
Also it's all but guaranteed that a massive NPC alien invasion of the UEE will occur at some point, and those pirate organizations on the periphery will be slaughtered.