Fallen Kell
Diamond Member
But there's definitely something that smells bad about the whole thing. What started out as a modest space sim with great graphics and ship combat is now... an FPS and a drink serving simulator??? How about getting what you said you'd get done out first, then add more stuff later?
I will say it again, IT ALWAYS WAS GOING TO HAVE FPS! They USED a FPS ENGINE in the first place BECAUSE THEY KNEW THEY WANTED TO HAVE FPS!
From the kickstarter:
Real quick, Star Citizen is:
-A rich universe focused on epic space adventure, trading and dogfighting in first person.
Notice the "in first person"? It means, like it says, in first person.
Bigger ships offer bigger multi-player action
On larger ships, friends can join you to man turrets, repair systems, or switch with you on the pilots chair. Think the Millennium Falcon with Han-Solo piloting and Luke on the turret.
Wow, more mentions of characters running around in first person inside a ship defending it. I'm not going to bother looking up the initial videos that discuss it, but from early on, it was always mentioned that the game would allow for recreating the opening scene from "Star Wars" ("A New Hope"), defending a ship from boarding action.
Again, it is WHY a FPS engine was used in the first place to develop the game and not a flight sim engine.