:wub:
How will instances prevent goons from coming to your instance? I guess I dont understand how it works? In eve I drink your milkshake.
There were quite a few videos on this topic. Basically there is a slider that each end user can set for how much PvP vs PvE content they see. Different systems/parts of space will place a modifier against the player's slider (i.e. there will be areas that you can not avoid PvP interactions).
That all being said, each instance is limited to a certain number of players, with information from nearby instances being sent to the clients as well so that they can still see some of the action happening in instances that are close to them, but might not be getting the data as fast as the local instance (so it could be out of sync). They plan to be able to be able to seemlessly transition from your current instance to a nearby instance (since the servers are already communicating with each other and already have a copy of your information).
The number of players in an instance is not finalized, so we do not yet know the overall size of battles that you might be aware of, nor do we know exactly how many close instances one server will be able to communicate with at once. As players get killing or travel farther away from each other, once instance may transition into another. The PvP/PvE slider, along with area settings and your affiliations (organizations that you are a member of and possibly enemy organizations) will determine what instance you transition into. In a busy part of space, there may be a few dozen instances that exist, but you will only be part of one of them and might see another one or two, but you won't see all of them and won't be able to be affected by instances that you are not within.
CR has said it from day one that you will not be able to blockade a location. You will not be able to "gate camp" like in Eve for instance to hold space/control boarders (space is simply too vast, planets too large, etc.). You won't be able to act like Goonswarm and create a group of 50-400 small, cheap ships to go around and gang up on single players, small groups, as those small groups may get instanced with a couple of your ships, but not all of them, and/or their PvP/PvE slider will have them get an instance without any of your ships in it at all and they will just fly right by you without you or them even knowing that your or their fleet/group even existed.