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Star Citizen: Chris Robert`s new space sim (the Wing Commander guy)

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Are you also going to amazon and say you pledge money to amazon when you buy something and the merchandise you get is a "reward"?

I have no idea how much R&D is done there for the actual game, I guess $50M raised as of now is sufficient to actually develop such a game...but there is no question IN MY MIND that a huge percentage of development there is focused on merely creating ships which go on the site as "merchandise". You don't find it odd that the game itself is still in early Alpha but there are pages of SHIPs to buy?

1.) That's an absolutely absurd comparison. No, I pay Amazon money for a finished good that is delivered to me nearly immediately. I have pledged money to CIG to support the game and receive the product some time in the future. As a reward for my pledge level, and the uncertain nature of development, they are offering backers goodies, either IRL swag (USB installer, whatnot) or in-game content that can be earned normally through in game.

2.) They're making a giant, beyond-AAA level title. It takes some funding. Also, it's a FREAKING SPACE GAME, they have multiple teams on designing and implementing space ships, you know, the main point of playing a space sim?

I just don't get the whole paying the cost of a AAA title for a virtual asset thing. I'm interested in the game, but it seems to have the profit model of World of Tanks, etc which I stopped playing because of how money grubbing it was.

You're not buying the ship, you're supporting the game development and getting a full copy of the finished game at the end. As a bonus, you also have the option of choosing some sort of in-game reward for the early backing. You won't be able to purchase these ships when the game goes live, so this is not the game model.
 
I understand your point midway, I'd say wait for it to be released.

Absolutely, if you're not certain on the product, wait until it's released. No one is holding a gun to your head telling you that you need to purchase it now.

Yeah no matter how tempting that racer is I'm not putting down any more money until I get some actual playable content.

Pre-Alpha DFM is playable content 🙂 That being said, I drooled over it, but stopped myself, I've put enough down on SC for right now, I'm going to hold off until I see a bit more development before pledging any more.
 
Pre-Alpha DFM is playable content 🙂 That being said, I drooled over it, but stopped myself, I've put enough down on SC for right now, I'm going to hold off until I see a bit more development before pledging any more.

In my case my poor old rig can't handle CryEngine lol, so for now I can manage to play Elite Dangerous until I eventually upgrade my system. It's great that the games aren't in the same stage of development, it wouldn't be fun to juggle what little free time I have between both. 😱
 
In my case my poor old rig can't handle CryEngine lol, so for now I can manage to play Elite Dangerous until I eventually upgrade my system. It's great that the games aren't in the same stage of development, it wouldn't be fun to juggle what little free time I have between both. 😱

I consider it a plus, I definitely don't have the time to shuffle three games (I need my BF4 fix) around, and Elite's beta is closer to a full game, so I'm having fun with that for now as well. When I get bored of it (pretty sure I will, see my Elite post), I'll have SC to play; it's a good time to be a space sim fan 🙂
 
I just sold my Constellation with LTI for $395.

I enjoy giving money to support the game's development, and I also enjoy selling my rewards for even more money. 😀
 
Personally, I was disappointed with the racing and FPS teaser. The racing teaser was more like airplanes flying through atmosphere than racing in space. And there was nothing FPS about the FPS teaser.....more like Mass Effect on steroids.
 
Re: Murray Cup. The event traverses an entire system, I thought it was very cool.
Re: FPS. It's simply showing off pretty shiny objects, their gameplay reveal is in Australia right?
 
So yeah couple of points to clear up since people asked.

The Constellation commercial revealed a new aspect of SC gameplay for the PU (Persistent Universe). A lot of people don't know this but every commercial is directly tied into revealing gameplay that is scheduled for release later on. The Freelancer one for example revealed smuggling and planet side NPC interactions with your ship. The Constellation one reveals planetside exploration ala Mass Effect 1. That is the actual intent. It's planned to be done partly by hand and mostly procedural. The tools are in the works. PU content is slated for late 2015.

I should note that the heavy push for planet side exploration is a direct result of fan expectations when polled on the site. The vast majority wanted to explore. At the time no such content was in the works and CR mentioned that this blind sided him as he did not expect this. It was just a "cool idea" CR wanted to implement much later post launch if possible. That's quite a reversal. It may piss off some and point to feature creep but I couldn't find anything but positive comments on the forums about it. Then again I avoid General and stick to the Subscriber Den. Personally I think it will pull in a lot more players to try the game if it has Mass Effect/Star Trek style content.

Murray Cup Racing as is currently slated for release in AC 0.9 will have space FM (Flight Model). Atmospheric FM is coming down the pipe but it's not ready. Expect it end of this year at the earliest with AC 1.0. 1.0 will also have implemented all single seat fighters.

We also get a bonus with AC 0.9 which is a Vanduul Swarm Co-Op mode. AC 0.9 is slated for release in about 1-2 weeks unless they can't get the leaderboard working which will delay it.

The Multi-Crew reveal is an early internal concept version. It looks solid but not ready. It's slated for release with AC 2.0 Q1/Q2 next year. It looks surprisingly solid so hopefully Q1 but if anyone has payed attention to previous timed promises you know how wrong that is.

FPS reveal is actually at PAX Australia. It's Oct 31 - Nov 2 so little over 2 months away. We should have a limited playable FPS Module released sometime soon after that. They are also adding a limited FPS mode in space. We don't have more details.

I think that's it. Personally I'm just happy they changed the front of the website so it doesn't have the ugly money counter anymore. Best to concentrate on helping new players settle in.

Also I'll wait until they implement 64bit floating point precision before I upgrade my 5 year old PC. Once they have more decent bench marks for SC that are closer to what it will require it will make it easier to figure out what to buy. There is no ETA on that however. They will however need it for AC 2.0 so probably Q1/Q2 2015. Otherwise it will be a knife fight in a phone booth with larger multi-crew ships and the Idris frigate.
 
Lots of good information over the last week or so. The Gamescom event and footage was fun to watch (anyone who is interested in the game should do so), and the follow-up QA sessions with Ben answered a lot of questions. Too bad he introduced even more at the same time but that's the nature of alpha I suppose.

Phoenix's are sold out. Glad I got mine the evening it was introduced. Thanks again to Sith for swapping my Connie pledge to an LTI version all those months ago.
 
On another note I found this interesting. AMD is bundling the new Mustang starter ship, a racing variant, with their video cards starting at the end of September.

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Personally I'll wait to see their new vid cards and see how they stack up to Nvidia cards before I decide on anything. Early next year hopefully.
 
When is this game due to be complete? Sick of the endless development and useless modules released! And of course the monthly "sale" of more and more ships to make more $$$$
 
When is this game due to be complete? Sick of the endless development and useless modules released! And of course the monthly "sale" of more and more ships to make more $$$$

If you know anything about the game then you know it's not due out for another 2 years at least (feature complete).

I think some people are better served by the big publisher run games.
 
When is this game due to be complete? Sick of the endless development and useless modules released! And of course the monthly "sale" of more and more ships to make more $$$$
Quality games take a while to develop and these modules are far from useless. Currently the game is on track for a late 2015 early 2016 release.
 
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