uzzi38
Platinum Member
- Oct 16, 2019
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Yeah, I'd say 16 maximum, I heard 15 from one quarter.
Afaik, 15 is already really high given GCNs scaling at higher core counts per Shader, I was personally expecting 13-14 max with mobile retail skus having 12 enabled.
Though I'm basing it off that old product master list that is almost certainly out of date. I mean, it listed 16 core Threadrippers, which were scrapped once EPYC started flying off the shelves and they didn't have the dies to throw at a useless sku any more.